sna/damage: Fix the is-contained test

It was a non-overlapping test which is almost the reverse of what was
intended.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
This commit is contained in:
Chris Wilson 2011-12-24 12:17:43 +00:00
parent b86e4f5929
commit cc21d3fa04
1 changed files with 8 additions and 3 deletions

View File

@ -135,7 +135,7 @@ static const char *_debug_describe_damage(char *buf, int max,
sprintf(damage_str, "%c[ ...]",
damage->mode == DAMAGE_SUBTRACT ? '-' : '+');
} else
damage_str = "";
damage_str[0] = '\0';
snprintf(buf, max, "[[(%d, %d), (%d, %d)]: %s %s]",
damage->extents.x1, damage->extents.y1,
damage->extents.x2, damage->extents.y2,
@ -922,10 +922,10 @@ struct sna_damage *_sna_damage_is_all(struct sna_damage *damage,
static bool box_contains(const BoxRec *a, const BoxRec *b)
{
if (b->x2 <= a->x1 || b->x1 >= a->x2)
if (b->x1 < a->x1 || b->x2 > a->x2)
return false;
if (b->y2 <= a->y1 || b->y1 >= a->y2)
if (b->y1 < a->y1 || b->y2 > a->y2)
return false;
return true;
@ -1042,6 +1042,11 @@ inline static struct sna_damage *__sna_damage_subtract_box(struct sna_damage *da
return damage;
if (damage->mode != DAMAGE_SUBTRACT) {
if (box_contains(box, &damage->extents)) {
__sna_damage_destroy(damage);
return NULL;
}
if (damage->dirty)
__sna_damage_reduce(damage);