Fix typos found with codespell v1.7
To get codespell v1.7 check [2]. [1] https://github.com/lucasdemarchi/codespell [2] https://github.com/lucasdemarchi/codespell/releases Signed-off-by: Sedat Dilek <sedat.dilek@gmail.com>
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14
NEWS
14
NEWS
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@ -21,7 +21,7 @@ should make one more snapshot before an imminent release.
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Before kernel 3.19, O_NONBLOCK support is broken and so we must avoid
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Before kernel 3.19, O_NONBLOCK support is broken and so we must avoid
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reading if we are not expecting an event.
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reading if we are not expecting an event.
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* Backwards compatibilty fix for fake triple buffering with PRIME and
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* Backwards compatibility fix for fake triple buffering with PRIME and
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Xorg-1.15
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Xorg-1.15
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https://bugs.freedesktop.org/show_bug.cgi?id=85144#c12
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https://bugs.freedesktop.org/show_bug.cgi?id=85144#c12
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@ -51,7 +51,7 @@ should make one more snapshot before an imminent release.
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Snapshot 2.99.916 (2014-09-08)
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Snapshot 2.99.916 (2014-09-08)
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==============================
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==============================
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Quick update for MST in UXA - we need to hook up the RandR outputs for
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Quick update for MST in UXA - we need to hook up the RandR outputs for
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dynamicaly added connectors.
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dynamically added connectors.
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Snapshot 2.99.915 (2014-09-08)
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Snapshot 2.99.915 (2014-09-08)
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@ -503,7 +503,7 @@ release.
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backlight property is queried whilst the connector is disabled
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backlight property is queried whilst the connector is disabled
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https://bugs.freedesktop.org/show_bug.cgi?id=70406
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https://bugs.freedesktop.org/show_bug.cgi?id=70406
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* Pad GETCONNECTOR ioctl for compatability between 32/64-bit userspace
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* Pad GETCONNECTOR ioctl for compatibility between 32/64-bit userspace
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and kernel
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and kernel
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* Handle long glyph runs correctly
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* Handle long glyph runs correctly
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@ -523,7 +523,7 @@ snapshot beforehand to push out the bug fixes from the last week.
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* Fix video output using sprites when changing the image size
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* Fix video output using sprites when changing the image size
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* Apply more restrictive tile constaints for 915g class devices
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* Apply more restrictive tile constraints for 915g class devices
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https://bugs.launchpad.net/ubuntu/+source/xserver-xorg-video-intel/+bug/1232546
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https://bugs.launchpad.net/ubuntu/+source/xserver-xorg-video-intel/+bug/1232546
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* Ensure all overlapping rectangles are drawn for XRenderFillRectangles
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* Ensure all overlapping rectangles are drawn for XRenderFillRectangles
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@ -1132,7 +1132,7 @@ operation.
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* Explicitly prevent ring-switching for synchronized rendering to
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* Explicitly prevent ring-switching for synchronized rendering to
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scanouts (for vsync).
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scanouts (for vsync).
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* Clip dirty region to slave pixmaps (otherwise UDL is nigh unusuable)
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* Clip dirty region to slave pixmaps (otherwise UDL is nigh unusable)
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https://bugs.freedesktop.org/show_bug.cgi?id=59539
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https://bugs.freedesktop.org/show_bug.cgi?id=59539
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@ -1226,7 +1226,7 @@ Release 2.20.15 (2012-12-03)
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============================
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============================
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And lo, enabling more of the common acceleration paths for gen4 revealed
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And lo, enabling more of the common acceleration paths for gen4 revealed
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another lurking bug - something is wrong with how we prepare Y-tiling
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another lurking bug - something is wrong with how we prepare Y-tiling
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surfaces for rendering. For the time being, we can surreptiously disable
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surfaces for rendering. For the time being, we can surreptitiously disable
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them for gen4 and avoid hitting GPU hangs.
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them for gen4 and avoid hitting GPU hangs.
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* Avoid clobbering the render state after failing to convert the
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* Avoid clobbering the render state after failing to convert the
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@ -1515,7 +1515,7 @@ Release 2.20.5 (2012-08-26)
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Another silly bug found, another small bugfix release. The goal was for
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Another silly bug found, another small bugfix release. The goal was for
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the driver to bind to all Intel devices supported by the kernel.
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the driver to bind to all Intel devices supported by the kernel.
