xf86-video-intel/src/i830_render.c

604 lines
18 KiB
C

/*
* Copyright © 2006 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors:
* Wang Zhenyu <zhenyu.z.wang@intel.com>
* Eric Anholt <eric@anholt.net>
*
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "xf86.h"
#include "i830.h"
#include "i830_reg.h"
#ifdef I830DEBUG
#define DEBUG_I830FALLBACK 1
#endif
#ifdef DEBUG_I830FALLBACK
#define I830FALLBACK(s, arg...) \
do { \
DPRINTF(PFX, "EXA fallback: " s "\n", ##arg); \
return FALSE; \
} while(0)
#else
#define I830FALLBACK(s, arg...) \
do { \
return FALSE; \
} while(0)
#endif
struct blendinfo {
Bool dst_alpha;
Bool src_alpha;
CARD32 src_blend;
CARD32 dst_blend;
};
struct formatinfo {
int fmt;
CARD32 card_fmt;
};
#define TB0C_LAST_STAGE (1 << 31)
#define TB0C_RESULT_SCALE_1X (0 << 29)
#define TB0C_RESULT_SCALE_2X (1 << 29)
#define TB0C_RESULT_SCALE_4X (2 << 29)
#define TB0C_OP_MODULE (3 << 25)
#define TB0C_OUTPUT_WRITE_CURRENT (0 << 24)
#define TB0C_OUTPUT_WRITE_ACCUM (1 << 24)
#define TB0C_ARG3_REPLICATE_ALPHA (1<<23)
#define TB0C_ARG3_INVERT (1<<22)
#define TB0C_ARG3_SEL_XXX
#define TB0C_ARG2_REPLICATE_ALPHA (1<<17)
#define TB0C_ARG2_INVERT (1<<16)
#define TB0C_ARG2_SEL_ONE (0 << 12)
#define TB0C_ARG2_SEL_FACTOR (1 << 12)
#define TB0C_ARG2_SEL_TEXEL0 (6 << 12)
#define TB0C_ARG2_SEL_TEXEL1 (7 << 12)
#define TB0C_ARG2_SEL_TEXEL2 (8 << 12)
#define TB0C_ARG2_SEL_TEXEL3 (9 << 12)
#define TB0C_ARG1_REPLICATE_ALPHA (1<<11)
#define TB0C_ARG1_INVERT (1<<10)
#define TB0C_ARG1_SEL_TEXEL0 (6 << 6)
#define TB0C_ARG1_SEL_TEXEL1 (7 << 6)
#define TB0C_ARG1_SEL_TEXEL2 (8 << 6)
#define TB0C_ARG1_SEL_TEXEL3 (9 << 6)
#define TB0C_ARG0_REPLICATE_ALPHA (1<<5)
#define TB0C_ARG0_SEL_XXX
#define TB0A_CTR_STAGE_ENABLE (1<<31)
#define TB0A_RESULT_SCALE_1X (0 << 29)
#define TB0A_RESULT_SCALE_2X (1 << 29)
#define TB0A_RESULT_SCALE_4X (2 << 29)
#define TB0A_OP_MODULE (3 << 25)
#define TB0A_OUTPUT_WRITE_CURRENT (0<<24)
#define TB0A_OUTPUT_WRITE_ACCUM (1<<24)
#define TB0A_CTR_STAGE_SEL_BITS_XXX
#define TB0A_ARG3_SEL_XXX
#define TB0A_ARG3_INVERT (1<<17)
#define TB0A_ARG2_INVERT (1<<16)
#define TB0A_ARG2_SEL_ONE (0 << 12)
#define TB0A_ARG2_SEL_TEXEL0 (6 << 12)
#define TB0A_ARG2_SEL_TEXEL1 (7 << 12)
#define TB0A_ARG2_SEL_TEXEL2 (8 << 12)
#define TB0A_ARG2_SEL_TEXEL3 (9 << 12)
#define TB0A_ARG1_INVERT (1<<10)
#define TB0A_ARG1_SEL_TEXEL0 (6 << 6)
#define TB0A_ARG1_SEL_TEXEL1 (7 << 6)
#define TB0A_ARG1_SEL_TEXEL2 (8 << 6)
#define TB0A_ARG1_SEL_TEXEL3 (9 << 6)
