1508 lines
48 KiB
C
1508 lines
48 KiB
C
/*
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* Copyright © 2006,2008 Intel Corporation
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* Copyright © 2007 Red Hat, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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* Authors:
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* Wang Zhenyu <zhenyu.z.wang@intel.com>
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* Eric Anholt <eric@anholt.net>
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* Carl Worth <cworth@redhat.com>
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* Keith Packard <keithp@keithp.com>
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*
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <assert.h>
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#include "xf86.h"
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#include "i830.h"
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#include "i915_reg.h"
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/* bring in brw structs */
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#include "brw_defines.h"
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#include "brw_structs.h"
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#ifdef I830DEBUG
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#define DEBUG_I830FALLBACK 1
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#endif
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#ifdef DEBUG_I830FALLBACK
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#define I830FALLBACK(s, arg...) \
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do { \
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DPRINTF(PFX, "EXA fallback: " s "\n", ##arg); \
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return FALSE; \
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} while(0)
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#else
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#define I830FALLBACK(s, arg...) \
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do { \
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return FALSE; \
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} while(0)
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#endif
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#define MAX_VERTEX_PER_COMPOSITE 24
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#define MAX_VERTEX_BUFFERS 256
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struct blendinfo {
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Bool dst_alpha;
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Bool src_alpha;
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uint32_t src_blend;
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uint32_t dst_blend;
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};
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struct formatinfo {
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int fmt;
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uint32_t card_fmt;
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};
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// refer vol2, 3d rasterization 3.8.1
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/* defined in brw_defines.h */
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static struct blendinfo i965_blend_op[] = {
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/* Clear */
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{0, 0, BRW_BLENDFACTOR_ZERO, BRW_BLENDFACTOR_ZERO},
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/* Src */
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{0, 0, BRW_BLENDFACTOR_ONE, BRW_BLENDFACTOR_ZERO},
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/* Dst */
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{0, 0, BRW_BLENDFACTOR_ZERO, BRW_BLENDFACTOR_ONE},
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/* Over */
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{0, 1, BRW_BLENDFACTOR_ONE, BRW_BLENDFACTOR_INV_SRC_ALPHA},
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/* OverReverse */
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{1, 0, BRW_BLENDFACTOR_INV_DST_ALPHA, BRW_BLENDFACTOR_ONE},
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/* In */
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{1, 0, BRW_BLENDFACTOR_DST_ALPHA, BRW_BLENDFACTOR_ZERO},
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/* InReverse */
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{0, 1, BRW_BLENDFACTOR_ZERO, BRW_BLENDFACTOR_SRC_ALPHA},
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/* Out */
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{1, 0, BRW_BLENDFACTOR_INV_DST_ALPHA, BRW_BLENDFACTOR_ZERO},
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/* OutReverse */
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{0, 1, BRW_BLENDFACTOR_ZERO, BRW_BLENDFACTOR_INV_SRC_ALPHA},
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/* Atop */
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{1, 1, BRW_BLENDFACTOR_DST_ALPHA, BRW_BLENDFACTOR_INV_SRC_ALPHA},
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/* AtopReverse */
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{1, 1, BRW_BLENDFACTOR_INV_DST_ALPHA, BRW_BLENDFACTOR_SRC_ALPHA},
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/* Xor */
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{1, 1, BRW_BLENDFACTOR_INV_DST_ALPHA, BRW_BLENDFACTOR_INV_SRC_ALPHA},
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/* Add */
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{0, 0, BRW_BLENDFACTOR_ONE, BRW_BLENDFACTOR_ONE},
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};
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/**
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* Highest-valued BLENDFACTOR used in i965_blend_op.
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*
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* This leaves out BRW_BLENDFACTOR_INV_DST_COLOR,
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* BRW_BLENDFACTOR_INV_CONST_{COLOR,ALPHA},
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* BRW_BLENDFACTOR_INV_SRC1_{COLOR,ALPHA}
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*/
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#define BRW_BLENDFACTOR_COUNT (BRW_BLENDFACTOR_INV_DST_ALPHA + 1)
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/* FIXME: surface format defined in brw_defines.h, shared Sampling engine
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* 1.7.2
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*/
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static struct formatinfo i965_tex_formats[] = {
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{PICT_a8r8g8b8, BRW_SURFACEFORMAT_B8G8R8A8_UNORM },
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{PICT_x8r8g8b8, BRW_SURFACEFORMAT_B8G8R8X8_UNORM },
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{PICT_a8b8g8r8, BRW_SURFACEFORMAT_R8G8B8A8_UNORM },
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{PICT_x8b8g8r8, BRW_SURFACEFORMAT_R8G8B8X8_UNORM },
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{PICT_r5g6b5, BRW_SURFACEFORMAT_B5G6R5_UNORM },
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{PICT_a1r5g5b5, BRW_SURFACEFORMAT_B5G5R5A1_UNORM },
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{PICT_a8, BRW_SURFACEFORMAT_A8_UNORM },
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};
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static void i965_get_blend_cntl(int op, PicturePtr pMask, uint32_t dst_format,
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uint32_t *sblend, uint32_t *dblend)
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{
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*sblend = i965_blend_op[op].src_blend;
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*dblend = i965_blend_op[op].dst_blend;
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/* If there's no dst alpha channel, adjust the blend op so that we'll treat
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* it as always 1.
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*/
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if (PICT_FORMAT_A(dst_format) == 0 && i965_blend_op[op].dst_alpha) {
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if (*sblend == BRW_BLENDFACTOR_DST_ALPHA)
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*sblend = BRW_BLENDFACTOR_ONE;
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else if (*sblend == BRW_BLENDFACTOR_INV_DST_ALPHA)
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*sblend = BRW_BLENDFACTOR_ZERO;
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}
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/* If the source alpha is being used, then we should only be in a case where
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* the source blend factor is 0, and the source blend value is the mask
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* channels multiplied by the source picture's alpha.
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*/
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if (pMask && pMask->componentAlpha && PICT_FORMAT_RGB(pMask->format)
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&& i965_blend_op[op].src_alpha) {
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if (*dblend == BRW_BLENDFACTOR_SRC_ALPHA) {
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*dblend = BRW_BLENDFACTOR_SRC_COLOR;
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} else if (*dblend == BRW_BLENDFACTOR_INV_SRC_ALPHA) {
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*dblend = BRW_BLENDFACTOR_INV_SRC_COLOR;
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}
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}
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}
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static Bool i965_get_dest_format(PicturePtr pDstPicture, uint32_t *dst_format)
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{
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switch (pDstPicture->format) {
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case PICT_a8r8g8b8:
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case PICT_x8r8g8b8:
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*dst_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
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break;
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case PICT_r5g6b5:
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*dst_format = BRW_SURFACEFORMAT_B5G6R5_UNORM;
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break;
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case PICT_a1r5g5b5:
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*dst_format = BRW_SURFACEFORMAT_B5G5R5A1_UNORM;
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break;
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case PICT_x1r5g5b5:
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*dst_format = BRW_SURFACEFORMAT_B5G5R5X1_UNORM;
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break;
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case PICT_a8:
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*dst_format = BRW_SURFACEFORMAT_A8_UNORM;
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break;
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case PICT_a4r4g4b4:
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case PICT_x4r4g4b4:
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*dst_format = BRW_SURFACEFORMAT_B4G4R4A4_UNORM;
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break;
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default:
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I830FALLBACK("Unsupported dest format 0x%x\n",
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(int)pDstPicture->format);
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}
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return TRUE;
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}
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static Bool i965_check_composite_texture(PicturePtr pPict, int unit)
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{
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int w = pPict->pDrawable->width;
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int h = pPict->pDrawable->height;
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int i;
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if ((w > 8192) || (h > 8192))
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I830FALLBACK("Picture w/h too large (%dx%d)\n", w, h);
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for (i = 0; i < sizeof(i965_tex_formats) / sizeof(i965_tex_formats[0]);
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i++)
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{
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if (i965_tex_formats[i].fmt == pPict->format)
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break;
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}
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if (i == sizeof(i965_tex_formats) / sizeof(i965_tex_formats[0]))
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I830FALLBACK("Unsupported picture format 0x%x\n",
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(int)pPict->format);
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if (pPict->repeatType > RepeatReflect)
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I830FALLBACK("extended repeat (%d) not supported\n",
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pPict->repeatType);
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if (pPict->filter != PictFilterNearest &&
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pPict->filter != PictFilterBilinear)
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{
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I830FALLBACK("Unsupported filter 0x%x\n", pPict->filter);
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}
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return TRUE;
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}
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Bool
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i965_check_composite(int op, PicturePtr pSrcPicture, PicturePtr pMaskPicture,
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PicturePtr pDstPicture)
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{
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uint32_t tmp1;
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/* Check for unsupported compositing operations. */
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if (op >= sizeof(i965_blend_op) / sizeof(i965_blend_op[0]))
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I830FALLBACK("Unsupported Composite op 0x%x\n", op);
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if (pMaskPicture && pMaskPicture->componentAlpha &&
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PICT_FORMAT_RGB(pMaskPicture->format)) {
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/* Check if it's component alpha that relies on a source alpha and on
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* the source value. We can only get one of those into the single
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* source value that we get to blend with.
