From 47cc3d79da8174ba30ca130b0fb6c7d9c871caed Mon Sep 17 00:00:00 2001 From: Carl Worth Date: Thu, 30 Oct 2008 16:53:57 -0700 Subject: [PATCH] Unreference the vertex_buffer_bo in gen4_render_state_cleanup This avoids leaking one buffer object. --- src/i965_render.c | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/src/i965_render.c b/src/i965_render.c index 3ebd209a..b28b2cee 100644 --- a/src/i965_render.c +++ b/src/i965_render.c @@ -1617,12 +1617,16 @@ void gen4_render_state_cleanup(ScrnInfoPtr pScrn) { I830Ptr pI830 = I830PTR(pScrn); + struct gen4_render_state *render_state= pI830->gen4_render_state; + + if (render_state->vertex_buffer_bo) + dri_bo_unreference (render_state->vertex_buffer_bo); if (pI830->use_drm_mode) { dri_bo_unmap(pI830->gen4_render_state_mem->bo); dri_bo_unreference(pI830->gen4_render_state_mem->bo); } - pI830->gen4_render_state->static_state = NULL; + render_state->static_state = NULL; } unsigned int