Fix and enable the 915-class planar textured video path.

This commit is contained in:
Eric Anholt 2007-06-13 16:30:26 -07:00
parent 6c29e0bae5
commit 671ba03bef
2 changed files with 60 additions and 85 deletions

View File

@ -2347,9 +2347,8 @@ I830PutImage(ScrnInfoPtr pScrn,
case FOURCC_I420:
srcPitch = (width + 3) & ~3;
srcPitch2 = ((width >> 1) + 3) & ~3;
if (pPriv->textured) {
if (pPriv->textured && IS_I965G(pI830))
destId = FOURCC_YUY2;
}
break;
case FOURCC_UYVY:
case FOURCC_YUY2:
@ -2450,7 +2449,7 @@ I830PutImage(ScrnInfoPtr pScrn,
case FOURCC_I420:
top &= ~1;
nlines = ((((y2 + 0xffff) >> 16) + 1) & ~1) - top;
if (pPriv->textured) {
if (pPriv->textured && IS_I965G(pI830)) {
I830CopyPlanarToPackedData(pScrn, pPriv, buf, srcPitch, srcPitch2,
dstPitch, height, top, left, nlines,
npixels, id);

View File

@ -48,7 +48,7 @@ I915DisplayVideoTextured(ScrnInfoPtr pScrn, I830PortPrivPtr pPriv, int id,
PixmapPtr pPixmap)
{
I830Ptr pI830 = I830PTR(pScrn);
CARD32 format, ms3, s2, s5;
CARD32 format, ms3, s5;
BoxPtr pbox;
int nbox, dxo, dyo, pix_xoff, pix_yoff;
Bool planar;
@ -68,11 +68,8 @@ I915DisplayVideoTextured(ScrnInfoPtr pScrn, I830PortPrivPtr pPriv, int id,
planar = TRUE;
break;
default:
#if 0
ErrorF("Unknown format 0x%x\n", id);
#endif
planar = FALSE;
break;
return;
}
IntelEmitInvarientState(pScrn);
@ -96,18 +93,14 @@ I915DisplayVideoTextured(ScrnInfoPtr pScrn, I830PortPrivPtr pPriv, int id,
OUT_RING(_3DSTATE_LOAD_STATE_IMMEDIATE_1 | I1_LOAD_S(2) |
I1_LOAD_S(4) | I1_LOAD_S(5) | I1_LOAD_S(6) | 3);
s2 = S2_TEXCOORD_FMT(0, TEXCOORDFMT_2D);
if (planar)
s2 |= S2_TEXCOORD_FMT(1, TEXCOORDFMT_2D);
else
s2 |= S2_TEXCOORD_FMT(1, TEXCOORDFMT_NOT_PRESENT);
s2 |= S2_TEXCOORD_FMT(2, TEXCOORDFMT_NOT_PRESENT) |
S2_TEXCOORD_FMT(3, TEXCOORDFMT_NOT_PRESENT) |
S2_TEXCOORD_FMT(4, TEXCOORDFMT_NOT_PRESENT) |
S2_TEXCOORD_FMT(5, TEXCOORDFMT_NOT_PRESENT) |
S2_TEXCOORD_FMT(6, TEXCOORDFMT_NOT_PRESENT) |
S2_TEXCOORD_FMT(7, TEXCOORDFMT_NOT_PRESENT);
OUT_RING(s2);
OUT_RING(S2_TEXCOORD_FMT(0, TEXCOORDFMT_2D) |
S2_TEXCOORD_FMT(1, TEXCOORDFMT_NOT_PRESENT) |
S2_TEXCOORD_FMT(2, TEXCOORDFMT_NOT_PRESENT) |
S2_TEXCOORD_FMT(3, TEXCOORDFMT_NOT_PRESENT) |
S2_TEXCOORD_FMT(4, TEXCOORDFMT_NOT_PRESENT) |
S2_TEXCOORD_FMT(5, TEXCOORDFMT_NOT_PRESENT) |
S2_TEXCOORD_FMT(6, TEXCOORDFMT_NOT_PRESENT) |
S2_TEXCOORD_FMT(7, TEXCOORDFMT_NOT_PRESENT));