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*/
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if (i965_blend_op[op].src_alpha &&
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(i965_blend_op[op].src_blend != BRW_BLENDFACTOR_ZERO))
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{
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I830FALLBACK("Component alpha not supported with source "
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"alpha and source value blending.\n");
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}
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}
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if (!i965_check_composite_texture(pSrcPicture, 0))
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I830FALLBACK("Check Src picture texture\n");
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if (pMaskPicture != NULL && !i965_check_composite_texture(pMaskPicture, 1))
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I830FALLBACK("Check Mask picture texture\n");
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if (!i965_get_dest_format(pDstPicture, &tmp1))
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I830FALLBACK("Get Color buffer format\n");
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return TRUE;
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}
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#define ALIGN(i,m) (((i) + (m) - 1) & ~((m) - 1))
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#define MIN(a,b) ((a) < (b) ? (a) : (b))
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#define BRW_GRF_BLOCKS(nreg) ((nreg + 15) / 16 - 1)
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/* Set up a default static partitioning of the URB, which is supposed to
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* allow anything we would want to do, at potentially lower performance.
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*/
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#define URB_CS_ENTRY_SIZE 0
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#define URB_CS_ENTRIES 0
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#define URB_VS_ENTRY_SIZE 1 // each 512-bit row
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#define URB_VS_ENTRIES 8 // we needs at least 8 entries
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#define URB_GS_ENTRY_SIZE 0
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#define URB_GS_ENTRIES 0
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#define URB_CLIP_ENTRY_SIZE 0
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#define URB_CLIP_ENTRIES 0
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#define URB_SF_ENTRY_SIZE 2
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#define URB_SF_ENTRIES 1
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static const uint32_t sip_kernel_static[][4] = {
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/* wait (1) a0<1>UW a145<0,1,0>UW { align1 + } */
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{ 0x00000030, 0x20000108, 0x00001220, 0x00000000 },
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/* nop (4) g0<1>UD { align1 + } */
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{ 0x0040007e, 0x20000c21, 0x00690000, 0x00000000 },
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/* nop (4) g0<1>UD { align1 + } */
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{ 0x0040007e, 0x20000c21, 0x00690000, 0x00000000 },
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/* nop (4) g0<1>UD { align1 + } */
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{ 0x0040007e, 0x20000c21, 0x00690000, 0x00000000 },
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/* nop (4) g0<1>UD { align1 + } */
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{ 0x0040007e, 0x20000c21, 0x00690000, 0x00000000 },
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/* nop (4) g0<1>UD { align1 + } */
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{ 0x0040007e, 0x20000c21, 0x00690000, 0x00000000 },
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/* nop (4) g0<1>UD { align1 + } */
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{ 0x0040007e, 0x20000c21, 0x00690000, 0x00000000 },
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/* nop (4) g0<1>UD { align1 + } */
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{ 0x0040007e, 0x20000c21, 0x00690000, 0x00000000 },
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/* nop (4) g0<1>UD { align1 + } */
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{ 0x0040007e, 0x20000c21, 0x00690000, 0x00000000 },
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/* nop (4) g0<1>UD { align1 + } */
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{ 0x0040007e, 0x20000c21, 0x00690000, 0x00000000 },
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};
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/*
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* this program computes dA/dx and dA/dy for the texture coordinates along
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* with the base texture coordinate. It was extracted from the Mesa driver
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*/
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#define SF_KERNEL_NUM_GRF 16
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#define SF_MAX_THREADS 2
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static const uint32_t sf_kernel_static[][4] = {
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#include "exa_sf.g4b"
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};
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static const uint32_t sf_kernel_mask_static[][4] = {
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#include "exa_sf_mask.g4b"
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};
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/* ps kernels */
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#define PS_KERNEL_NUM_GRF 32
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#define PS_MAX_THREADS 48
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#define PS_SCRATCH_SPACE 1024
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#define PS_SCRATCH_SPACE_LOG 0 /* log2 (PS_SCRATCH_SPACE) - 10 (1024 is 0, 2048 is 1) */
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static const uint32_t ps_kernel_nomask_affine_static [][4] = {
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#include "exa_wm_xy.g4b"
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#include "exa_wm_src_affine.g4b"
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#include "exa_wm_src_sample_argb.g4b"
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#include "exa_wm_write.g4b"
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};
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static const uint32_t ps_kernel_nomask_projective_static [][4] = {
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#include "exa_wm_xy.g4b"
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#include "exa_wm_src_projective.g4b"
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#include "exa_wm_src_sample_argb.g4b"
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#include "exa_wm_write.g4b"
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};
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static const uint32_t ps_kernel_maskca_affine_static [][4] = {
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#include "exa_wm_xy.g4b"
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#include "exa_wm_src_affine.g4b"
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#include "exa_wm_src_sample_argb.g4b"
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#include "exa_wm_mask_affine.g4b"
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#include "exa_wm_mask_sample_argb.g4b"
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#include "exa_wm_ca.g4b"
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#include "exa_wm_write.g4b"
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};
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static const uint32_t ps_kernel_maskca_projective_static [][4] = {
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#include "exa_wm_xy.g4b"
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#include "exa_wm_src_projective.g4b"
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#include "exa_wm_src_sample_argb.g4b"
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#include "exa_wm_mask_projective.g4b"
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#include "exa_wm_mask_sample_argb.g4b"
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#include "exa_wm_ca.g4b"
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#include "exa_wm_write.g4b"
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};
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static const uint32_t ps_kernel_maskca_srcalpha_affine_static [][4] = {
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#include "exa_wm_xy.g4b"
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#include "exa_wm_src_affine.g4b"
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#include "exa_wm_src_sample_a.g4b"
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#include "exa_wm_mask_affine.g4b"
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#include "exa_wm_mask_sample_argb.g4b"
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#include "exa_wm_ca_srcalpha.g4b"
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#include "exa_wm_write.g4b"
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};
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static const uint32_t ps_kernel_maskca_srcalpha_projective_static [][4] = {
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#include "exa_wm_xy.g4b"
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#include "exa_wm_src_projective.g4b"
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#include "exa_wm_src_sample_a.g4b"
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#include "exa_wm_mask_projective.g4b"
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#include "exa_wm_mask_sample_argb.g4b"
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#include "exa_wm_ca_srcalpha.g4b"
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#include "exa_wm_write.g4b"
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};
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static const uint32_t ps_kernel_masknoca_affine_static [][4] = {
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#include "exa_wm_xy.g4b"
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#include "exa_wm_src_affine.g4b"
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#include "exa_wm_src_sample_argb.g4b"
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#include "exa_wm_mask_affine.g4b"
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#include "exa_wm_mask_sample_a.g4b"
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#include "exa_wm_noca.g4b"
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#include "exa_wm_write.g4b"
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};
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static const uint32_t ps_kernel_masknoca_projective_static [][4] = {
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#include "exa_wm_xy.g4b"
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#include "exa_wm_src_projective.g4b"
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#include "exa_wm_src_sample_argb.g4b"
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#include "exa_wm_mask_projective.g4b"
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#include "exa_wm_mask_sample_a.g4b"
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#include "exa_wm_noca.g4b"
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#include "exa_wm_write.g4b"
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};
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/**
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* Storage for the static kernel data with template name, rounded to 64 bytes.
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*/
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#define KERNEL_DECL(template) \
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uint32_t template [((sizeof (template ## _static) + 63) & ~63) / 16][4];
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#define WM_STATE_DECL(kernel) \
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struct brw_wm_unit_state wm_state_ ## kernel[SAMPLER_STATE_FILTER_COUNT] \
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[SAMPLER_STATE_EXTEND_COUNT] \
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[SAMPLER_STATE_FILTER_COUNT] \
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[SAMPLER_STATE_EXTEND_COUNT]
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/* Many of the fields in the state structure must be aligned to a
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* 64-byte boundary, (or a 32-byte boundary, but 64 is good enough for
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* those too).