static struct blendinfo i830_blend_op[] = {
/* Clear */
{0, 0, BLENDFACTOR_ZERO, BLENDFACTOR_ZERO},
/* Src */
{0, 0, BLENDFACTOR_ONE, BLENDFACTOR_ZERO},
/* Dst */
{0, 0, BLENDFACTOR_ZERO, BLENDFACTOR_ONE},
/* Over */
{0, 1, BLENDFACTOR_ONE, BLENDFACTOR_INV_SRC_ALPHA},
/* OverReverse */
{1, 0, BLENDFACTOR_INV_DST_ALPHA, BLENDFACTOR_ONE},
/* In */
{1, 0, BLENDFACTOR_DST_ALPHA, BLENDFACTOR_ZERO},
/* InReverse */
{0, 1, BLENDFACTOR_ZERO, BLENDFACTOR_SRC_ALPHA},
/* Out */
{1, 0, BLENDFACTOR_INV_DST_ALPHA, BLENDFACTOR_ZERO},
/* OutReverse */
{0, 1, BLENDFACTOR_ZERO, BLENDFACTOR_INV_SRC_ALPHA},
/* Atop */
{1, 1, BLENDFACTOR_DST_ALPHA, BLENDFACTOR_INV_SRC_ALPHA},
/* AtopReverse */
{1, 1, BLENDFACTOR_INV_DST_ALPHA, BLENDFACTOR_SRC_ALPHA},
/* Xor */
{1, 1, BLENDFACTOR_INV_DST_ALPHA, BLENDFACTOR_INV_SRC_ALPHA},
/* Add */
{0, 0, BLENDFACTOR_ONE, BLENDFACTOR_ONE},
};
static struct formatinfo i830_tex_formats[] = {
{PICT_a8r8g8b8, MT_32BIT_ARGB8888 },
{PICT_x8r8g8b8, MT_32BIT_ARGB8888 },
{PICT_a8b8g8r8, MT_32BIT_ABGR8888 },
{PICT_x8b8g8r8, MT_32BIT_ABGR8888 },
{PICT_r5g6b5, MT_16BIT_RGB565 },
{PICT_a1r5g5b5, MT_16BIT_ARGB1555 },
{PICT_x1r5g5b5, MT_16BIT_ARGB1555 },
{PICT_a8, MT_8BIT_I8 },
};
static Bool i830_get_dest_format(PicturePtr pDstPicture, CARD32 *dst_format)
{
/* XXX: color buffer format for i830 */
switch (pDstPicture->format) {
case PICT_a8r8g8b8:
case PICT_x8r8g8b8:
*dst_format = COLR_BUF_ARGB8888;
break;
case PICT_r5g6b5:
*dst_format = COLR_BUF_RGB565;
break;
case PICT_a1r5g5b5:
case PICT_x1r5g5b5:
*dst_format = COLR_BUF_ARGB1555;
break;
case PICT_a8:
*dst_format = COLR_BUF_8BIT;
break;
case PICT_a4r4g4b4:
case PICT_x4r4g4b4:
*dst_format = COLR_BUF_ARGB4444;
break;
default:
I830FALLBACK("Unsupported dest format 0x%x\n",
(int)pDstPicture->format);
}
return TRUE;
}
static CARD32 i830_get_blend_cntl(int op, PicturePtr pMask, CARD32 dst_format)
{
CARD32 sblend, dblend;
sblend = i830_blend_op[op].src_blend;
dblend = i830_blend_op[op].dst_blend;
/* If there's no dst alpha channel, adjust the blend op so that we'll treat
* it as always 1.
*/
if (PICT_FORMAT_A(dst_format) == 0 && i830_blend_op[op].dst_alpha) {
if (sblend == BLENDFACTOR_DST_ALPHA)
sblend = BLENDFACTOR_ONE;
else if (sblend == BLENDFACTOR_INV_DST_ALPHA)
sblend = BLENDFACTOR_ZERO;
}
/* If the source alpha is being used, then we should only be in a case
* where the source blend factor is 0, and the source blend value is the
* mask channels multiplied by the source picture's alpha.