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Unfortunately we were too successful and started claiming Pouslbo,
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Unfortunately we were too successful and started claiming Pouslbo,
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Medfield and Cedarview devices which are still encumbered by propietary
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Medfield and Cedarview devices which are still encumbered by proprietary
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IP and not supported by this driver.
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IP and not supported by this driver.
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Bugs fixed since 2.20.4:
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Bugs fixed since 2.20.4:
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@ -431,11 +431,11 @@ First DVI SDVO output
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Second DVI SDVO output
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Second DVI SDVO output
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.SS "TMDS-1", "TMDS-2", "HDMI-1", "HDMI-2"
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.SS "TMDS-1", "TMDS-2", "HDMI-1", "HDMI-2"
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DVI/HDMI outputs. Avaliable common properties include:
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DVI/HDMI outputs. Available common properties include:
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.TP
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.TP
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\fBBROADCAST_RGB\fP - method used to set RGB color range
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\fBBROADCAST_RGB\fP - method used to set RGB color range
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Adjusting this property allows you to set RGB color range on each
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Adjusting this property allows you to set RGB color range on each
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channel in order to match HDTV requirment(default 0 for full
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channel in order to match HDTV requirement(default 0 for full
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range). Setting 1 means RGB color range is 16-235, 0 means RGB color
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range). Setting 1 means RGB color range is 16-235, 0 means RGB color
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range is 0-255 on each channel. (Full range is 0-255, not 16-235)
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range is 0-255 on each channel. (Full range is 0-255, not 16-235)
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@ -52,7 +52,7 @@
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#define ALIGN(i,m) (((i) + (m) - 1) & ~((m) - 1))
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#define ALIGN(i,m) (((i) + (m) - 1) & ~((m) - 1))
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/* Using usleep() makes things noticably slow. */
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/* Using usleep() makes things noticeably slow. */
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#if 0
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#if 0
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#define DELAY(x) usleep(x)
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#define DELAY(x) usleep(x)
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#else
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#else
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@ -185,7 +185,7 @@ enum {
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* - zbuffer linear offset and pitch -- also invarient
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* - zbuffer linear offset and pitch -- also invarient
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* - drawing origin in back and depth buffers.
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* - drawing origin in back and depth buffers.
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*
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*
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* Keep the depth/back buffer state here to acommodate private buffers
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* Keep the depth/back buffer state here to accommodate private buffers
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* in the future.
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* in the future.
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*/
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*/
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#define I810_DESTREG_DI0 0 /* CMD_OP_DESTBUFFER_INFO (2 dwords) */
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#define I810_DESTREG_DI0 0 /* CMD_OP_DESTBUFFER_INFO (2 dwords) */
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@ -171,7 +171,7 @@ static XF86MCAdaptorPtr ppAdapt[1] =
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*
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*
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* I810InitMC
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* I810InitMC
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*
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*
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* Initialize the hardware motion compenstation extention for this
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* Initialize the hardware motion compensation extension for this
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* hardware. The initialization routines want the address of the pointers
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* hardware. The initialization routines want the address of the pointers
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* to the structures, not the address of the structures. This means we
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* to the structures, not the address of the structures. This means we
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* allocate (or create static?) the pointer memory and pass that
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* allocate (or create static?) the pointer memory and pass that
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@ -245,7 +245,7 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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* not sure they refer to local (graphics) memory.
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* not sure they refer to local (graphics) memory.
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*
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*
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* These details are for the local memory control registers,
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* These details are for the local memory control registers,
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* (pp301-310). The test machines are not equiped with local memory,
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* (pp301-310). The test machines are not equipped with local memory,
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* so nothing is tested. Only a single row seems to be supported.
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* so nothing is tested. Only a single row seems to be supported.
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*/
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*/
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#define DRAM_ROW_TYPE 0x3000
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#define DRAM_ROW_TYPE 0x3000
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@ -61,7 +61,7 @@ static int event_base;
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// Arguments: pI810XvMC private data structure from the current context.
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// Arguments: pI810XvMC private data structure from the current context.
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// Notes: We faked the drmMapBufs for the i810's security so now we have
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// Notes: We faked the drmMapBufs for the i810's security so now we have
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// to insert an allocated page into the correct spot in the faked
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// to insert an allocated page into the correct spot in the faked
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// list to keep up appearences.
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// list to keep up appearances.
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// Concept for this function was taken from Mesa sources.
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// Concept for this function was taken from Mesa sources.