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*/
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#define PAD64_MULTI(previous, idx, factor) char previous ## _pad ## idx [(64 - (sizeof(struct previous) * (factor)) % 64) % 64]
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#define PAD64(previous, idx) PAD64_MULTI(previous, idx, 1)
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typedef enum {
|
|
SAMPLER_STATE_FILTER_NEAREST,
|
|
SAMPLER_STATE_FILTER_BILINEAR,
|
|
SAMPLER_STATE_FILTER_COUNT
|
|
} sampler_state_filter_t;
|
|
|
|
typedef enum {
|
|
SAMPLER_STATE_EXTEND_NONE,
|
|
SAMPLER_STATE_EXTEND_REPEAT,
|
|
SAMPLER_STATE_EXTEND_PAD,
|
|
SAMPLER_STATE_EXTEND_REFLECT,
|
|
SAMPLER_STATE_EXTEND_COUNT
|
|
} sampler_state_extend_t;
|
|
|
|
typedef struct _brw_cc_unit_state_padded {
|
|
struct brw_cc_unit_state state;
|
|
char pad[64 - sizeof (struct brw_cc_unit_state)];
|
|
} brw_cc_unit_state_padded;
|
|
|
|
typedef struct brw_surface_state_padded {
|
|
struct brw_surface_state state;
|
|
char pad[32 - sizeof (struct brw_surface_state)];
|
|
} brw_surface_state_padded;
|
|
|
|
/**
|
|
* Gen4 rendering state buffer structure.
|
|
*
|
|
* Ideally this structure would contain static data for all of the
|
|
* combinations of state that we use for Render acceleration, and another
|
|
* buffer would be the use-and-throw-away surface and vertex data. See the
|
|
* intel-batchbuffer branch for an implementation of that. For now, it
|
|
* has the static program data, and then a changing buffer containing all
|
|
* the rest.
|
|
*/
|
|
typedef struct _gen4_state {
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|
uint8_t wm_scratch[128 * PS_MAX_THREADS];
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|
|
|
KERNEL_DECL (sip_kernel);
|
|
KERNEL_DECL (sf_kernel);
|
|
KERNEL_DECL (sf_kernel_mask);
|
|
KERNEL_DECL (ps_kernel_nomask_affine);
|
|
KERNEL_DECL (ps_kernel_nomask_projective);
|
|
KERNEL_DECL (ps_kernel_maskca_affine);
|
|
KERNEL_DECL (ps_kernel_maskca_projective);
|
|
KERNEL_DECL (ps_kernel_maskca_srcalpha_affine);
|
|
KERNEL_DECL (ps_kernel_maskca_srcalpha_projective);
|
|
KERNEL_DECL (ps_kernel_masknoca_affine);
|
|
KERNEL_DECL (ps_kernel_masknoca_projective);
|
|
|
|
struct brw_vs_unit_state vs_state;
|
|
PAD64 (brw_vs_unit_state, 0);
|
|
|
|
struct brw_sf_unit_state sf_state;
|
|
PAD64 (brw_sf_unit_state, 0);
|
|
struct brw_sf_unit_state sf_state_mask;
|
|
PAD64 (brw_sf_unit_state, 1);
|
|
|
|
WM_STATE_DECL (nomask_affine);
|
|
WM_STATE_DECL (nomask_projective);
|
|
WM_STATE_DECL (maskca_affine);
|
|
WM_STATE_DECL (maskca_projective);
|
|
WM_STATE_DECL (maskca_srcalpha_affine);
|
|
WM_STATE_DECL (maskca_srcalpha_projective);
|
|
WM_STATE_DECL (masknoca_affine);
|
|
WM_STATE_DECL (masknoca_projective);
|
|
|
|
uint32_t binding_table[128];
|
|
|
|
struct brw_surface_state_padded surface_state[32];
|
|
|
|
/* Index by [src_filter][src_extend][mask_filter][mask_extend]. Two of
|
|
* the structs happen to add to 32 bytes.
|
|
*/
|
|
struct brw_sampler_state sampler_state[SAMPLER_STATE_FILTER_COUNT]
|
|
[SAMPLER_STATE_EXTEND_COUNT]
|
|
[SAMPLER_STATE_FILTER_COUNT]
|
|
[SAMPLER_STATE_EXTEND_COUNT][2];
|
|
|
|
struct brw_sampler_legacy_border_color sampler_border_color;
|
|
PAD64 (brw_sampler_legacy_border_color, 0);
|
|
|
|
/* Index by [src_blend][dst_blend] */
|
|
brw_cc_unit_state_padded cc_state[BRW_BLENDFACTOR_COUNT]
|
|
[BRW_BLENDFACTOR_COUNT];
|
|
struct brw_cc_viewport cc_viewport;
|
|
PAD64 (brw_cc_viewport, 0);
|
|
|
|
float vb[MAX_VERTEX_PER_COMPOSITE * MAX_VERTEX_BUFFERS];
|
|
} gen4_state_t;
|
|
|
|
/** Private data for gen4 render accel implementation. */
|
|
struct gen4_render_state {
|
|
gen4_state_t *card_state;
|
|
uint32_t card_state_offset;
|
|
|
|
int binding_table_index;
|
|
int surface_state_index;
|
|
int vb_offset;
|
|
int vertex_size;
|
|
};
|
|
|
|
/**
|
|
* Sets up the SF state pointing at an SF kernel.
|
|
*
|
|
* The SF kernel does coord interp: for each attribute,
|
|
* calculate dA/dx and dA/dy. Hand these interpolation coefficients
|
|
* back to SF which then hands pixels off to WM.
|
|
*/
|
|
static void
|
|
sf_state_init (struct brw_sf_unit_state *sf_state, int kernel_offset)
|
|
{
|
|
memset(sf_state, 0, sizeof(*sf_state));
|
|
sf_state->thread0.grf_reg_count = BRW_GRF_BLOCKS(SF_KERNEL_NUM_GRF);
|
|
sf_state->sf1.single_program_flow = 1;
|
|
sf_state->sf1.binding_table_entry_count = 0;
|
|
sf_state->sf1.thread_priority = 0;
|
|
sf_state->sf1.floating_point_mode = 0; /* Mesa does this */
|
|
sf_state->sf1.illegal_op_exception_enable = 1;
|
|
sf_state->sf1.mask_stack_exception_enable = 1;
|
|
sf_state->sf1.sw_exception_enable = 1;
|
|
sf_state->thread2.per_thread_scratch_space = 0;
|
|
/* scratch space is not used in our kernel */
|
|
sf_state->thread2.scratch_space_base_pointer = 0;
|
|
sf_state->thread3.const_urb_entry_read_length = 0; /* no const URBs */
|
|
sf_state->thread3.const_urb_entry_read_offset = 0; /* no const URBs */
|
|
sf_state->thread3.urb_entry_read_length = 1; /* 1 URB per vertex */
|
|
/* don't smash vertex header, read start from dw8 */
|
|
sf_state->thread3.urb_entry_read_offset = 1;
|
|
sf_state->thread3.dispatch_grf_start_reg = 3;
|
|
sf_state->thread4.max_threads = SF_MAX_THREADS - 1;
|
|
sf_state->thread4.urb_entry_allocation_size = URB_SF_ENTRY_SIZE - 1;
|
|
sf_state->thread4.nr_urb_entries = URB_SF_ENTRIES;
|
|
sf_state->thread4.stats_enable = 1;
|
|
sf_state->sf5.viewport_transform = FALSE; /* skip viewport */
|
|
sf_state->sf6.cull_mode = BRW_CULLMODE_NONE;
|
|
sf_state->sf6.scissor = 0;
|
|
sf_state->sf7.trifan_pv = 2;
|
|
sf_state->sf6.dest_org_vbias = 0x8;
|
|
sf_state->sf6.dest_org_hbias = 0x8;
|
|
|
|
assert((kernel_offset & 63) == 0);
|
|
sf_state->thread0.kernel_start_pointer = kernel_offset >> 6;
|
|
}
|
|
|
|
static void
|
|
sampler_state_init (struct brw_sampler_state *sampler_state,
|
|
sampler_state_filter_t filter,
|
|
sampler_state_extend_t extend,
|
|
int border_color_offset)
|
|
{
|
|
/* PS kernel use this sampler */
|
|
memset(sampler_state, 0, sizeof(*sampler_state));
|
|
|
|
sampler_state->ss0.lod_preclamp = 1; /* GL mode */
|
|
|
|
/* We use the legacy mode to get the semantics specified by
|
|
* the Render extension. */
|
|
sampler_state->ss0.border_color_mode = BRW_BORDER_COLOR_MODE_LEGACY;
