sna: Fix typo in computation of texel offsets for tiled 8x8 blts
Reported-by: Clemens Eisserer <linuxhippy@gmail.com> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=53353 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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@ -9458,10 +9458,10 @@ sna_poly_fill_rect_tiled_8x8_blt(DrawablePtr drawable,
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sna_damage_add_rectangles(damage, r, n, dx, dy);
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if (n == 1) {
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tx = (r->x - origin->x) % 8;
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if (tx < 8)
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if (tx < 0)
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tx = 8 - tx;
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ty = (r->y - origin->y) % 8;
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if (ty < 8)
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if (ty < 0)
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ty = 8 - ty;
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assert(r->x + dx >= 0);
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@ -9520,10 +9520,10 @@ sna_poly_fill_rect_tiled_8x8_blt(DrawablePtr drawable,
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assert(r->y + dy + r->height <= pixmap->drawable.height);
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tx = (r->x - origin->x) % 8;
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if (tx < 8)
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if (tx < 0)
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tx = 8 - tx;
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ty = (r->y - origin->y) % 8;
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if (ty < 8)
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if (ty < 0)
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ty = 8 - ty;
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b[0] = br00 | tx << 12 | ty << 8;
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