OUT_RING((1 << S4_POINT_WIDTH_SHIFT) | S4_LINE_WIDTH_ONE |
S4_CULLMODE_NONE | S4_VFMT_XY);
s5 = 0x0;
@ -148,7 +141,9 @@ I915DisplayVideoTextured(ScrnInfoPtr pScrn, I830PortPrivPtr pPriv, int id,
(FILTER_LINEAR << SS2_MAG_FILTER_SHIFT) |
(FILTER_LINEAR << SS2_MIN_FILTER_SHIFT));
OUT_RING((TEXCOORDMODE_CLAMP_EDGE << SS3_TCX_ADDR_MODE_SHIFT) |
(TEXCOORDMODE_CLAMP_EDGE << SS3_TCY_ADDR_MODE_SHIFT));
(TEXCOORDMODE_CLAMP_EDGE << SS3_TCY_ADDR_MODE_SHIFT) |
(0 << SS3_TEXTUREMAP_INDEX_SHIFT) |
SS3_NORMALIZED_COORDS);
OUT_RING(0x00000000);
OUT_RING(_3DSTATE_MAP_STATE | 3);
@ -168,7 +163,7 @@ I915DisplayVideoTextured(ScrnInfoPtr pScrn, I830PortPrivPtr pPriv, int id,
if (!pI830->disableTiling)
ms3 |= MS3_USE_FENCE_REGS;
OUT_RING(ms3);
OUT_RING(((video_pitch / 4) - 1) << 21);
OUT_RING(((video_pitch / 4) - 1) << MS4_PITCH_SHIFT);
ADVANCE_LP_RING();
FS_BEGIN();
@ -179,8 +174,7 @@ I915DisplayVideoTextured(ScrnInfoPtr pScrn, I830PortPrivPtr pPriv, int id,
} else {
FS_LOCALS(16);
BEGIN_LP_RING(1 + 18 + 11 + 11);
OUT_RING(MI_NOOP);
BEGIN_LP_RING(18 + 11 + 11);
/* For the planar formats, we set up three samplers -- one for each plane,
* in a Y8 format. Because I couldn't get the special PLANAR_TO_PACKED
* shader setup to work, I did the manual pixel shader:
@ -226,23 +220,29 @@ I915DisplayVideoTextured(ScrnInfoPtr pScrn, I830PortPrivPtr pPriv, int id,
OUT_RING(_3DSTATE_SAMPLER_STATE | 9);
OUT_RING(0x00000007);
/* sampler 0 */
OUT_RING(0x00000000);
OUT_RING((FILTER_LINEAR << SS2_MAG_FILTER_SHIFT) |
(FILTER_LINEAR << SS2_MIN_FILTER_SHIFT));
OUT_RING((TEXCOORDMODE_CLAMP_EDGE << SS3_TCX_ADDR_MODE_SHIFT) |
(TEXCOORDMODE_CLAMP_EDGE << SS3_TCY_ADDR_MODE_SHIFT));
(TEXCOORDMODE_CLAMP_EDGE << SS3_TCY_ADDR_MODE_SHIFT) |
(0 << SS3_TEXTUREMAP_INDEX_SHIFT) |
SS3_NORMALIZED_COORDS);
OUT_RING(0x00000000);
/* sampler 1 */
OUT_RING(0x00000000);
OUT_RING((FILTER_LINEAR << SS2_MAG_FILTER_SHIFT) |
(FILTER_LINEAR << SS2_MIN_FILTER_SHIFT));
OUT_RING((TEXCOORDMODE_CLAMP_EDGE << SS3_TCX_ADDR_MODE_SHIFT) |
(TEXCOORDMODE_CLAMP_EDGE << SS3_TCY_ADDR_MODE_SHIFT));
(TEXCOORDMODE_CLAMP_EDGE << SS3_TCY_ADDR_MODE_SHIFT) |
(1 << SS3_TEXTUREMAP_INDEX_SHIFT) |
SS3_NORMALIZED_COORDS);
OUT_RING(0x00000000);
/* sampler 2 */
OUT_RING(0x00000000);
OUT_RING((FILTER_LINEAR << SS2_MAG_FILTER_SHIFT) |
(FILTER_LINEAR << SS2_MIN_FILTER_SHIFT));