|
|
|
|
switch(filter) {
|
|
default:
|
|
case SAMPLER_STATE_FILTER_NEAREST:
|
|
sampler_state->ss0.min_filter = BRW_MAPFILTER_NEAREST;
|
|
sampler_state->ss0.mag_filter = BRW_MAPFILTER_NEAREST;
|
|
break;
|
|
case SAMPLER_STATE_FILTER_BILINEAR:
|
|
sampler_state->ss0.min_filter = BRW_MAPFILTER_LINEAR;
|
|
sampler_state->ss0.mag_filter = BRW_MAPFILTER_LINEAR;
|
|
break;
|
|
}
|
|
|
|
switch (extend) {
|
|
default:
|
|
case SAMPLER_STATE_EXTEND_NONE:
|
|
sampler_state->ss1.r_wrap_mode = BRW_TEXCOORDMODE_CLAMP_BORDER;
|
|
sampler_state->ss1.s_wrap_mode = BRW_TEXCOORDMODE_CLAMP_BORDER;
|
|
sampler_state->ss1.t_wrap_mode = BRW_TEXCOORDMODE_CLAMP_BORDER;
|
|
break;
|
|
case SAMPLER_STATE_EXTEND_REPEAT:
|
|
sampler_state->ss1.r_wrap_mode = BRW_TEXCOORDMODE_WRAP;
|
|
sampler_state->ss1.s_wrap_mode = BRW_TEXCOORDMODE_WRAP;
|
|
sampler_state->ss1.t_wrap_mode = BRW_TEXCOORDMODE_WRAP;
|
|
break;
|
|
case SAMPLER_STATE_EXTEND_PAD:
|
|
sampler_state->ss1.r_wrap_mode = BRW_TEXCOORDMODE_CLAMP;
|
|
sampler_state->ss1.s_wrap_mode = BRW_TEXCOORDMODE_CLAMP;
|
|
sampler_state->ss1.t_wrap_mode = BRW_TEXCOORDMODE_CLAMP;
|
|
break;
|
|
case SAMPLER_STATE_EXTEND_REFLECT:
|
|
sampler_state->ss1.r_wrap_mode = BRW_TEXCOORDMODE_MIRROR;
|
|
sampler_state->ss1.s_wrap_mode = BRW_TEXCOORDMODE_MIRROR;
|
|
sampler_state->ss1.t_wrap_mode = BRW_TEXCOORDMODE_MIRROR;
|
|
break;
|
|
}
|
|
|
|
assert((border_color_offset & 31) == 0);
|
|
sampler_state->ss2.border_color_pointer = border_color_offset >> 5;
|
|
|
|
sampler_state->ss3.chroma_key_enable = 0; /* disable chromakey */
|
|
}
|
|
|
|
static void
|
|
cc_state_init (struct brw_cc_unit_state *cc_state,
|
|
int src_blend,
|
|
int dst_blend,
|
|
int cc_viewport_offset)
|
|
{
|
|
memset(cc_state, 0, sizeof(*cc_state));
|
|
cc_state->cc0.stencil_enable = 0; /* disable stencil */
|
|
cc_state->cc2.depth_test = 0; /* disable depth test */
|
|
cc_state->cc2.logicop_enable = 0; /* disable logic op */
|
|
cc_state->cc3.ia_blend_enable = 0; /* blend alpha same as colors */
|
|
cc_state->cc3.blend_enable = 1; /* enable color blend */
|
|
cc_state->cc3.alpha_test = 0; /* disable alpha test */
|
|
|
|
assert((cc_viewport_offset & 31) == 0);
|
|
cc_state->cc4.cc_viewport_state_offset = cc_viewport_offset >> 5;
|
|
|
|
cc_state->cc5.dither_enable = 0; /* disable dither */
|
|
cc_state->cc5.logicop_func = 0xc; /* COPY */
|
|
cc_state->cc5.statistics_enable = 1;
|
|
cc_state->cc5.ia_blend_function = BRW_BLENDFUNCTION_ADD;
|
|
|
|
/* Fill in alpha blend factors same as color, for the future. */
|
|
cc_state->cc5.ia_src_blend_factor = src_blend;
|
|
cc_state->cc5.ia_dest_blend_factor = dst_blend;
|
|
|
|
cc_state->cc6.blend_function = BRW_BLENDFUNCTION_ADD;
|
|
cc_state->cc6.clamp_post_alpha_blend = 1;
|
|
cc_state->cc6.clamp_pre_alpha_blend = 1;
|
|
cc_state->cc6.clamp_range = 0; /* clamp range [0,1] */
|
|
|
|
cc_state->cc6.src_blend_factor = src_blend;
|
|
cc_state->cc6.dest_blend_factor = dst_blend;
|
|
}
|
|
|
|
static void
|
|
wm_state_init (struct brw_wm_unit_state *wm_state,
|
|
Bool has_mask,
|
|
int scratch_offset,
|
|
int kernel_offset,
|
|
int sampler_state_offset)
|
|
{
|
|
memset(wm_state, 0, sizeof (*wm_state));
|
|
wm_state->thread0.grf_reg_count = BRW_GRF_BLOCKS(PS_KERNEL_NUM_GRF);
|
|
wm_state->thread1.single_program_flow = 0;
|
|
|
|
assert((scratch_offset & 1023) == 0);
|
|
wm_state->thread2.scratch_space_base_pointer = scratch_offset >> 10;
|
|
|
|
wm_state->thread2.per_thread_scratch_space = PS_SCRATCH_SPACE_LOG;
|
|
wm_state->thread3.const_urb_entry_read_length = 0;
|
|
wm_state->thread3.const_urb_entry_read_offset = 0;
|
|
|
|
wm_state->thread3.urb_entry_read_offset = 0;
|
|
/* wm kernel use urb from 3, see wm_program in compiler module */
|
|
wm_state->thread3.dispatch_grf_start_reg = 3; /* must match kernel */
|
|
|
|
wm_state->wm4.stats_enable = 1; /* statistic */
|
|
assert((sampler_state_offset & 31) == 0);
|
|
wm_state->wm4.sampler_state_pointer = sampler_state_offset >> 5;
|
|
wm_state->wm4.sampler_count = 1; /* 1-4 samplers used */
|
|
wm_state->wm5.max_threads = PS_MAX_THREADS - 1;
|
|
wm_state->wm5.transposed_urb_read = 0;
|
|
wm_state->wm5.thread_dispatch_enable = 1;
|
|
/* just use 16-pixel dispatch (4 subspans), don't need to change kernel
|
|
* start point
|
|
*/
|
|
wm_state->wm5.enable_16_pix = 1;
|
|
wm_state->wm5.enable_8_pix = 0;
|
|
wm_state->wm5.early_depth_test = 1;
|
|
|
|
assert((kernel_offset & 63) == 0);
|
|
wm_state->thread0.kernel_start_pointer = kernel_offset >> 6;
|
|
|
|
/* Each pair of attributes (src/mask coords) is two URB entries */
|
|
if (has_mask) {
|
|
wm_state->thread1.binding_table_entry_count = 3; /* 2 tex and fb */
|
|
wm_state->thread3.urb_entry_read_length = 4;
|
|
} else {
|
|
wm_state->thread1.binding_table_entry_count = 2; /* 1 tex and fb */
|
|
wm_state->thread3.urb_entry_read_length = 2;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Called at EnterVT to fill in our state buffer with any static information.
|
|
*/
|
|
static void
|
|
gen4_state_init (struct gen4_render_state *render_state)
|
|
{
|
|
int i, j, k, l;
|
|
gen4_state_t *card_state = render_state->card_state;
|
|
uint32_t state_base_offset = render_state->card_state_offset;
|
|
|
|
#define KERNEL_COPY(kernel) \
|
|
memcpy(card_state->kernel, kernel ## _static, sizeof(kernel ## _static))
|
|
|
|
KERNEL_COPY (sip_kernel);
|
|
KERNEL_COPY (sf_kernel);
|
|
KERNEL_COPY (sf_kernel_mask);
|
|
KERNEL_COPY (ps_kernel_nomask_affine);
|
|
KERNEL_COPY (ps_kernel_nomask_projective);
|
|
KERNEL_COPY (ps_kernel_maskca_affine);
|
|
KERNEL_COPY (ps_kernel_maskca_projective);
|
|
KERNEL_COPY (ps_kernel_maskca_srcalpha_affine);
|
|
KERNEL_COPY (ps_kernel_maskca_srcalpha_projective);
|
|
KERNEL_COPY (ps_kernel_masknoca_affine);
|
|
KERNEL_COPY (ps_kernel_masknoca_projective);
|
|
#undef KERNEL_COPY
|
|
|
|
/* Set up the vertex shader to be disabled (passthrough) */
|
|
memset(&card_state->vs_state, 0, sizeof(card_state->vs_state));
|
|
card_state->vs_state.thread4.nr_urb_entries = URB_VS_ENTRIES;
|
|
card_state->vs_state.thread4.urb_entry_allocation_size =
|
|
URB_VS_ENTRY_SIZE - 1;
|
|
card_state->vs_state.vs6.vs_enable = 0;
|
|
card_state->vs_state.vs6.vert_cache_disable = 1;
|
|
|
|
/* Set up the sampler border color (always transparent black) */
|
|
