From f5935aa4bb4fbd5cc16bd7a861e12becb3c1bcd2 Mon Sep 17 00:00:00 2001 From: Rodrigo Vivi Date: Mon, 13 Oct 2014 11:33:26 -0700 Subject: [PATCH] sna: Fix URB offset shift on 3DSTATE_SBE Unfortunatelly this doesn't the bug I was hunting, but let's follow the spec. Signed-off-by: Rodrigo Vivi --- src/sna/gen8_render.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/sna/gen8_render.h b/src/sna/gen8_render.h index 0bcdf107..29f3e970 100644 --- a/src/sna/gen8_render.h +++ b/src/sna/gen8_render.h @@ -125,7 +125,7 @@ # define SBE_SWIZZLE_ENABLE (1 << 21) # define SBE_POINT_SPRITE_LOWERLEFT (1 << 20) # define SBE_URB_ENTRY_READ_LENGTH_SHIFT 11 -# define SBE_URB_ENTRY_READ_OFFSET_SHIFT 4 +# define SBE_URB_ENTRY_READ_OFFSET_SHIFT 5 #define GEN8_3DSTATE_PS GEN8_3D(3, 0, 0x20) /* DW1: kernel pointer */