OUT_RING((TEXCOORDMODE_CLAMP_EDGE << SS3_TCX_ADDR_MODE_SHIFT) |
(TEXCOORDMODE_CLAMP_EDGE << SS3_TCY_ADDR_MODE_SHIFT));
(TEXCOORDMODE_CLAMP_EDGE << SS3_TCY_ADDR_MODE_SHIFT) |
(2 << SS3_TEXTUREMAP_INDEX_SHIFT) |
SS3_NORMALIZED_COORDS);
OUT_RING(0x00000000);
OUT_RING(_3DSTATE_MAP_STATE | 9);
OUT_RING(0x00000007);
@ -251,36 +251,39 @@ I915DisplayVideoTextured(ScrnInfoPtr pScrn, I830PortPrivPtr pPriv, int id,
ms3 = MAPSURF_8BIT | MT_8BIT_I8;
ms3 |= (height - 1) << MS3_HEIGHT_SHIFT;
ms3 |= (width - 1) << MS3_WIDTH_SHIFT;
if (!pI830->disableTiling)
ms3 |= MS3_USE_FENCE_REGS;
OUT_RING(ms3);
OUT_RING(((video_pitch * 2 / 4) - 1) << 21);
OUT_RING(((video_pitch * 2 / 4) - 1) << MS4_PITCH_SHIFT);
OUT_RING(pPriv->UBuf0offset);
ms3 = MAPSURF_8BIT | MT_8BIT_I8;
ms3 |= (height / 2 - 1) << MS3_HEIGHT_SHIFT;
ms3 |= (width / 2 - 1) << MS3_WIDTH_SHIFT;
if (!pI830->disableTiling)
ms3 |= MS3_USE_FENCE_REGS;
OUT_RING(ms3);
OUT_RING(((video_pitch / 4) - 1) << 21);
OUT_RING(((video_pitch / 4) - 1) << MS4_PITCH_SHIFT);
OUT_RING(pPriv->VBuf0offset);
ms3 = MAPSURF_8BIT | MT_8BIT_I8;
ms3 |= (height / 2 - 1) << MS3_HEIGHT_SHIFT;
ms3 |= (width / 2 - 1) << MS3_WIDTH_SHIFT;
if (!pI830->disableTiling)
ms3 |= MS3_USE_FENCE_REGS;
OUT_RING(ms3);
OUT_RING(((video_pitch / 4) - 1) << 21);
OUT_RING(((video_pitch / 4) - 1) << MS4_PITCH_SHIFT);
ADVANCE_LP_RING();
FS_BEGIN();
/* Declare samplers */
i915_fs_dcl(FS_S0);
i915_fs_dcl(FS_S1);
i915_fs_dcl(FS_S2);
i915_fs_dcl(FS_T0);
i915_fs_dcl(FS_T1);
i915_fs_dcl(FS_S0); /* Y */
i915_fs_dcl(FS_S1); /* U */
i915_fs_dcl(FS_S2); /* V */
i915_fs_dcl(FS_T0); /* normalized coords */
/* Load samplers to temporaries. Y (sampler 0) gets the un-halved coords-
* from t1.
*/
i915_fs_texld(FS_R1, FS_S0, FS_T1);
/* Load samplers to temporaries. */
i915_fs_texld(FS_R1, FS_S0, FS_T0);
i915_fs_texld(FS_R2, FS_S1, FS_T0);
i915_fs_texld(FS_R3, FS_S2, FS_T0);
@ -293,16 +296,17 @@ I915DisplayVideoTextured(ScrnInfoPtr pScrn, I830PortPrivPtr pPriv, int id,
i915_fs_add(FS_R0, i915_fs_operand_reg(FS_R0),
i915_fs_operand_reg(FS_C0));
/* dot-product the YUV data in R0 by the vectors of coefficients for
* calculating R, G, and B, storing the results in the R, G, or B channels
* of the output color.
* calculating R, G, and B, storing the results in the R, G, or B
* channels of the output color. The OC results are implicitly clamped
* at the end of the program.