memset(&card_state->sampler_border_color, 0,
|
|
sizeof(card_state->sampler_border_color));
|
|
card_state->sampler_border_color.color[0] = 0; /* R */
|
|
card_state->sampler_border_color.color[1] = 0; /* G */
|
|
card_state->sampler_border_color.color[2] = 0; /* B */
|
|
card_state->sampler_border_color.color[3] = 0; /* A */
|
|
|
|
card_state->cc_viewport.min_depth = -1.e35;
|
|
card_state->cc_viewport.max_depth = 1.e35;
|
|
|
|
sf_state_init (&card_state->sf_state,
|
|
state_base_offset +
|
|
offsetof (gen4_state_t, sf_kernel));
|
|
sf_state_init (&card_state->sf_state_mask,
|
|
state_base_offset +
|
|
offsetof (gen4_state_t, sf_kernel_mask));
|
|
|
|
for (i = 0; i < SAMPLER_STATE_FILTER_COUNT; i++) {
|
|
for (j = 0; j < SAMPLER_STATE_EXTEND_COUNT; j++) {
|
|
for (k = 0; k < SAMPLER_STATE_FILTER_COUNT; k++) {
|
|
for (l = 0; l < SAMPLER_STATE_EXTEND_COUNT; l++) {
|
|
sampler_state_init (&card_state->sampler_state[i][j][k][l][0],
|
|
i, j,
|
|
state_base_offset +
|
|
offsetof (gen4_state_t,
|
|
sampler_border_color));
|
|
sampler_state_init (&card_state->sampler_state[i][j][k][l][1],
|
|
k, l,
|
|
state_base_offset +
|
|
offsetof (gen4_state_t,
|
|
sampler_border_color));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
for (i = 0; i < BRW_BLENDFACTOR_COUNT; i++) {
|
|
for (j = 0; j < BRW_BLENDFACTOR_COUNT; j++) {
|
|
cc_state_init (&card_state->cc_state[i][j].state, i, j,
|
|
state_base_offset +
|
|
offsetof (gen4_state_t, cc_viewport));
|
|
}
|
|
}
|
|
|
|
#define SETUP_WM_STATE(kernel, has_mask) \
|
|
wm_state_init(&card_state->wm_state_ ## kernel [i][j][k][l], \
|
|
has_mask, \
|
|
state_base_offset + offsetof(gen4_state_t, \
|
|
wm_scratch), \
|
|
state_base_offset + offsetof(gen4_state_t, \
|
|
ps_kernel_ ## kernel), \
|
|
state_base_offset + offsetof(gen4_state_t, \
|
|
sampler_state[i][j][k][l]));
|
|
|
|
|
|
for (i = 0; i < SAMPLER_STATE_FILTER_COUNT; i++) {
|
|
for (j = 0; j < SAMPLER_STATE_EXTEND_COUNT; j++) {
|
|
for (k = 0; k < SAMPLER_STATE_FILTER_COUNT; k++) {
|
|
for (l = 0; l < SAMPLER_STATE_EXTEND_COUNT; l++) {
|
|
SETUP_WM_STATE (nomask_affine, FALSE);
|
|
SETUP_WM_STATE (nomask_projective, FALSE);
|
|
SETUP_WM_STATE (maskca_affine, TRUE);
|
|
SETUP_WM_STATE (maskca_projective, TRUE);
|
|
SETUP_WM_STATE (maskca_srcalpha_affine, TRUE);
|
|
SETUP_WM_STATE (maskca_srcalpha_projective, TRUE);
|
|
SETUP_WM_STATE (masknoca_affine, TRUE);
|
|
SETUP_WM_STATE (masknoca_projective, TRUE);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#undef SETUP_WM_STATE
|
|
}
|
|
|
|
static uint32_t
|
|
i965_get_card_format(PicturePtr pPict)
|
|
{
|
|
int i;
|
|
|
|
for (i = 0; i < sizeof(i965_tex_formats) / sizeof(i965_tex_formats[0]);
|
|
i++)
|
|
{
|
|
if (i965_tex_formats[i].fmt == pPict->format)
|
|
break;
|
|
}
|
|
assert(i != sizeof(i965_tex_formats) / sizeof(i965_tex_formats[0]));
|
|
|
|
return i965_tex_formats[i].card_fmt;
|
|
}
|
|
|
|
static sampler_state_filter_t
|
|
sampler_state_filter_from_picture (int filter)
|
|
{
|
|
switch (filter) {
|
|
case PictFilterNearest:
|
|
return SAMPLER_STATE_FILTER_NEAREST;
|
|
case PictFilterBilinear:
|
|
return SAMPLER_STATE_FILTER_BILINEAR;
|
|
default:
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
static sampler_state_extend_t
|
|
sampler_state_extend_from_picture (int repeat_type)
|
|
{
|
|
switch (repeat_type) {
|
|
case RepeatNone:
|
|
return SAMPLER_STATE_EXTEND_NONE;
|
|
case RepeatNormal:
|
|
return SAMPLER_STATE_EXTEND_REPEAT;
|
|
case RepeatPad:
|
|
return SAMPLER_STATE_EXTEND_PAD;
|
|
case RepeatReflect:
|
|
return SAMPLER_STATE_EXTEND_REFLECT;
|
|
default:
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Sets up the common fields for a surface state buffer for the given picture
|
|
* in the surface state buffer at index, and returns the offset within the
|
|
* state buffer for this entry.
|
|
*/
|
|
static unsigned int
|
|
i965_set_picture_surface_state(ScrnInfoPtr pScrn, struct brw_surface_state *ss,
|
|
PicturePtr pPicture, PixmapPtr pPixmap,
|
|
Bool is_dst)
|
|
{
|
|
I830Ptr pI830 = I830PTR(pScrn);
|
|
struct gen4_render_state *render_state= pI830->gen4_render_state;
|
|
gen4_state_t *card_state = render_state->card_state;
|
|
struct brw_surface_state local_ss;
|
|
uint32_t offset;
|
|
|
|
/* Since ss is a pointer to WC memory, do all of our bit operations
|
|
* into a local temporary first.
|
|
*/
|
|
memset(&local_ss, 0, sizeof(local_ss));
|
|
local_ss.ss0.surface_type = BRW_SURFACE_2D;
|
|
if (is_dst) {
|
|
uint32_t dst_format = 0;
|
|
Bool ret = TRUE;
|
|
|
|
ret = i965_get_dest_format(pPicture, &dst_format);
|
|
assert(ret == TRUE);
|
|
local_ss.ss0.surface_format = dst_format;
|
|
} else {
|
|
local_ss.ss0.surface_format = i965_get_card_format(pPicture);
|
|
}
|
|
|
|
local_ss.ss0.data_return_format = BRW_SURFACERETURNFORMAT_FLOAT32;
|
|
local_ss.ss0.writedisable_alpha = 0;
|
|
local_ss.ss0.writedisable_red = 0;
|
|
local_ss.ss0.writedisable_green = 0;
|
|
local_ss.ss0.writedisable_blue = 0;
|
|
local_ss.ss0.color_blend = 1;
|
|
local_ss.ss0.vert_line_stride = 0;
|
|
local_ss.ss0.vert_line_stride_ofs = 0;
|
|
local_ss.ss0.mipmap_layout_mode = 0;
|
|
local_ss.ss0.render_cache_read_mode = 0;
|
|
local_ss.ss1.base_addr = intel_get_pixmap_offset(pPixmap);
|
|
|
|
local_ss.ss2.mip_count = 0;
|
|
local_ss.ss2.render_target_rotation = 0;
|
|
local_ss.ss2.height = pPixmap->drawable.height - 1;
|
|
local_ss.ss2.width = pPixmap->drawable.width - 1;
|
|
local_ss.ss3.pitch = intel_get_pixmap_pitch(pPixmap) - 1;
|
|
local_ss.ss3.tile_walk = 0; /* Tiled X */
|
|
local_ss.ss3.tiled_surface = i830_pixmap_tiled(pPixmap) ? 1 : 0;
|
|
|
|
memcpy(ss, &local_ss, sizeof(local_ss));
|
|
|
|
offset = (char *)ss - (char *)card_state;
|
|
assert((offset & 31) == 0);
|
|
|
|
return offset;
|
|
}
|
|
|
|
Bool
|
|
i965_prepare_composite(int op, PicturePtr pSrcPicture,
|
|
PicturePtr pMaskPicture, PicturePtr pDstPicture,
|
|
PixmapPtr pSrc, PixmapPtr pMask, PixmapPtr pDst)
|
|
{
|
|
ScrnInfoPtr pScrn = xf86Screens[pSrcPicture->pDrawable->pScreen->myNum];
|
|
I830Ptr pI830 = I830PTR(pScrn);
|
|
struct gen4_render_state *render_state= pI830->gen4_render_state;
|
|
gen4_state_t *card_state = render_state->card_state;
|
|
struct brw_surface_state_padded *ss;
|
|
uint32_t sf_state_offset;
|
|
sampler_state_filter_t src_filter, mask_filter;
