uxa/glamor: Remove extraneous flush

When glamor is enabled, a pixmap will not be accessed by UXA's
accelerated functions. Only unaccelerated functions may access those
pixmaps, and before each unaccelerated rendering, it calls
uxa_prepare_access which will do a glFlush. Combined with a flush before
sending to DRI clients, we no longer need to flush after every
operation.

Signed-off-by: Zhigang Gong <zhigang.gong@linux.intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
This commit is contained in:
Zhigang Gong 2011-12-27 17:09:16 +08:00 committed by Chris Wilson
parent 4ca94ed91f
commit e8aa9cedbf
1 changed files with 0 additions and 1 deletions

View File

@ -135,7 +135,6 @@ intel_glamor_finish_access(PixmapPtr pixmap, uxa_access_t access)
break;
case UXA_GLAMOR_ACCESS_RW:
intel_glamor_need_flush(&pixmap->drawable);
glamor_block_handler(pixmap->drawable.pScreen);
break;
default:
ErrorF("Invalid access mode %d\n", access);