i965: Mark the render target as dirty within composite_setup()
The key difference between i965 and earlier, is that the surfaces passed to the samplers through an indirect table and so the batch and render target was not being marked dirty by the relocation (since the relocation only happens within prepare_composite() which may have been in another batch.) Simply call intel_pixmap_mark_dirty() when binding the sampler table into the batch to ensure that the dirty is tracked appropriately. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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@ -1160,6 +1160,12 @@ static void i965_emit_composite_state(ScrnInfoPtr scrn)
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IntelEmitInvarientState(scrn);
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intel->last_3d = LAST_3D_RENDER;
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/* Mark the destination dirty within this batch */
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intel_batch_mark_pixmap_domains(intel,
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i830_uxa_get_pixmap_intel(dest_picture),
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I915_GEM_DOMAIN_RENDER,
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I915_GEM_DOMAIN_RENDER);
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urb_vs_start = 0;
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urb_vs_size = URB_VS_ENTRIES * URB_VS_ENTRY_SIZE;
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urb_gs_start = urb_vs_start + urb_vs_size;
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@ -1544,6 +1550,12 @@ i965_prepare_composite(int op, PicturePtr source_picture,
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composite_op->mask_extend = SAMPLER_STATE_EXTEND_NONE;
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}
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/* Flush any pending writes prior to relocating the textures. */
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if(i830_uxa_pixmap_is_dirty(source) ||
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(mask && i830_uxa_pixmap_is_dirty(mask)))
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intel_batch_emit_flush(scrn);
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/* Set up the surface states. */
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surface_state_bo = dri_bo_alloc(intel->bufmgr, "surface_state",
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3 * sizeof(brw_surface_state_padded),
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@ -1676,10 +1688,6 @@ i965_prepare_composite(int op, PicturePtr source_picture,
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}
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}
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if(i830_uxa_pixmap_is_dirty(source) ||
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(mask && i830_uxa_pixmap_is_dirty(mask)))
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intel_batch_emit_flush(scrn);
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intel->needs_render_state_emit = TRUE;
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return TRUE;
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