Remove defunct file 'brw_eu_util.c' from git
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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/*
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Copyright (C) Intel Corp. 2006. All Rights Reserved.
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Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
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develop this 3D driver.
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Permission is hereby granted, free of charge, to any person obtaining
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a copy of this software and associated documentation files (the
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"Software"), to deal in the Software without restriction, including
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without limitation the rights to use, copy, modify, merge, publish,
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distribute, sublicense, and/or sell copies of the Software, and to
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permit persons to whom the Software is furnished to do so, subject to
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the following conditions:
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The above copyright notice and this permission notice (including the
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next paragraph) shall be included in all copies or substantial
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portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
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LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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**********************************************************************/
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/*
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* Authors:
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* Keith Whitwell <keith@tungstengraphics.com>
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*/
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#include "brw_context.h"
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#include "brw_defines.h"
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#include "brw_eu.h"
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void brw_math_invert( struct brw_compile *p,
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struct brw_reg dst,
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struct brw_reg src)
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{
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brw_math( p,
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dst,
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BRW_MATH_FUNCTION_INV,
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BRW_MATH_SATURATE_NONE,
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0,
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src,
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BRW_MATH_PRECISION_FULL,
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BRW_MATH_DATA_VECTOR );
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}
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void brw_copy4(struct brw_compile *p,
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struct brw_reg dst,
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struct brw_reg src,
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GLuint count)
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{
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GLuint i;
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dst = vec4(dst);
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src = vec4(src);
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for (i = 0; i < count; i++)
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{
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GLuint delta = i*32;
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brw_MOV(p, byte_offset(dst, delta), byte_offset(src, delta));
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brw_MOV(p, byte_offset(dst, delta+16), byte_offset(src, delta+16));
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}
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}
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void brw_copy8(struct brw_compile *p,
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struct brw_reg dst,
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struct brw_reg src,
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GLuint count)
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{
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GLuint i;
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dst = vec8(dst);
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src = vec8(src);
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for (i = 0; i < count; i++)
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{
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GLuint delta = i*32;
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brw_MOV(p, byte_offset(dst, delta), byte_offset(src, delta));
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}
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}
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void brw_copy_indirect_to_indirect(struct brw_compile *p,
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struct brw_indirect dst_ptr,
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struct brw_indirect src_ptr,
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GLuint count)
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{
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GLuint i;
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for (i = 0; i < count; i++)
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{
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GLuint delta = i*32;
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brw_MOV(p, deref_4f(dst_ptr, delta), deref_4f(src_ptr, delta));
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brw_MOV(p, deref_4f(dst_ptr, delta+16), deref_4f(src_ptr, delta+16));
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}
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}
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void brw_copy_from_indirect(struct brw_compile *p,
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struct brw_reg dst,
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struct brw_indirect ptr,
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GLuint count)
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{
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GLuint i;
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dst = vec4(dst);
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for (i = 0; i < count; i++)
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{
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GLuint delta = i*32;
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brw_MOV(p, byte_offset(dst, delta), deref_4f(ptr, delta));
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brw_MOV(p, byte_offset(dst, delta+16), deref_4f(ptr, delta+16));
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}
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}
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