In EXA mode, force backing pixmaps into memory when doing XV to them.
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@ -140,6 +140,11 @@ static Atom xvGamma0, xvGamma1, xvGamma2, xvGamma3, xvGamma4, xvGamma5;
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#define OVERLAY_DEBUG if (0) ErrorF
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#endif
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/* Oops, I never exported this function in EXA. I meant to. */
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#ifndef exaMoveInPixmap
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void exaMoveInPixmap (PixmapPtr pPixmap);
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#endif
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/*
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* This is more or less the correct way to initalise, update, and shut down
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* the overlay. Note OVERLAY_OFF should be used only after disabling the
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@ -2388,6 +2393,13 @@ I830PutImage(ScrnInfoPtr pScrn,
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pPixmap = (PixmapPtr)pDraw;
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}
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#ifdef I830_USE_EXA
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if (pI830->useEXA) {
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/* Force the pixmap into framebuffer so we can draw to it. */
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exaMoveInPixmap(pPixmap);
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}
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#endif
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if (((char *)pPixmap->devPrivate.ptr < (char *)pI830->FbBase) ||
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((char *)pPixmap->devPrivate.ptr >= (char *)pI830->FbBase +
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pI830->FbMapSize)) {
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