sna: Compensate redirect drawing subrectangle inside an offset pixmap
Reported-by: Clemens Eisserer <linuxhippy@gmail.com> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=66249 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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@ -1911,10 +1911,15 @@ sna_render_composite_redirect(struct sna *sna,
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DBG(("%s: dst pitch (%d) fits within render pipeline (%d)\n",
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__FUNCTION__, op->dst.bo->pitch, sna->render.max_3d_pitch));
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box.x1 = x;
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box.x2 = bound(x, width);
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box.y1 = y;
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box.y2 = bound(y, height);
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box.x1 = x + op->dst.x;
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box.x2 = bound(box.x1, width);
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box.y1 = y + op->dst.y;
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box.y2 = bound(box.y1, height);
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if (box.x1 < 0)
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box.x1 = 0;
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if (box.y1 < 0)
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box.y1 = 0;
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/* Ensure we align to an even tile row */
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if (op->dst.bo->tiling) {
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