render: Set Address Modify Enable in 3DSTATE_VERTEX_BUFFERS on Gen7.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Acked-by: Eric Anholt <eric@anholt.net>
Acked-by: Chris Wilson <chris@chris-wilson.co.uk>
This commit is contained in:
Kenneth Graunke 2011-07-13 22:19:21 -07:00
parent 2787cd66f0
commit 4e491a1f6d
1 changed files with 5 additions and 0 deletions

View File

@ -2167,10 +2167,14 @@ i965_prepare_composite(int op, PicturePtr source_picture,
static void i965_select_vertex_buffer(struct intel_screen_private *intel)
{
int id = intel->gen4_render_state->composite_op.vertex_id;
int modifyenable = 0;
if (intel->vertex_id & (1 << id))
return;
if (INTEL_INFO(intel)->gen >= 70)
modifyenable = GEN7_VB0_ADDRESS_MODIFYENABLE;
/* Set up the pointer to our (single) vertex buffer */
OUT_BATCH(BRW_3DSTATE_VERTEX_BUFFERS | 3);
@ -2180,6 +2184,7 @@ static void i965_select_vertex_buffer(struct intel_screen_private *intel)
if (INTEL_INFO(intel)->gen >= 60) {
OUT_BATCH((id << GEN6_VB0_BUFFER_INDEX_SHIFT) |
GEN6_VB0_VERTEXDATA |
modifyenable |
(4*intel->floats_per_vertex << VB0_BUFFER_PITCH_SHIFT));
} else {
OUT_BATCH((id << VB0_BUFFER_INDEX_SHIFT) |