render: Refactor to use newly shared pipeline setup code in i965_3d.c.

Slightly generalize the shared SF and CC code to accomodate both.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Acked-by: Eric Anholt <eric@anholt.net>
Acked-by: Chris Wilson <chris@chris-wilson.co.uk>
This commit is contained in:
Kenneth Graunke 2011-07-14 00:04:31 -07:00
parent 682a690bfe
commit e3a0960871
4 changed files with 43 additions and 184 deletions

View File

@ -130,11 +130,13 @@ void
gen6_upload_cc_state_pointers(intel_screen_private *intel,
drm_intel_bo *blend_bo,
drm_intel_bo *cc_bo,
drm_intel_bo *depth_stencil_bo)
drm_intel_bo *depth_stencil_bo,
uint32_t blend_offset)
{
OUT_BATCH(GEN6_3DSTATE_CC_STATE_POINTERS | (4 - 2));
if (blend_bo)
OUT_RELOC(blend_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1);
OUT_RELOC(blend_bo, I915_GEM_DOMAIN_INSTRUCTION, 0,
blend_offset | 1);
else
OUT_BATCH(0);
@ -153,11 +155,13 @@ void
gen7_upload_cc_state_pointers(intel_screen_private *intel,
drm_intel_bo *blend_bo,
drm_intel_bo *cc_bo,
drm_intel_bo *depth_stencil_bo)
drm_intel_bo *depth_stencil_bo,
uint32_t blend_offset)
{
OUT_BATCH(GEN7_3DSTATE_BLEND_STATE_POINTERS | (2 - 2));
if (blend_bo)
OUT_RELOC(blend_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1);
OUT_RELOC(blend_bo, I915_GEM_DOMAIN_INSTRUCTION, 0,
blend_offset | 1);
else
OUT_BATCH(0);
@ -320,12 +324,14 @@ gen6_upload_clip_state(intel_screen_private *intel)
}
void
gen6_upload_sf_state(intel_screen_private *intel)
gen6_upload_sf_state(intel_screen_private *intel,
int num_sf_outputs,
int read_offset)
{
OUT_BATCH(GEN6_3DSTATE_SF | (20 - 2));
OUT_BATCH((1 << GEN6_3DSTATE_SF_NUM_OUTPUTS_SHIFT) |
OUT_BATCH((num_sf_outputs << GEN6_3DSTATE_SF_NUM_OUTPUTS_SHIFT) |
(1 << GEN6_3DSTATE_SF_URB_ENTRY_READ_LENGTH_SHIFT) |
(0 << GEN6_3DSTATE_SF_URB_ENTRY_READ_OFFSET_SHIFT));
(read_offset << GEN6_3DSTATE_SF_URB_ENTRY_READ_OFFSET_SHIFT));
OUT_BATCH(0);
OUT_BATCH(GEN6_3DSTATE_SF_CULL_NONE);
OUT_BATCH(2 << GEN6_3DSTATE_SF_TRIFAN_PROVOKE_SHIFT); /* DW4 */
@ -347,12 +353,14 @@ gen6_upload_sf_state(intel_screen_private *intel)
}
void
gen7_upload_sf_state(intel_screen_private *intel)
gen7_upload_sf_state(intel_screen_private *intel,
int num_sf_outputs,
int read_offset)
{
OUT_BATCH(GEN7_3DSTATE_SBE | (14 - 2));
OUT_BATCH((1 << GEN7_SBE_NUM_OUTPUTS_SHIFT) |
OUT_BATCH((num_sf_outputs << GEN7_SBE_NUM_OUTPUTS_SHIFT) |
(1 << GEN7_SBE_URB_ENTRY_READ_LENGTH_SHIFT) |
(0 << GEN7_SBE_URB_ENTRY_READ_OFFSET_SHIFT));
(read_offset << GEN7_SBE_URB_ENTRY_READ_OFFSET_SHIFT));
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0); /* DW4 */

