[PATCH] fix vertex buffer size
Signed-off-by: Keith Packard <keithp@neko.keithp.com>
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@ -233,16 +233,12 @@ Bool
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I965EXACheckComposite(int op, PicturePtr pSrcPicture, PicturePtr pMaskPicture,
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PicturePtr pDstPicture)
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{
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/* check op*/
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/* check op with mask's componentAlpha*/
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/* check textures */
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/* check dst buffer format */
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CARD32 tmp1;
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/* Check for unsupported compositing operations. */
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if (op >= sizeof(I965BlendOp) / sizeof(I965BlendOp[0]))
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I830FALLBACK("Unsupported Composite op 0x%x\n", op);
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if (pMaskPicture != NULL && pMaskPicture->componentAlpha) {
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/* Check if it's component alpha that relies on a source alpha and on
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* the source value. We can only get one of those into the single
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@ -305,7 +301,7 @@ int next_offset, total_state_size;
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char *state_base;
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int state_base_offset;
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float *vb;
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int vb_size = 4 * 4 ; /* 4 DWORDS per vertex, 4 vertices for TRIFAN*/
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int vb_size = (4 * 4) * 4 ; /* 4 DWORDS per vertex*/
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CARD32 src_blend, dst_blend;
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