sna: Only force a pipeline flush for a change of destination, not sources

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
This commit is contained in:
Chris Wilson 2012-01-06 12:15:46 +00:00
parent 2fefee6015
commit a3699fff5a
2 changed files with 8 additions and 4 deletions

View File

@ -693,11 +693,11 @@ gen6_emit_wm(struct sna *sna, unsigned int kernel, int nr_surfaces, int nr_input
OUT_BATCH(0);
}
static bool
static void
gen6_emit_binding_table(struct sna *sna, uint16_t offset)
{
if (sna->render_state.gen6.surface_table == offset)
return false;
return;
/* Binding table pointers */
OUT_BATCH(GEN6_3DSTATE_BINDING_TABLE_POINTERS |
@ -709,7 +709,6 @@ gen6_emit_binding_table(struct sna *sna, uint16_t offset)
OUT_BATCH(offset*4);
sna->render_state.gen6.surface_table = offset;
return true;
}
static void
@ -720,6 +719,8 @@ gen6_emit_drawing_rectangle(struct sna *sna,
uint32_t limit = (op->dst.height - 1) << 16 | (op->dst.width - 1);
uint32_t offset = (uint16_t)op->dst.y << 16 | (uint16_t)op->dst.x;
force |= sna->render_state.gen6.target != op->dst.bo->handle;
if (!force &&
sna->render_state.gen6.drawrect_limit == limit &&
sna->render_state.gen6.drawrect_offset == offset)
@ -727,6 +728,7 @@ gen6_emit_drawing_rectangle(struct sna *sna,
sna->render_state.gen6.drawrect_offset = offset;
sna->render_state.gen6.drawrect_limit = limit;
sna->render_state.gen6.target = op->dst.bo->handle;
OUT_BATCH(GEN6_3DSTATE_DRAWING_RECTANGLE | (4 - 2));
OUT_BATCH(0);
@ -848,7 +850,7 @@ gen6_emit_state(struct sna *sna,
gen6_emit_vertex_elements(sna, op);
/* XXX updating the binding table requires a non-pipelined cmd? */
need_flush |= gen6_emit_binding_table(sna, wm_binding_table);
gen6_emit_binding_table(sna, wm_binding_table);
gen6_emit_drawing_rectangle(sna, op, need_flush & !flushed);
}
@ -3581,6 +3583,7 @@ static void gen6_render_reset(struct sna *sna)
sna->render_state.gen6.samplers = -1;
sna->render_state.gen6.blend = -1;
sna->render_state.gen6.kernel = -1;
sna->render_state.gen6.target = -1;
sna->render_state.gen6.drawrect_offset = -1;
sna->render_state.gen6.drawrect_limit = -1;
sna->render_state.gen6.surface_table = -1;

View File

@ -383,6 +383,7 @@ struct gen6_render_state {
uint32_t blend;
uint32_t samplers;
uint32_t kernel;
uint32_t target;
uint16_t num_sf_outputs;
uint16_t vb_id;