|
|
sampler_state_extend_t src_extend, mask_extend;
|
|
Bool is_affine_src, is_affine_mask, is_affine;
|
|
int urb_vs_start, urb_vs_size;
|
|
int urb_gs_start, urb_gs_size;
|
|
int urb_clip_start, urb_clip_size;
|
|
int urb_sf_start, urb_sf_size;
|
|
int urb_cs_start, urb_cs_size;
|
|
char *state_base;
|
|
int state_base_offset;
|
|
uint32_t src_blend, dst_blend;
|
|
uint32_t *binding_table;
|
|
|
|
IntelEmitInvarientState(pScrn);
|
|
*pI830->last_3d = LAST_3D_RENDER;
|
|
|
|
pI830->scale_units[0][0] = pSrc->drawable.width;
|
|
pI830->scale_units[0][1] = pSrc->drawable.height;
|
|
|
|
pI830->transform[0] = pSrcPicture->transform;
|
|
is_affine_src = i830_transform_is_affine (pI830->transform[0]);
|
|
|
|
if (!pMask) {
|
|
pI830->transform[1] = NULL;
|
|
pI830->scale_units[1][0] = -1;
|
|
pI830->scale_units[1][1] = -1;
|
|
is_affine_mask = TRUE;
|
|
} else {
|
|
pI830->transform[1] = pMaskPicture->transform;
|
|
pI830->scale_units[1][0] = pMask->drawable.width;
|
|
pI830->scale_units[1][1] = pMask->drawable.height;
|
|
is_affine_mask = i830_transform_is_affine (pI830->transform[1]);
|
|
}
|
|
|
|
is_affine = is_affine_src && is_affine_mask;
|
|
|
|
state_base_offset = pI830->gen4_render_state_mem->offset;
|
|
assert((state_base_offset & 63) == 0);
|
|
state_base = (char *)(pI830->FbBase + state_base_offset);
|
|
|
|
urb_vs_start = 0;
|
|
urb_vs_size = URB_VS_ENTRIES * URB_VS_ENTRY_SIZE;
|
|
urb_gs_start = urb_vs_start + urb_vs_size;
|
|
urb_gs_size = URB_GS_ENTRIES * URB_GS_ENTRY_SIZE;
|
|
urb_clip_start = urb_gs_start + urb_gs_size;
|
|
urb_clip_size = URB_CLIP_ENTRIES * URB_CLIP_ENTRY_SIZE;
|
|
urb_sf_start = urb_clip_start + urb_clip_size;
|
|
urb_sf_size = URB_SF_ENTRIES * URB_SF_ENTRY_SIZE;
|
|
urb_cs_start = urb_sf_start + urb_sf_size;
|
|
urb_cs_size = URB_CS_ENTRIES * URB_CS_ENTRY_SIZE;
|
|
|
|
i965_get_blend_cntl(op, pMaskPicture, pDstPicture->format,
|
|
&src_blend, &dst_blend);
|
|
|
|
if ((render_state->binding_table_index + 3 >=
|
|
ARRAY_SIZE(card_state->binding_table)) ||
|
|
(render_state->surface_state_index + 3 >=
|
|
ARRAY_SIZE(card_state->surface_state)))
|
|
{
|
|
i830WaitSync(pScrn);
|
|
render_state->binding_table_index = 0;
|
|
render_state->surface_state_index = 0;
|
|
render_state->vb_offset = 0;
|
|
}
|
|
|
|
binding_table = card_state->binding_table +
|
|
render_state->binding_table_index;
|
|
ss = card_state->surface_state + render_state->surface_state_index;
|
|
/* We only use 2 or 3 entries, but the table has to be 32-byte
|
|
* aligned.
|
|
*/
|
|
render_state->binding_table_index += 8;
|
|
render_state->surface_state_index += (pMask != NULL) ? 3 : 2;
|
|
|
|
/* Set up and bind the state buffer for the destination surface */
|
|
binding_table[0] = state_base_offset +
|
|
i965_set_picture_surface_state(pScrn,
|
|
&ss[0].state,
|
|
pDstPicture, pDst, TRUE);
|
|
|
|
/* Set up and bind the source surface state buffer */
|
|
binding_table[1] = state_base_offset +
|
|
i965_set_picture_surface_state(pScrn,
|
|
&ss[1].state,
|
|
pSrcPicture, pSrc, FALSE);
|
|
if (pMask) {
|
|
/* Set up and bind the mask surface state buffer */
|
|
binding_table[2] = state_base_offset +
|
|
i965_set_picture_surface_state(pScrn,
|
|
&ss[2].state,
|
|
pMaskPicture, pMask,
|
|
FALSE);
|
|
} else {
|
|
binding_table[2] = 0;
|
|
}
|
|
|
|
src_filter = sampler_state_filter_from_picture (pSrcPicture->filter);
|
|
if (src_filter < 0)
|
|
I830FALLBACK ("Bad src filter 0x%x\n", pSrcPicture->filter);
|
|
src_extend = sampler_state_extend_from_picture (pSrcPicture->repeatType);
|
|
if (src_extend < 0)
|
|
I830FALLBACK ("Bad src repeat 0x%x\n", pSrcPicture->repeatType);
|
|
|
|
if (pMaskPicture) {
|
|
mask_filter = sampler_state_filter_from_picture (pMaskPicture->filter);
|
|
if (mask_filter < 0)
|
|
I830FALLBACK ("Bad mask filter 0x%x\n", pMaskPicture->filter);
|
|
mask_extend = sampler_state_extend_from_picture (pMaskPicture->repeatType);
|
|
if (mask_extend < 0)
|
|
I830FALLBACK ("Bad mask repeat 0x%x\n", pMaskPicture->repeatType);
|
|
} else {
|
|
mask_filter = SAMPLER_STATE_FILTER_NEAREST;
|
|
mask_extend = SAMPLER_STATE_EXTEND_NONE;
|
|
}
|
|
|
|
/* Begin the long sequence of commands needed to set up the 3D
|
|
* rendering pipe
|
|
*/
|
|
{
|
|
BEGIN_BATCH(2);
|
|
OUT_BATCH(MI_FLUSH |
|
|
MI_STATE_INSTRUCTION_CACHE_FLUSH |
|
|
BRW_MI_GLOBAL_SNAPSHOT_RESET);
|
|
OUT_BATCH(MI_NOOP);
|
|
ADVANCE_BATCH();
|
|
}
|
|
{
|
|
BEGIN_BATCH(12);
|
|
|
|
/* Match Mesa driver setup */
|
|
if (IS_GM45(pI830) || IS_G4X(pI830))
|
|
OUT_BATCH(NEW_PIPELINE_SELECT | PIPELINE_SELECT_3D);
|
|
else
|
|
OUT_BATCH(BRW_PIPELINE_SELECT | PIPELINE_SELECT_3D);
|
|
|
|
OUT_BATCH(BRW_CS_URB_STATE | 0);
|
|
OUT_BATCH((0 << 4) | /* URB Entry Allocation Size */
|
|
(0 << 0)); /* Number of URB Entries */
|
|
|
|
/* Zero out the two base address registers so all offsets are
|
|
* absolute.
|
|
*/
|
|
OUT_BATCH(BRW_STATE_BASE_ADDRESS | 4);
|
|
OUT_BATCH(0 | BASE_ADDRESS_MODIFY); /* Generate state base address */
|
|
OUT_BATCH(0 | BASE_ADDRESS_MODIFY); /* Surface state base address */
|
|
OUT_BATCH(0 | BASE_ADDRESS_MODIFY); /* media base addr, don't care */
|
|
/* general state max addr, disabled */
|
|
OUT_BATCH(0x10000000 | BASE_ADDRESS_MODIFY);
|
|
/* media object state max addr, disabled */
|
|
OUT_BATCH(0x10000000 | BASE_ADDRESS_MODIFY);
|
|
|
|
/* Set system instruction pointer */
|
|
OUT_BATCH(BRW_STATE_SIP | 0);
|
|
OUT_BATCH(state_base_offset + offsetof(gen4_state_t, sip_kernel));
|
|
OUT_BATCH(MI_NOOP);
|
|
ADVANCE_BATCH();
|
|
}
|
|
{
|
|
BEGIN_BATCH(26);
|
|
/* Pipe control */
|
|
OUT_BATCH(BRW_PIPE_CONTROL |
|
|
BRW_PIPE_CONTROL_NOWRITE |
|
|
BRW_PIPE_CONTROL_IS_FLUSH |
|
|
2);
|
|
OUT_BATCH(0); /* Destination address */
|
|
OUT_BATCH(0); /* Immediate data low DW */
|
|
OUT_BATCH(0); /* Immediate data high DW */
|
|
|
|
/* Binding table pointers */
|
|
OUT_BATCH(BRW_3DSTATE_BINDING_TABLE_POINTERS | 4);
|
|
OUT_BATCH(0); /* vs */
|
|
OUT_BATCH(0); /* gs */
|
|
OUT_BATCH(0); /* clip */
|
|
OUT_BATCH(0); /* sf */
|
|
/* Only the PS uses the binding table */
|
|
assert((((unsigned char *)binding_table - pI830->FbBase) & 31) == 0);
|
|
OUT_BATCH((unsigned char *)binding_table - pI830->FbBase);
|
|
|
|
/* The drawing rectangle clipping is always on. Set it to values that
|
|
* shouldn't do any clipping.