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// Returns: drmBufPtr containing the information about the allocated page.
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// Returns: drmBufPtr containing the information about the allocated page.
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***************************************************************************/
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***************************************************************************/
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@ -188,7 +188,7 @@ _X_EXPORT Status XvMCCreateContext(Display *display, XvPortID port,
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/* Check for drm */
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/* Check for drm */
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if(! drmAvailable()) {
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if(! drmAvailable()) {
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printf("Direct Rendering is not avilable on this system!\n");
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printf("Direct Rendering is not available on this system!\n");
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return BadAlloc;
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return BadAlloc;
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}
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}
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@ -3279,7 +3279,7 @@ _X_EXPORT Status XvMCSyncSurface(Display *display,XvMCSurface *surface) {
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// display - Connection to X server
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// display - Connection to X server
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// surface - Surface to flush
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// surface - Surface to flush
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// Info:
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// Info:
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// This command is a noop for i810 becuase we always dispatch buffers in
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// This command is a noop for i810 because we always dispatch buffers in
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// render. There is little gain to be had with 4k buffers.
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// render. There is little gain to be had with 4k buffers.
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// Returns: Status
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// Returns: Status
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***************************************************************************/
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***************************************************************************/
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@ -57,7 +57,7 @@ define(`mask_dw_dy', `g6.4<0,1,0>F')
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define(`mask_wo', `g6.12<0,1,0>F')
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define(`mask_wo', `g6.12<0,1,0>F')
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/*
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/*
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* Local variables. Pairs must be aligned on even reg boundry
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* Local variables. Pairs must be aligned on even reg boundary
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*/
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*/
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/* this holds the X dest coordinates */
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/* this holds the X dest coordinates */
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@ -700,7 +700,7 @@ push_if_stack(struct brw_compile *p, struct brw_instruction *inst)
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*
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*
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* When the matching 'else' instruction is reached (presumably by
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* When the matching 'else' instruction is reached (presumably by
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* countdown of the instruction count patched in by our ELSE/ENDIF
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* countdown of the instruction count patched in by our ELSE/ENDIF
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* functions), the relevent flags are inverted.
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* functions), the relevant flags are inverted.
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*
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*
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* When the matching 'endif' instruction is reached, the flags are
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* When the matching 'endif' instruction is reached, the flags are
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* popped off. If the stack is now empty, normal execution resumes.
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* popped off. If the stack is now empty, normal execution resumes.
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@ -808,7 +808,7 @@ gen7_emit_cc(struct sna *sna, uint32_t blend_offset)
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DBG(("%s: blend = %x\n", __FUNCTION__, blend_offset));
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DBG(("%s: blend = %x\n", __FUNCTION__, blend_offset));
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/* XXX can have upto 8 blend states preload, selectable via
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/* XXX can have up to 8 blend states preload, selectable via
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* Render Target Index. What other side-effects of Render Target Index?
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* Render Target Index. What other side-effects of Render Target Index?
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*/
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*/
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@ -900,7 +900,7 @@ gen8_emit_cc(struct sna *sna, uint32_t blend)
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assert(blend / GEN8_BLENDFACTOR_COUNT > 0);
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assert(blend / GEN8_BLENDFACTOR_COUNT > 0);
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assert(blend % GEN8_BLENDFACTOR_COUNT > 0);
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assert(blend % GEN8_BLENDFACTOR_COUNT > 0);
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/* XXX can have upto 8 blend states preload, selectable via
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/* XXX can have up to 8 blend states preload, selectable via
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* Render Target Index. What other side-effects of Render Target Index?
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* Render Target Index. What other side-effects of Render Target Index?
