debug: Enable cache flushing after every operation

If DEBUG_FLUSH_CACHES is enabled then emit a MI_FLUSH after every
rendering operation. This is intended to 'fix' cases where we are
missing a required flush in the middle of a sequence of operations, such
as switching between 2D to 3D and render to sampler.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
This commit is contained in:
Chris Wilson 2009-10-14 12:04:40 +01:00
parent 3c0815abf2
commit 86bc23ab5d
1 changed files with 3 additions and 0 deletions

View File

@ -87,8 +87,11 @@ void I830EmitFlush(ScrnInfoPtr scrn)
void i830_debug_flush(ScrnInfoPtr scrn)
{
intel_screen_private *intel = intel_get_screen_private(scrn);
if (intel->debug_flush & DEBUG_FLUSH_BATCHES)
intel_batch_flush(scrn, FALSE);
else if (intel->debug_flush & DEBUG_FLUSH_CACHES)
I830EmitFlush(scrn);
}
/* The following function sets up the supported acceleration. Call it