|
|
*/
|
|
OUT_BATCH(BRW_3DSTATE_DRAWING_RECTANGLE | 2); /* XXX 3 for BLC or CTG */
|
|
OUT_BATCH(0x00000000); /* ymin, xmin */
|
|
OUT_BATCH(DRAW_YMAX(pDst->drawable.height - 1) |
|
|
DRAW_XMAX(pDst->drawable.width - 1)); /* ymax, xmax */
|
|
OUT_BATCH(0x00000000); /* yorigin, xorigin */
|
|
|
|
/* skip the depth buffer */
|
|
/* skip the polygon stipple */
|
|
/* skip the polygon stipple offset */
|
|
/* skip the line stipple */
|
|
|
|
/* Set the pointers to the 3d pipeline state */
|
|
OUT_BATCH(BRW_3DSTATE_PIPELINED_POINTERS | 5);
|
|
assert((offsetof(gen4_state_t, vs_state) & 31) == 0);
|
|
OUT_BATCH(state_base_offset + offsetof(gen4_state_t, vs_state));
|
|
OUT_BATCH(BRW_GS_DISABLE); /* disable GS, resulting in passthrough */
|
|
OUT_BATCH(BRW_CLIP_DISABLE); /* disable CLIP, resulting in passthrough */
|
|
|
|
if (pMask) {
|
|
sf_state_offset = state_base_offset +
|
|
offsetof(gen4_state_t, sf_state_mask);
|
|
} else {
|
|
sf_state_offset = state_base_offset +
|
|
offsetof(gen4_state_t, sf_state);
|
|
}
|
|
assert((sf_state_offset & 31) == 0);
|
|
OUT_BATCH(sf_state_offset);
|
|
|
|
/* Shorthand for long array lookup */
|
|
#define OUT_WM_KERNEL(kernel) do { \
|
|
uint32_t offset = state_base_offset + \
|
|
offsetof(gen4_state_t, \
|
|
wm_state_ ## kernel \
|
|
[src_filter] \
|
|
[src_extend] \
|
|
[mask_filter] \
|
|
[mask_extend]); \
|
|
assert((offset & 31) == 0); \
|
|
OUT_BATCH(offset); \
|
|
} while (0)
|
|
|
|
if (pMask) {
|
|
if (pMaskPicture->componentAlpha &&
|
|
PICT_FORMAT_RGB(pMaskPicture->format))
|
|
{
|
|
if (i965_blend_op[op].src_alpha) {
|
|
if (is_affine)
|
|
OUT_WM_KERNEL(maskca_srcalpha_affine);
|
|
else
|
|
OUT_WM_KERNEL(maskca_srcalpha_projective);
|
|
} else {
|
|
if (is_affine)
|
|
OUT_WM_KERNEL(maskca_affine);
|
|
else
|
|
OUT_WM_KERNEL(maskca_projective);
|
|
}
|
|
} else {
|
|
if (is_affine)
|
|
OUT_WM_KERNEL(masknoca_affine);
|
|
else
|
|
OUT_WM_KERNEL(masknoca_projective);
|
|
}
|
|
} else {
|
|
if (is_affine)
|
|
OUT_WM_KERNEL(nomask_affine);
|
|
else
|
|
OUT_WM_KERNEL(nomask_projective);
|
|
}
|
|
#undef OUT_WM_KERNEL
|
|
|
|
/* 64 byte aligned */
|
|
assert((offsetof(gen4_state_t,
|
|
cc_state[src_blend][dst_blend]) & 63) == 0);
|
|
OUT_BATCH(state_base_offset +
|
|
offsetof(gen4_state_t, cc_state[src_blend][dst_blend]));
|
|
|
|
/* URB fence */
|
|
OUT_BATCH(BRW_URB_FENCE |
|
|
UF0_CS_REALLOC |
|
|
UF0_SF_REALLOC |
|
|
UF0_CLIP_REALLOC |
|
|
UF0_GS_REALLOC |
|
|
UF0_VS_REALLOC |
|
|
1);
|
|
OUT_BATCH(((urb_clip_start + urb_clip_size) << UF1_CLIP_FENCE_SHIFT) |
|
|
((urb_gs_start + urb_gs_size) << UF1_GS_FENCE_SHIFT) |
|
|
((urb_vs_start + urb_vs_size) << UF1_VS_FENCE_SHIFT));
|
|
OUT_BATCH(((urb_cs_start + urb_cs_size) << UF2_CS_FENCE_SHIFT) |
|
|
((urb_sf_start + urb_sf_size) << UF2_SF_FENCE_SHIFT));
|
|
|
|
/* Constant buffer state */
|
|
OUT_BATCH(BRW_CS_URB_STATE | 0);
|
|
OUT_BATCH(((URB_CS_ENTRY_SIZE - 1) << 4) |
|
|
(URB_CS_ENTRIES << 0));
|
|
ADVANCE_BATCH();
|
|
}
|
|
{
|
|
/*
|
|
* number of extra parameters per vertex
|
|
*/
|
|
int nelem = pMask ? 2: 1;
|
|
/*
|
|
* size of extra parameters:
|
|
* 3 for homogenous (xyzw)
|
|
* 2 for cartesian (xy)
|
|
*/
|
|
int selem = is_affine ? 2 : 3;
|
|
uint32_t w_component;
|
|
uint32_t src_format;
|
|
|
|
render_state->vertex_size = 4 * (2 + nelem * selem);
|
|
|
|
if (is_affine)
|
|
{
|
|
src_format = BRW_SURFACEFORMAT_R32G32_FLOAT;
|
|
w_component = BRW_VFCOMPONENT_STORE_1_FLT;
|
|
}
|
|
else
|
|
{
|
|
src_format = BRW_SURFACEFORMAT_R32G32B32_FLOAT;
|
|
w_component = BRW_VFCOMPONENT_STORE_SRC;
|
|
}
|
|
BEGIN_BATCH(pMask?7:5);
|
|
/* Set up our vertex elements, sourced from the single vertex buffer.
|
|
* that will be set up later.
|
|
*/
|
|
|
|
OUT_BATCH(BRW_3DSTATE_VERTEX_ELEMENTS | ((2 * (1 + nelem)) - 1));
|
|
/* x,y */
|
|
OUT_BATCH((0 << VE0_VERTEX_BUFFER_INDEX_SHIFT) |
|
|
VE0_VALID |
|
|
(BRW_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT) |
|
|
(0 << VE0_OFFSET_SHIFT));
|
|
OUT_BATCH((BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT) |
|
|
(BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT) |
|
|
(BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_2_SHIFT) |
|
|
(BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_3_SHIFT) |
|
|
(4 << VE1_DESTINATION_ELEMENT_OFFSET_SHIFT));
|
|
/* u0, v0, w0 */
|
|
OUT_BATCH((0 << VE0_VERTEX_BUFFER_INDEX_SHIFT) |
|
|
VE0_VALID |
|
|
(src_format << VE0_FORMAT_SHIFT) |
|
|
((2 * 4) << VE0_OFFSET_SHIFT)); /* offset vb in bytes */
|
|
OUT_BATCH((BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT) |
|
|
(BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT) |
|
|
(w_component << VE1_VFCOMPONENT_2_SHIFT) |
|
|
(BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_3_SHIFT) |
|
|
((4 + 4) << VE1_DESTINATION_ELEMENT_OFFSET_SHIFT)); /* VUE offset in dwords */
|
|
/* u1, v1, w1 */
|
|
if (pMask) {
|
|
OUT_BATCH((0 << VE0_VERTEX_BUFFER_INDEX_SHIFT) |
|
|
VE0_VALID |
|
|
(src_format << VE0_FORMAT_SHIFT) |
|
|
(((2 + selem) * 4) << VE0_OFFSET_SHIFT)); /* vb offset in bytes */
|
|
|
|
OUT_BATCH((BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT) |
|
|
(BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT) |
|
|
(w_component << VE1_VFCOMPONENT_2_SHIFT) |
|
|
(BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_3_SHIFT) |
|
|
((4 + 4 + 4) << VE1_DESTINATION_ELEMENT_OFFSET_SHIFT)); /* VUE offset in dwords */
|
|
}
|
|
|
|
ADVANCE_BATCH();
|
|
}
|
|
|
|
#ifdef I830DEBUG
|
|
ErrorF("try to sync to show any errors...\n");
|
|
I830Sync(pScrn);
|
|
#endif
|
|
return TRUE;
|
|
}
|
|
|
|
void
|
|
i965_composite(PixmapPtr pDst, int srcX, int srcY, int maskX, int maskY,
|
|
int dstX, int dstY, int w, int h)
|
|
{
|
|
ScrnInfoPtr pScrn = xf86Screens[pDst->drawable.pScreen->myNum];
|
|
I830Ptr pI830 = I830PTR(pScrn);
|
|
gen4_state_t *card_state = pI830->gen4_render_state->card_state;
|
|
struct gen4_render_state *render_state = pI830->gen4_render_state;
|
|
Bool has_mask;
|
|
Bool is_affine_src, is_affine_mask, is_affine;
|
|
float src_x[3], src_y[3], src_w[3], mask_x[3], mask_y[3], mask_w[3];