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@ -2537,24 +2537,6 @@ gen6_composite_create_depth_stencil_state(intel_screen_private *intel)
return depth_stencil_bo;
}
static void
gen6_composite_invariant_states(intel_screen_private *intel)
{
OUT_BATCH(NEW_PIPELINE_SELECT | PIPELINE_SELECT_3D);
OUT_BATCH(GEN6_3DSTATE_MULTISAMPLE | (3 - 2));
OUT_BATCH(GEN6_3DSTATE_MULTISAMPLE_PIXEL_LOCATION_CENTER |
GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_1); /* 1 sample/pixel */
OUT_BATCH(0);
OUT_BATCH(GEN6_3DSTATE_SAMPLE_MASK | (2 - 2));
OUT_BATCH(1);
/* Set system instruction pointer */
OUT_BATCH(BRW_STATE_SIP | 0);
OUT_BATCH(0);
}
static void
gen6_composite_state_base_address(intel_screen_private *intel)
{
@ -2572,53 +2554,22 @@ gen6_composite_state_base_address(intel_screen_private *intel)
OUT_BATCH(BASE_ADDRESS_MODIFY); /* Instruction access upper bound */
}
static void
gen6_composite_viewport_state_pointers(intel_screen_private *intel,
drm_intel_bo *cc_vp_bo)
{
OUT_BATCH(GEN6_3DSTATE_VIEWPORT_STATE_POINTERS |
GEN6_3DSTATE_VIEWPORT_STATE_MODIFY_CC |
(4 - 2));
OUT_BATCH(0);
OUT_BATCH(0);
OUT_RELOC(cc_vp_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
}
static void
gen6_composite_urb(intel_screen_private *intel)
{
OUT_BATCH(GEN6_3DSTATE_URB | (3 - 2));
OUT_BATCH(((1 - 1) << GEN6_3DSTATE_URB_VS_SIZE_SHIFT) |
(24 << GEN6_3DSTATE_URB_VS_ENTRIES_SHIFT)); /* at least 24 on GEN6 */
OUT_BATCH((0 << GEN6_3DSTATE_URB_GS_SIZE_SHIFT) |
(0 << GEN6_3DSTATE_URB_GS_ENTRIES_SHIFT)); /* no GS thread */
}
static void
gen6_composite_cc_state_pointers(intel_screen_private *intel,
uint32_t blend_offset)
{
struct gen4_render_state *render_state = intel->gen4_render_state;
drm_intel_bo *cc_bo = NULL;
drm_intel_bo *depth_stencil_bo = NULL;
if (intel->gen6_render_state.blend == blend_offset)
return;
OUT_BATCH(GEN6_3DSTATE_CC_STATE_POINTERS | (4 - 2));
OUT_RELOC(render_state->gen6_blend_bo,
I915_GEM_DOMAIN_INSTRUCTION, 0,
blend_offset | 1);
if (intel->gen6_render_state.blend == -1) {
OUT_RELOC(render_state->gen6_depth_stencil_bo,
I915_GEM_DOMAIN_INSTRUCTION, 0,
1);
OUT_RELOC(render_state->cc_state_bo,
I915_GEM_DOMAIN_INSTRUCTION, 0,
1);
} else {
OUT_BATCH(0);
OUT_BATCH(0);
cc_bo = render_state->cc_state_bo;
depth_stencil_bo = render_state->gen6_depth_stencil_bo;
}
gen6_upload_cc_state_pointers(intel, render_state->gen6_blend_bo, cc_bo, depth_stencil_bo, blend_offset);
intel->gen6_render_state.blend = blend_offset;
}
@ -2632,49 +2583,7 @@ gen6_composite_sampler_state_pointers(intel_screen_private *intel,
intel->gen6_render_state.samplers = bo;
OUT_BATCH(GEN6_3DSTATE_SAMPLER_STATE_POINTERS |
GEN6_3DSTATE_SAMPLER_STATE_MODIFY_PS |
(4 - 2));
OUT_BATCH(0); /* VS */
OUT_BATCH(0); /* GS */
OUT_RELOC(bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
}
static void
gen6_composite_vs_state(intel_screen_private *intel)
{
/* disable VS constant buffer */
OUT_BATCH(GEN6_3DSTATE_CONSTANT_VS | (5 - 2));
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(GEN6_3DSTATE_VS | (6 - 2));
OUT_BATCH(0); /* without VS kernel */
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0); /* pass-through */
}
static void
gen6_composite_gs_state(intel_screen_private *intel)
{
/* disable GS constant buffer */
OUT_BATCH(GEN6_3DSTATE_CONSTANT_GS | (5 - 2));
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(GEN6_3DSTATE_GS | (7 - 2));