*/
if (pMask && pMask->componentAlpha && i830_blend_op[op].src_alpha) {
if (dblend == BLENDFACTOR_SRC_ALPHA) {
dblend = BLENDFACTOR_SRC_COLR;
} else if (dblend == BLENDFACTOR_INV_SRC_ALPHA) {
dblend = BLENDFACTOR_INV_SRC_COLR;
}
}
return (sblend << S8_SRC_BLEND_FACTOR_SHIFT) |
(dblend << S8_DST_BLEND_FACTOR_SHIFT);
}
static Bool i830_check_composite_texture(PicturePtr pPict, int unit)
{
int w = pPict->pDrawable->width;
int h = pPict->pDrawable->height;
int i;
if ((w > 0x7ff) || (h > 0x7ff))
I830FALLBACK("Picture w/h too large (%dx%d)\n", w, h);
for (i = 0; i < sizeof(i830_tex_formats) / sizeof(i830_tex_formats[0]);
i++)
{
if (i830_tex_formats[i].fmt == pPict->format)
break;
}
if (i == sizeof(i830_tex_formats) / sizeof(i830_tex_formats[0]))
I830FALLBACK("Unsupported picture format 0x%x\n",
(int)pPict->format);
/* FIXME: fix repeat support */
if (pPict->repeat)
I830FALLBACK("repeat unsupport now\n");
if (pPict->filter != PictFilterNearest &&
pPict->filter != PictFilterBilinear)
{
I830FALLBACK("Unsupported filter 0x%x\n", pPict->filter);
}
return TRUE;
}
static Bool
i830_texture_setup(PicturePtr pPict, PixmapPtr pPix, int unit)
{
ScrnInfoPtr pScrn = xf86Screens[pPict->pDrawable->pScreen->myNum];
I830Ptr pI830 = I830PTR(pScrn);
CARD32 format, offset, pitch, filter;
int w, h, i;
CARD32 wrap_mode = TEXCOORDMODE_CLAMP;
offset = intel_get_pixmap_offset(pPix);
pitch = intel_get_pixmap_pitch(pPix);
w = pPict->pDrawable->width;
h = pPict->pDrawable->height;
pI830->scale_units[unit][0] = pPix->drawable.width;
pI830->scale_units[unit][1] = pPix->drawable.height;
for (i = 0; i < sizeof(i830_tex_formats) / sizeof(i830_tex_formats[0]);
i++)
{
if (i830_tex_formats[i].fmt == pPict->format)
break;
}
if (i == sizeof(i830_tex_formats)/ sizeof(i830_tex_formats[0]))
I830FALLBACK("unknown texture format\n");
format = i830_tex_formats[i].card_fmt;
if (pPict->repeat)
wrap_mode = TEXCOORDMODE_WRAP; /* XXX: correct ? */
switch (pPict->filter) {
case PictFilterNearest:
filter = ((FILTER_NEAREST<<TM0S3_MAG_FILTER_SHIFT) |
(FILTER_NEAREST<<TM0S3_MIN_FILTER_SHIFT));
break;
case PictFilterBilinear:
filter = ((FILTER_LINEAR<<TM0S3_MAG_FILTER_SHIFT) |
(FILTER_LINEAR<<TM0S3_MIN_FILTER_SHIFT));
break;
default:
filter = 0;
I830FALLBACK("Bad filter 0x%x\n", pPict->filter);
}
{
if (pPix->drawable.bitsPerPixel == 8)
format |= MAP_SURFACE_8BIT;
else if (pPix->drawable.bitsPerPixel == 16)
format |= MAP_SURFACE_16BIT;
else
format |= MAP_SURFACE_32BIT;
BEGIN_LP_RING(6);
OUT_RING(_3DSTATE_MAP_INFO_CMD);
OUT_RING(format | TEXMAP_INDEX(unit) | MAP_FORMAT_2D);
OUT_RING(((pPix->drawable.height - 1) << 16) |
(pPix->drawable.width - 1)); /* height, width */
OUT_RING(offset); /* map address */
OUT_RING(((pitch / 4) - 1) << 2); /* map pitch */
OUT_RING(0);
ADVANCE_LP_RING();
}
{
BEGIN_LP_RING(2);
/* coord sets */
OUT_RING(_3DSTATE_MAP_COORD_SET_CMD | TEXCOORD_SET(unit) |
ENABLE_TEXCOORD_PARAMS | TEXCOORDS_ARE_NORMAL |
TEXCOORDTYPE_CARTESIAN | ENABLE_ADDR_V_CNTL |
TEXCOORD_ADDR_V_MODE(wrap_mode) |
ENABLE_ADDR_U_CNTL | TEXCOORD_ADDR_U_MODE(wrap_mode));
OUT_RING(MI_NOOP);
/* XXX: filter seems hang engine...*/
#if 0
OUT_RING(I830_STATE3D_MAP_FILTER | FILTER_MAP_INDEX(unit) |
ENABLE_KEYS| DISABLE_COLOR_KEY | DISABLE_CHROMA_KEY |
DISABLE_KILL_PIXEL |ENABLE_MIP_MODE_FILTER |
MIPFILTER_NONE | filter);
OUT_RING(0);
#endif
/* max & min mip level ? or base mip level? */
ADVANCE_LP_RING();
}
pI830->transform[unit] = pPict->transform;
#ifdef I830DEBUG
ErrorF("try to sync to show any errors...");
I830Sync(pScrn);
#endif
return TRUE;
}
Bool
i830_check_composite(int op, PicturePtr pSrcPicture, PicturePtr pMaskPicture,
PicturePtr pDstPicture)
{
CARD32 tmp1;
/* Check for unsupported compositing operations. */
if (op >= sizeof(i830_blend_op) / sizeof(i830_blend_op[0]))
I830FALLBACK("Unsupported Composite op 0x%x\n", op);
if (pMaskPicture != NULL && pMaskPicture->componentAlpha) {
/* Check if it's component alpha that relies on a source alpha and on
* the source value. We can only get one of those into the single
* source value that we get to blend with.
