EXA: fix tiled dest rendering on i8XX chips
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@ -425,7 +425,8 @@ i830_prepare_composite(int op, PicturePtr pSrcPicture,
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/* color buffer */
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OUT_RING(_3DSTATE_BUF_INFO_CMD);
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OUT_RING(BUF_3D_ID_COLOR_BACK| BUF_3D_PITCH(dst_pitch));
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OUT_RING(BUF_3D_ID_COLOR_BACK| BUF_3D_USE_FENCE |
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BUF_3D_PITCH(dst_pitch));
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OUT_RING(BUF_3D_ADDR(dst_offset));
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OUT_RING(MI_NOOP);
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