*/
i915_fs_dp3_masked(FS_OC, MASK_X | MASK_SATURATE,
i915_fs_dp3_masked(FS_OC, MASK_X,
i915_fs_operand_reg(FS_R0),
i915_fs_operand_reg(FS_C1));
i915_fs_dp3_masked(FS_OC, MASK_Y | MASK_SATURATE,
i915_fs_dp3_masked(FS_OC, MASK_Y,
i915_fs_operand_reg(FS_R0),
i915_fs_operand_reg(FS_C2));
i915_fs_dp3_masked(FS_OC, MASK_Z | MASK_SATURATE,
i915_fs_dp3_masked(FS_OC, MASK_Z,
i915_fs_operand_reg(FS_R0),
i915_fs_operand_reg(FS_C3));
/* Set alpha of the output to 1.0, by wiring W to 1 and not actually using
@ -342,19 +346,13 @@ I915DisplayVideoTextured(ScrnInfoPtr pScrn, I830PortPrivPtr pPriv, int id,
int box_x2 = pbox->x2;
int box_y2 = pbox->y2;
float src_scale_x, src_scale_y;
int vert_data_count;
pbox++;
src_scale_x = (float)src_w / (float)drw_w;
src_scale_y = (float)src_h / (float)drw_h;
src_scale_x = ((float)src_w / width) / drw_w;
src_scale_y = ((float)src_h / height) / drw_h;
if (!planar)
vert_data_count = 12;
else
vert_data_count = 18;
BEGIN_LP_RING(vert_data_count + 8);
BEGIN_LP_RING(8 + 12);
OUT_RING(MI_NOOP);
OUT_RING(MI_NOOP);
OUT_RING(MI_NOOP);
@ -366,47 +364,25 @@ I915DisplayVideoTextured(ScrnInfoPtr pScrn, I830PortPrivPtr pPriv, int id,
/* vertex data - rect list consists of bottom right, bottom left, and top
* left vertices.
*/
OUT_RING(PRIM3D_INLINE | PRIM3D_RECTLIST |
(vert_data_count - 1));
OUT_RING(PRIM3D_INLINE | PRIM3D_RECTLIST | (12 - 1));
/* bottom right */
OUT_RING_F(box_x2 + pix_xoff);
OUT_RING_F(box_y2 + pix_yoff);
if (!planar) {
OUT_RING_F((box_x2 - dxo) * src_scale_x);
OUT_RING_F((box_y2 - dyo) * src_scale_y);
} else {
OUT_RING_F((box_x2 - dxo) * src_scale_x / 2.0);
OUT_RING_F((box_y2 - dyo) * src_scale_y / 2.0);
OUT_RING_F((box_x2 - dxo) * src_scale_x);
OUT_RING_F((box_y2 - dyo) * src_scale_y);
}
OUT_RING_F((box_x2 - dxo) * src_scale_x);
OUT_RING_F((box_y2 - dyo) * src_scale_y);
/* bottom left */
OUT_RING_F(box_x1 + pix_xoff);
OUT_RING_F(box_y2 + pix_yoff);
if (!planar) {
OUT_RING_F((box_x1 - dxo) * src_scale_x);
OUT_RING_F((box_y2 - dyo) * src_scale_y);
} else {
OUT_RING_F((box_x1 - dxo) * src_scale_x / 2.0);
OUT_RING_F((box_y2 - dyo) * src_scale_y / 2.0);
OUT_RING_F((box_x1 - dxo) * src_scale_x);
OUT_RING_F((box_y2 - dyo) * src_scale_y);
}
OUT_RING_F((box_x1 - dxo) * src_scale_x);
OUT_RING_F((box_y2 - dyo) * src_scale_y);
/* top left */
OUT_RING_F(box_x1 + pix_xoff);
OUT_RING_F(box_y1 + pix_yoff);
if (!planar) {
OUT_RING_F((box_x1 - dxo) * src_scale_x);
OUT_RING_F((box_y1 - dyo) * src_scale_y);
} else {
OUT_RING_F((box_x1 - dxo) * src_scale_x / 2.0);
OUT_RING_F((box_y1 - dyo) * src_scale_y / 2.0);
OUT_RING_F((box_x1 - dxo) * src_scale_x);
OUT_RING_F((box_y1 - dyo) * src_scale_y);
}
OUT_RING_F((box_x1 - dxo) * src_scale_x);
OUT_RING_F((box_y1 - dyo) * src_scale_y);
ADVANCE_LP_RING();
}