*/
if (i830_blend_op[op].src_alpha &&
(i830_blend_op[op].src_blend != BLENDFACTOR_ZERO))
I830FALLBACK("Component alpha not supported with source "
"alpha and source value blending.\n");
}
if (!i830_check_composite_texture(pSrcPicture, 0))
I830FALLBACK("Check Src picture texture\n");
if (pMaskPicture != NULL && !i830_check_composite_texture(pMaskPicture, 1))
I830FALLBACK("Check Mask picture texture\n");
if (!i830_get_dest_format(pDstPicture, &tmp1))
I830FALLBACK("Get Color buffer format\n");
return TRUE;
}
Bool
i830_prepare_composite(int op, PicturePtr pSrcPicture,
PicturePtr pMaskPicture, PicturePtr pDstPicture,
PixmapPtr pSrc, PixmapPtr pMask, PixmapPtr pDst)
{
/* XXX: setup texture map from pixmap, vertex format, blend cntl */
ScrnInfoPtr pScrn = xf86Screens[pSrcPicture->pDrawable->pScreen->myNum];
I830Ptr pI830 = I830PTR(pScrn);
CARD32 dst_format, dst_offset, dst_pitch;
i830_get_dest_format(pDstPicture, &dst_format);
dst_offset = intel_get_pixmap_offset(pDst);
dst_pitch = intel_get_pixmap_pitch(pDst);
pI830->last_3d = LAST_3D_RENDER;
if (!i830_texture_setup(pSrcPicture, pSrc, 0))
I830FALLBACK("fail to setup src texture\n");
if (pMask != NULL) {
if (!i830_texture_setup(pMaskPicture, pMask, 1))
I830FALLBACK("fail to setup mask texture\n");
} else {
pI830->transform[1] = NULL;
pI830->scale_units[1][0] = -1;
pI830->scale_units[1][1] = -1;
}
{
CARD32 cblend, ablend, blendctl, vf2;
BEGIN_LP_RING(22+6);
/* color buffer */
OUT_RING(_3DSTATE_BUF_INFO_CMD);
OUT_RING(BUF_3D_ID_COLOR_BACK| BUF_3D_PITCH(dst_pitch));
OUT_RING(BUF_3D_ADDR(dst_offset));
OUT_RING(MI_NOOP);
OUT_RING(_3DSTATE_DST_BUF_VARS_CMD);
OUT_RING(dst_format);
OUT_RING(MI_FLUSH | MI_WRITE_DIRTY_STATE | MI_INVALIDATE_MAP_CACHE);
OUT_RING(MI_NOOP); /* pad to quadword */
/* defaults */
OUT_RING(_3DSTATE_DFLT_Z_CMD);
OUT_RING(0);
OUT_RING(_3DSTATE_DFLT_DIFFUSE_CMD);
OUT_RING(0);
OUT_RING(_3DSTATE_DFLT_SPEC_CMD);
OUT_RING(0);
OUT_RING(_3DSTATE_LOAD_STATE_IMMEDIATE_1 | I1_LOAD_S(3) | 0);
OUT_RING((1 << S3_POINT_WIDTH_SHIFT) | (2 << S3_LINE_WIDTH_SHIFT) |
S3_CULLMODE_NONE | S3_VERTEXHAS_XY);
OUT_RING(_3DSTATE_LOAD_STATE_IMMEDIATE_1 | I1_LOAD_S(2) | 0);
if (pMask)
vf2 = 2 << 12; /* 2 texture coord sets */
else
vf2 = 1 << 12;
vf2 |= (TEXCOORDFMT_2D << 16);
if (pMask)
vf2 |= (TEXCOORDFMT_2D << 18);
else
vf2 |= (TEXCOORDFMT_1D << 18);
vf2 |= (TEXCOORDFMT_1D << 20);
