sna/gen4: Add an ALWAYS_FLUSH debugging option

Still gen4 is cursed. This should restore the plateau we reached with
2.99.907 by forcing a full GPU flush between every operation.

References: https://bugs.freedesktop.org/show_bug.cgi?id=55500
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
This commit is contained in:
Chris Wilson 2014-01-17 14:33:26 +00:00
parent 720d131963
commit ac22dd4292
1 changed files with 7 additions and 5 deletions

View File

@ -54,6 +54,8 @@
#define FORCE_NONRECTILINEAR_SPANS -1
#define FORCE_FLUSH 1 /* https://bugs.freedesktop.org/show_bug.cgi?id=55500 */
#define ALWAYS_FLUSH 1
#define NO_COMPOSITE 0
#define NO_COMPOSITE_SPANS 0
#define NO_COPY 0
@ -584,7 +586,7 @@ gen4_emit_pipe_flush(struct sna *sna)
inline static void
gen4_emit_pipe_break(struct sna *sna)
{
#if 1
#if !ALWAYS_FLUSH
OUT_BATCH(GEN4_PIPE_CONTROL | (4 - 2));
OUT_BATCH(0);
OUT_BATCH(0);
@ -1078,7 +1080,7 @@ gen4_emit_state(struct sna *sna,
flush = wm_binding_table & 1;
wm_binding_table &= ~1;
if (kgem_bo_is_dirty(op->src.bo) || kgem_bo_is_dirty(op->mask.bo)) {
if (ALWAYS_FLUSH || kgem_bo_is_dirty(op->src.bo) || kgem_bo_is_dirty(op->mask.bo)) {
DBG(("%s: flushing dirty (%d, %d), forced? %d\n", __FUNCTION__,
kgem_bo_is_dirty(op->src.bo),
kgem_bo_is_dirty(op->mask.bo),
@ -1138,7 +1140,7 @@ gen4_bind_surfaces(struct sna *sna,
offset = sna->render_state.gen4.surface_table;
}
if (sna->kgem.batch[sna->render_state.gen4.surface_table] == binding_table[0])
if (!ALWAYS_FLUSH && sna->kgem.batch[sna->render_state.gen4.surface_table] == binding_table[0])
dirty = 0;
gen4_emit_state(sna, op, offset | dirty);
@ -1376,7 +1378,7 @@ static void gen4_video_bind_surfaces(struct sna *sna,
src_surf_format);
}
if (sna->kgem.batch[sna->render_state.gen4.surface_table] == binding_table[0])
if (!ALWAYS_FLUSH && sna->kgem.batch[sna->render_state.gen4.surface_table] == binding_table[0])
dirty = 0;
gen4_emit_state(sna, op, offset | dirty);
@ -2322,7 +2324,7 @@ gen4_copy_bind_surfaces(struct sna *sna, const struct sna_composite_op *op)
offset = sna->render_state.gen4.surface_table;
}
if (sna->kgem.batch[sna->render_state.gen4.surface_table] == binding_table[0])
if (!ALWAYS_FLUSH && sna->kgem.batch[sna->render_state.gen4.surface_table] == binding_table[0])
dirty = 0;
gen4_emit_state(sna, op, offset | dirty);