OUT_BATCH(0); /* without GS kernel */
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0); /* pass-through */
gen6_upload_sampler_state_pointers(intel, bo);
}
static void
@ -2688,15 +2597,6 @@ gen6_composite_wm_constants(intel_screen_private *intel)
OUT_BATCH(0);
}
static void
gen6_composite_clip_state(intel_screen_private *intel)
{
OUT_BATCH(GEN6_3DSTATE_CLIP | (4 - 2));
OUT_BATCH(0);
OUT_BATCH(0); /* pass-through */
OUT_BATCH(0);
}
static void
gen6_composite_sf_state(intel_screen_private *intel,
Bool has_mask)
@ -2708,28 +2608,7 @@ gen6_composite_sf_state(intel_screen_private *intel,
intel->gen6_render_state.num_sf_outputs = num_sf_outputs;
OUT_BATCH(GEN6_3DSTATE_SF | (20 - 2));
OUT_BATCH((num_sf_outputs << GEN6_3DSTATE_SF_NUM_OUTPUTS_SHIFT) |
(1 << GEN6_3DSTATE_SF_URB_ENTRY_READ_LENGTH_SHIFT) |
(1 << GEN6_3DSTATE_SF_URB_ENTRY_READ_OFFSET_SHIFT));
OUT_BATCH(0);
OUT_BATCH(GEN6_3DSTATE_SF_CULL_NONE);
OUT_BATCH(2 << GEN6_3DSTATE_SF_TRIFAN_PROVOKE_SHIFT); /* DW4 */
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0); /* DW9 */
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0); /* DW14 */
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0); /* DW19 */
gen6_upload_sf_state(intel, num_sf_outputs, 1);
}
static void
@ -2762,35 +2641,6 @@ gen6_composite_wm_state(intel_screen_private *intel,
OUT_BATCH(0);
}
static void
gen6_composite_binding_table_pointers(intel_screen_private *intel)
{
/* Binding table pointers */
OUT_BATCH(BRW_3DSTATE_BINDING_TABLE_POINTERS |
GEN6_3DSTATE_BINDING_TABLE_MODIFY_PS |
(4 - 2));
OUT_BATCH(0); /* vs */
OUT_BATCH(0); /* gs */
/* Only the PS uses the binding table */
OUT_BATCH(intel->surface_table);
}
static void
gen6_composite_depth_buffer_state(intel_screen_private *intel)
{
OUT_BATCH(BRW_3DSTATE_DEPTH_BUFFER | (7 - 2));
OUT_BATCH((BRW_SURFACE_NULL << BRW_3DSTATE_DEPTH_BUFFER_TYPE_SHIFT) |
(BRW_DEPTHFORMAT_D32_FLOAT << BRW_3DSTATE_DEPTH_BUFFER_FORMAT_SHIFT));
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(BRW_3DSTATE_CLEAR_PARAMS | (2 - 2));
OUT_BATCH(0);
}
static void
gen6_composite_drawing_rectangle(intel_screen_private *intel,
PixmapPtr dest)
@ -2909,16 +2759,15 @@ gen6_emit_composite_state(struct intel_screen_private *intel)
intel->needs_render_state_emit = FALSE;
if (intel->needs_3d_invariant) {
gen6_composite_invariant_states(intel);
gen6_composite_viewport_state_pointers(intel,
render->cc_vp_bo);
gen6_composite_urb(intel);
gen6_upload_invariant_states(intel);
gen6_upload_viewport_state_pointers(intel, render->cc_vp_bo);
gen6_upload_urb(intel);
gen6_composite_vs_state(intel);
gen6_composite_gs_state(intel);
gen6_composite_clip_state(intel);
gen6_upload_vs_state(intel);
gen6_upload_gs_state(intel);
gen6_upload_clip_state(intel);
gen6_composite_wm_constants(intel);
gen6_composite_depth_buffer_state(intel);
gen6_upload_depth_buffer_state(intel);
intel->needs_3d_invariant = FALSE;
}
@ -2938,7 +2787,7 @@ gen6_emit_composite_state(struct intel_screen_private *intel)
gen6_composite_wm_state(intel,
has_mask,
render->wm_kernel_bo[composite_op->wm_kernel]);
gen6_composite_binding_table_pointers(intel);
gen6_upload_binding_table(intel, intel->surface_table);
gen6_composite_drawing_rectangle(intel, intel->render_dest);
gen6_composite_vertex_element_state(intel, has_mask, is_affine);