|
|
float *vb = card_state->vb;
|
|
int i;
|
|
|
|
is_affine_src = i830_transform_is_affine (pI830->transform[0]);
|
|
is_affine_mask = i830_transform_is_affine (pI830->transform[1]);
|
|
is_affine = is_affine_src && is_affine_mask;
|
|
|
|
if (is_affine)
|
|
{
|
|
if (!i830_get_transformed_coordinates(srcX, srcY,
|
|
pI830->transform[0],
|
|
&src_x[0], &src_y[0]))
|
|
return;
|
|
if (!i830_get_transformed_coordinates(srcX, srcY + h,
|
|
pI830->transform[0],
|
|
&src_x[1], &src_y[1]))
|
|
return;
|
|
if (!i830_get_transformed_coordinates(srcX + w, srcY + h,
|
|
pI830->transform[0],
|
|
&src_x[2], &src_y[2]))
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
if (!i830_get_transformed_coordinates_3d(srcX, srcY,
|
|
pI830->transform[0],
|
|
&src_x[0], &src_y[0],
|
|
&src_w[0]))
|
|
return;
|
|
if (!i830_get_transformed_coordinates_3d(srcX, srcY + h,
|
|
pI830->transform[0],
|
|
&src_x[1], &src_y[1],
|
|
&src_w[1]))
|
|
return;
|
|
if (!i830_get_transformed_coordinates_3d(srcX + w, srcY + h,
|
|
pI830->transform[0],
|
|
&src_x[2], &src_y[2],
|
|
&src_w[2]))
|
|
return;
|
|
}
|
|
|
|
if (pI830->scale_units[1][0] == -1 || pI830->scale_units[1][1] == -1) {
|
|
has_mask = FALSE;
|
|
} else {
|
|
has_mask = TRUE;
|
|
if (is_affine) {
|
|
if (!i830_get_transformed_coordinates(maskX, maskY,
|
|
pI830->transform[1],
|
|
&mask_x[0], &mask_y[0]))
|
|
return;
|
|
if (!i830_get_transformed_coordinates(maskX, maskY + h,
|
|
pI830->transform[1],
|
|
&mask_x[1], &mask_y[1]))
|
|
return;
|
|
if (!i830_get_transformed_coordinates(maskX + w, maskY + h,
|
|
pI830->transform[1],
|
|
&mask_x[2], &mask_y[2]))
|
|
return;
|
|
} else {
|
|
if (!i830_get_transformed_coordinates_3d(maskX, maskY,
|
|
pI830->transform[1],
|
|
&mask_x[0], &mask_y[0],
|
|
&mask_w[0]))
|
|
return;
|
|
if (!i830_get_transformed_coordinates_3d(maskX, maskY + h,
|
|
pI830->transform[1],
|
|
&mask_x[1], &mask_y[1],
|
|
&mask_w[1]))
|
|
return;
|
|
if (!i830_get_transformed_coordinates_3d(maskX + w, maskY + h,
|
|
pI830->transform[1],
|
|
&mask_x[2], &mask_y[2],
|
|
&mask_w[2]))
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (render_state->vb_offset + MAX_VERTEX_PER_COMPOSITE >= ARRAY_SIZE(card_state->vb)) {
|
|
i830WaitSync(pScrn);
|
|
render_state->vb_offset = 0;
|
|
}
|
|
|
|
i = render_state->vb_offset;
|
|
/* rect (x2,y2) */
|
|
vb[i++] = (float)(dstX + w);
|
|
vb[i++] = (float)(dstY + h);
|
|
vb[i++] = src_x[2] / pI830->scale_units[0][0];
|
|
vb[i++] = src_y[2] / pI830->scale_units[0][1];
|
|
if (!is_affine)
|
|
vb[i++] = src_w[2];
|
|
if (has_mask) {
|
|
vb[i++] = mask_x[2] / pI830->scale_units[1][0];
|
|
vb[i++] = mask_y[2] / pI830->scale_units[1][1];
|
|
if (!is_affine)
|
|
vb[i++] = mask_w[2];
|
|
}
|
|
|
|
/* rect (x1,y2) */
|
|
vb[i++] = (float)dstX;
|
|
vb[i++] = (float)(dstY + h);
|
|
vb[i++] = src_x[1] / pI830->scale_units[0][0];
|
|
vb[i++] = src_y[1] / pI830->scale_units[0][1];
|
|
if (!is_affine)
|
|
vb[i++] = src_w[1];
|
|
if (has_mask) {
|
|
vb[i++] = mask_x[1] / pI830->scale_units[1][0];
|
|
vb[i++] = mask_y[1] / pI830->scale_units[1][1];
|
|
if (!is_affine)
|
|
vb[i++] = mask_w[1];
|
|
}
|
|
|
|
/* rect (x1,y1) */
|
|
vb[i++] = (float)dstX;
|
|
vb[i++] = (float)dstY;
|
|
vb[i++] = src_x[0] / pI830->scale_units[0][0];
|
|
vb[i++] = src_y[0] / pI830->scale_units[0][1];
|
|
if (!is_affine)
|
|
vb[i++] = src_w[0];
|
|
if (has_mask) {
|
|
vb[i++] = mask_x[0] / pI830->scale_units[1][0];
|
|
vb[i++] = mask_y[0] / pI830->scale_units[1][1];
|
|
if (!is_affine)
|
|
vb[i++] = mask_w[0];
|
|
}
|
|
assert (i * 4 <= sizeof(card_state->vb));
|
|
|
|
BEGIN_BATCH(12);
|
|
OUT_BATCH(MI_FLUSH);
|
|
/* Set up the pointer to our (single) vertex buffer */
|
|
OUT_BATCH(BRW_3DSTATE_VERTEX_BUFFERS | 3);
|
|
OUT_BATCH((0 << VB0_BUFFER_INDEX_SHIFT) |
|
|
VB0_VERTEXDATA |
|
|
(render_state->vertex_size << VB0_BUFFER_PITCH_SHIFT));
|
|
OUT_BATCH(render_state->card_state_offset + offsetof(gen4_state_t, vb) +
|
|
render_state->vb_offset * 4);
|
|
OUT_BATCH(3);
|
|
OUT_BATCH(0); // ignore for VERTEXDATA, but still there
|
|
|
|
OUT_BATCH(BRW_3DPRIMITIVE |
|
|
BRW_3DPRIMITIVE_VERTEX_SEQUENTIAL |
|
|
(_3DPRIM_RECTLIST << BRW_3DPRIMITIVE_TOPOLOGY_SHIFT) |
|
|
(0 << 9) | /* CTG - indirect vertex count */
|
|
4);
|
|
OUT_BATCH(3); /* vertex count per instance */
|
|
OUT_BATCH(0); /* start vertex offset */
|
|
OUT_BATCH(1); /* single instance */
|
|
OUT_BATCH(0); /* start instance location */
|
|
OUT_BATCH(0); /* index buffer offset, ignored */
|
|
ADVANCE_BATCH();
|
|
|
|
render_state->vb_offset = i;
|
|
|
|
#ifdef I830DEBUG
|
|
ErrorF("sync after 3dprimitive\n");
|
|
I830Sync(pScrn);
|
|
#endif
|
|
}
|
|
|
|
/**
|
|
* Called at EnterVT so we can set up our offsets into the state buffer.
|
|
*/
|
|
void
|
|
gen4_render_state_init(ScrnInfoPtr pScrn)
|
|
{
|
|
I830Ptr pI830 = I830PTR(pScrn);
|
|
struct gen4_render_state *render_state;
|
|
int ret;
|
|
|
|
if (pI830->gen4_render_state == NULL)
|
|
pI830->gen4_render_state = calloc(sizeof(*render_state), 1);
|
|
|
|
render_state = pI830->gen4_render_state;
|
|
|
|
render_state->card_state_offset = pI830->gen4_render_state_mem->offset;
|
|
|
|
if (pI830->use_drm_mode) {
|
|
ret = dri_bo_map(pI830->gen4_render_state_mem->bo, 1);
|
|
if (ret) {
|
|
xf86DrvMsg(pScrn->scrnIndex, X_WARNING,
|
|
"Failed to map gen4 state\n");
|
|
return;
|
|
}
|
|
render_state->card_state = pI830->gen4_render_state_mem->bo->virtual;
|
|
} else {
|
|
render_state->card_state = (gen4_state_t *)
|
|
(pI830->FbBase + render_state->card_state_offset);
|
|
}
|
|
|
|
gen4_state_init(render_state);
|
|
}
|
|
|
|
/**
|
|
* Called at LeaveVT.
|
|
*/
|
|
void
|
|
gen4_render_state_cleanup(ScrnInfoPtr pScrn)
|
|
{
|
|
I830Ptr pI830 = I830PTR(pScrn);
|
|
|
|
if (pI830->use_drm_mode) {
|
|
dri_bo_unmap(pI830->gen4_render_state_mem->bo);
|
|
dri_bo_unreference(pI830->gen4_render_state_mem->bo);
|
|
}
|
|
pI830->gen4_render_state->card_state = NULL;
|
|
}
|
|
|
|
unsigned int
|
|
gen4_render_state_size(ScrnInfoPtr pScrn)
|
|
{
|
|
return sizeof(gen4_state_t);
|
|
}
|