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*/
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*/
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@ -598,7 +598,7 @@ int kgem_gen4_decode_3d(struct kgem *kgem, uint32_t offset)
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assert(len == 7);
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assert(len == 7);
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kgem_debug_print(data, offset, 0,
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kgem_debug_print(data, offset, 0,
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"3DSTATE_DEPTH_BUFFER\n");
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"3DSTATE_DEPTH_BUFFER\n");
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kgem_debug_print(data, offset, 1, "%s, %s, pitch = %d bytes, %stiled, HiZ %d, Seperate Stencil %d\n",
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kgem_debug_print(data, offset, 1, "%s, %s, pitch = %d bytes, %stiled, HiZ %d, Separate Stencil %d\n",
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get_965_surfacetype(data[1] >> 29),
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get_965_surfacetype(data[1] >> 29),
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get_965_depthformat((data[1] >> 18) & 0x7),
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get_965_depthformat((data[1] >> 18) & 0x7),
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(data[1] & 0x0001ffff) + 1,
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(data[1] & 0x0001ffff) + 1,
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@ -573,7 +573,7 @@ int kgem_gen5_decode_3d(struct kgem *kgem, uint32_t offset)
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assert(len == 7);
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assert(len == 7);
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kgem_debug_print(data, offset, 0,
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kgem_debug_print(data, offset, 0,
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"3DSTATE_DEPTH_BUFFER\n");
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"3DSTATE_DEPTH_BUFFER\n");
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kgem_debug_print(data, offset, 1, "%s, %s, pitch = %d bytes, %stiled, HiZ %d, Seperate Stencil %d\n",
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kgem_debug_print(data, offset, 1, "%s, %s, pitch = %d bytes, %stiled, HiZ %d, Separate Stencil %d\n",
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get_965_surfacetype(data[1] >> 29),
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get_965_surfacetype(data[1] >> 29),
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get_965_depthformat((data[1] >> 18) & 0x7),
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get_965_depthformat((data[1] >> 18) & 0x7),
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(data[1] & 0x0001ffff) + 1,
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(data[1] & 0x0001ffff) + 1,
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@ -985,7 +985,7 @@ int kgem_gen6_decode_3d(struct kgem *kgem, uint32_t offset)
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assert(len == 7);
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assert(len == 7);
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kgem_debug_print(data, offset, 0,
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kgem_debug_print(data, offset, 0,
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"3DSTATE_DEPTH_BUFFER\n");
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"3DSTATE_DEPTH_BUFFER\n");
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kgem_debug_print(data, offset, 1, "%s, %s, pitch = %d bytes, %stiled, HiZ %d, Seperate Stencil %d\n",
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kgem_debug_print(data, offset, 1, "%s, %s, pitch = %d bytes, %stiled, HiZ %d, Separate Stencil %d\n",
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get_965_surfacetype(data[1] >> 29),
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get_965_surfacetype(data[1] >> 29),
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get_965_depthformat((data[1] >> 18) & 0x7),
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get_965_depthformat((data[1] >> 18) & 0x7),
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(data[1] & 0x0001ffff) + 1,
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(data[1] & 0x0001ffff) + 1,
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@ -5476,7 +5476,7 @@ sna_set_cursor_position(ScrnInfoPtr scrn, int x, int y)
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rotate_coord_back(crtc->rotation, sna->cursor.size, &xhot, &yhot);
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rotate_coord_back(crtc->rotation, sna->cursor.size, &xhot, &yhot);
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/* cursor will have 0.5 added to it already so floor is sufficent */
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/* cursor will have 0.5 added to it already so floor is sufficient */
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arg.x = floor(v.v[0]) - xhot;
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arg.x = floor(v.v[0]) - xhot;
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arg.y = floor(v.v[1]) - yhot;
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arg.y = floor(v.v[1]) - yhot;
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} else {
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} else {
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@ -198,7 +198,7 @@ composite_aligned_boxes(struct sna *sna,
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if (op == PictOpClear && sna->clear)
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if (op == PictOpClear && sna->clear)
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src = sna->clear;
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src = sna->clear;
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DBG(("%s: clipped extents (%d, %d), (%d, %d); now offset by (%d, %d), orgin (%d, %d)\n",
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DBG(("%s: clipped extents (%d, %d), (%d, %d); now offset by (%d, %d), origin (%d, %d)\n",
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__FUNCTION__,
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__FUNCTION__,
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clip.extents.x1, clip.extents.y1,
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clip.extents.x1, clip.extents.y1,
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clip.extents.x2, clip.extents.y2,
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clip.extents.x2, clip.extents.y2,
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@ -42,7 +42,7 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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* This is the video memory allocator. Our memory allocation is different from
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* This is the video memory allocator. Our memory allocation is different from
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* other graphics chips, where you have a fixed amount of graphics memory
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* other graphics chips, where you have a fixed amount of graphics memory
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* available that you want to put to the best use. Instead, we have almost no
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* available that you want to put to the best use. Instead, we have almost no
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* memory pre-allocated, and we have to choose an appropriate amount of sytem
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* memory pre-allocated, and we have to choose an appropriate amount of system
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* memory to use.
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* memory to use.
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*
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*
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* The allocations we might do:
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* The allocations we might do:
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