intel-virtual-output: Add some DBG for bad_visual()

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
This commit is contained in:
Chris Wilson 2013-11-08 12:30:21 +00:00
parent 84d667b94a
commit ea4f99c333
1 changed files with 16 additions and 8 deletions

View File

@ -1456,15 +1456,23 @@ static int record_mouse(struct context *ctx)
static int bad_visual(Visual *visual, int depth)
{
DBG(("%s? depth=%d, visual: bits_per_rgb=%d, red_mask=%08x, green_mask=%08x, blue_mask=%08\n",
__func__, depth,
visual->bits_per_rgb,
visual->red_mask,
visual->green_mask,
visual->blue_mask));
switch (depth) {
case 16: return (visual->bits_per_rgb != 6 ||
visual->red_mask != 0x1f << 11 ||
visual->green_mask != 0x3f << 5 ||
visual->blue_mask != 0x1f << 0);
case 24: return (visual->bits_per_rgb != 8 ||
visual->red_mask != 0xff << 16 ||
visual->green_mask != 0xff << 8 ||
visual->blue_mask != 0xff << 0);
case 16: return (visual->bits_per_rgb != 6 ||
visual->red_mask != 0x1f << 11 ||
visual->green_mask != 0x3f << 5 ||
visual->blue_mask != 0x1f << 0);
case 24: return (visual->bits_per_rgb != 8 ||
visual->red_mask != 0xff << 16 ||
visual->green_mask != 0xff << 8 ||
visual->blue_mask != 0xff << 0);
default: return 0;
}
}