Drop use of GL types in the driver

Still used in i810 for building the glx visuals.
This commit is contained in:
Kristian Høgsberg 2010-07-27 12:59:39 -04:00
parent 34b9d45be6
commit fba6651a92
3 changed files with 1 additions and 4 deletions

View File

@ -65,7 +65,6 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define _XF86DRI_SERVER_
#include "dri.h"
#include "dri2.h"
#include "GL/glxint.h"
#include "intel_bufmgr.h"
#include "i915_drm.h"

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@ -51,7 +51,7 @@ static inline int intel_vertex_space(intel_screen_private *intel)
}
static inline void
intel_batch_require_space(ScrnInfoPtr scrn, intel_screen_private *intel, GLuint sz)
intel_batch_require_space(ScrnInfoPtr scrn, intel_screen_private *intel, unsigned int sz)
{
assert(sz < intel->batch_bo->size - 8);
if (intel_batch_space(intel) < sz)

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@ -58,8 +58,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "windowstr.h"
#include "shadow.h"
#include "GL/glxtokens.h"
#include "intel.h"
#include "i830_reg.h"