View File

@ -1670,12 +1670,12 @@ gen6_emit_video_setup(ScrnInfoPtr scrn,
gen6_upload_state_base_address(scrn, surface_state_binding_table_bo);
gen6_upload_viewport_state_pointers(intel, intel->video.gen4_cc_vp_bo);
gen6_upload_urb(intel);
gen6_upload_cc_state_pointers(intel, intel->video.gen6_blend_bo, intel->video.gen4_cc_bo, intel->video.gen6_depth_stencil_bo);
gen6_upload_cc_state_pointers(intel, intel->video.gen6_blend_bo, intel->video.gen4_cc_bo, intel->video.gen6_depth_stencil_bo, 0);
gen6_upload_sampler_state_pointers(intel, intel->video.gen4_sampler_bo);
gen6_upload_vs_state(intel);
gen6_upload_gs_state(intel);
gen6_upload_clip_state(intel);
gen6_upload_sf_state(intel);
gen6_upload_sf_state(intel, 1, 0);
gen6_upload_wm_state(scrn, n_src_surf == 1 ? TRUE : FALSE);
gen6_upload_binding_table(intel, (n_src_surf + 1) * SURFACE_STATE_PADDED_SIZE);
gen6_upload_depth_buffer_state(intel);
@ -1779,12 +1779,12 @@ gen7_emit_video_setup(ScrnInfoPtr scrn,
gen6_upload_state_base_address(scrn, surface_state_binding_table_bo);
gen7_upload_viewport_state_pointers(intel, intel->video.gen4_cc_vp_bo);
gen7_upload_urb(intel);
gen7_upload_cc_state_pointers(intel, intel->video.gen6_blend_bo, intel->video.gen4_cc_bo, intel->video.gen6_depth_stencil_bo);
gen7_upload_cc_state_pointers(intel, intel->video.gen6_blend_bo, intel->video.gen4_cc_bo, intel->video.gen6_depth_stencil_bo, 0);
gen7_upload_sampler_state_pointers(intel, intel->video.gen4_sampler_bo);
gen7_upload_bypass_states(intel);
gen6_upload_vs_state(intel);
gen6_upload_clip_state(intel);
gen7_upload_sf_state(intel);
gen7_upload_sf_state(intel, 1, 0);
gen7_upload_wm_state(scrn, n_src_surf == 1 ? TRUE : FALSE);
gen7_upload_binding_table(intel, (n_src_surf + 1) * SURFACE_STATE_PADDED_SIZE);
gen7_upload_depth_buffer_state(intel);

View File

@ -607,10 +607,12 @@ void gen6_upload_urb(intel_screen_private *intel);
void gen7_upload_urb(intel_screen_private *intel);
void gen6_upload_cc_state_pointers(intel_screen_private *intel,
drm_intel_bo *blend_bo, drm_intel_bo *cc_bo,
drm_intel_bo *depth_stencil_bo);
drm_intel_bo *depth_stencil_bo,
uint32_t blend_offset);
void gen7_upload_cc_state_pointers(intel_screen_private *intel,
drm_intel_bo *blend_bo, drm_intel_bo *cc_bo,
drm_intel_bo *depth_stencil_bo);
drm_intel_bo *depth_stencil_bo,
uint32_t blend_offset);
void gen6_upload_sampler_state_pointers(intel_screen_private *intel,
drm_intel_bo *sampler_bo);
void gen7_upload_sampler_state_pointers(intel_screen_private *intel,
@ -619,8 +621,8 @@ void gen7_upload_bypass_states(intel_screen_private *intel);
void gen6_upload_gs_state(intel_screen_private *intel);
void gen6_upload_vs_state(intel_screen_private *intel);
void gen6_upload_clip_state(intel_screen_private *intel);
void gen6_upload_sf_state(intel_screen_private *intel);
void gen7_upload_sf_state(intel_screen_private *intel);
void gen6_upload_sf_state(intel_screen_private *intel, int num_sf_outputs, int read_offset);
void gen7_upload_sf_state(intel_screen_private *intel, int num_sf_outputs, int read_offset);
void gen6_upload_binding_table(intel_screen_private *intel, uint32_t ps_binding_table_offset);
void gen7_upload_binding_table(intel_screen_private *intel, uint32_t ps_binding_table_offset);
void gen6_upload_depth_buffer_state(intel_screen_private *intel);