vf2 |= (TEXCOORDFMT_1D << 22);
vf2 |= (TEXCOORDFMT_1D << 24);
vf2 |= (TEXCOORDFMT_1D << 26);
vf2 |= (TEXCOORDFMT_1D << 28);
vf2 |= (TEXCOORDFMT_1D << 30);
OUT_RING(vf2);
OUT_RING(MI_FLUSH | MI_WRITE_DIRTY_STATE | MI_INVALIDATE_MAP_CACHE);
OUT_RING(MI_NOOP); /* pad to quadword */
/* For (src In mask) operation */
/* IN operator: Multiply src by mask components or mask alpha.*/
/* TEXBLENDOP_MODULE: arg1*arg2 */
cblend = TB0C_LAST_STAGE | TB0C_RESULT_SCALE_1X | TB0C_OP_MODULE |
TB0C_OUTPUT_WRITE_CURRENT;
ablend = TB0A_RESULT_SCALE_1X | TB0A_OP_MODULE |
TB0A_OUTPUT_WRITE_CURRENT;
cblend |= TB0C_ARG1_SEL_TEXEL0;
ablend |= TB0A_ARG1_SEL_TEXEL0;
if (pMask) {
if (pMaskPicture->componentAlpha && pDstPicture->format != PICT_a8)
cblend |= TB0C_ARG2_SEL_TEXEL1;
else
cblend |= (TB0C_ARG2_SEL_TEXEL1 | TB0C_ARG2_REPLICATE_ALPHA);
ablend |= TB0A_ARG2_SEL_TEXEL1;
} else {
cblend |= TB0C_ARG2_SEL_ONE;
ablend |= TB0A_ARG2_SEL_ONE;
}
OUT_RING(_3DSTATE_LOAD_STATE_IMMEDIATE_2 |
LOAD_TEXTURE_BLEND_STAGE(0)|1);
OUT_RING(cblend);
OUT_RING(ablend);
OUT_RING(0);
OUT_RING(MI_FLUSH | MI_WRITE_DIRTY_STATE | MI_INVALIDATE_MAP_CACHE);
OUT_RING(MI_NOOP); /* pad to quadword */
blendctl = i830_get_blend_cntl(op, pMaskPicture, pDstPicture->format);
OUT_RING(_3DSTATE_LOAD_STATE_IMMEDIATE_1 | I1_LOAD_S(8) | 0);
OUT_RING(S8_ENABLE_COLOR_BLEND | S8_BLENDFUNC_ADD |(blendctl<<4) |
S8_ENABLE_COLOR_BUFFER_WRITE);
ADVANCE_LP_RING();
}
#ifdef I830DEBUG
Error("try to sync to show any errors...");
I830Sync(pScrn);
#endif
return TRUE;
}
/**
* Do a single rectangle composite operation.
*
* This function is shared between i830 and i915 generation code.
*/
void
i830_composite(PixmapPtr pDst, int srcX, int srcY, int maskX, int maskY,
int dstX, int dstY, int w, int h)
{
ScrnInfoPtr pScrn = xf86Screens[pDst->drawable.pScreen->myNum];
I830Ptr pI830 = I830PTR(pScrn);
Bool has_mask;
float src_x[3], src_y[3], mask_x[3], mask_y[3];
i830_get_transformed_coordinates(srcX, srcY,
pI830->transform[0],
&src_x[0], &src_y[0]);
i830_get_transformed_coordinates(srcX, srcY + h,
pI830->transform[0],
&src_x[1], &src_y[1]);
i830_get_transformed_coordinates(srcX + w, srcY + h,
pI830->transform[0],
&src_x[2], &src_y[2]);
if (pI830->scale_units[1][0] == -1 || pI830->scale_units[1][1] == -1) {
has_mask = FALSE;
} else {
has_mask = TRUE;
i830_get_transformed_coordinates(maskX, maskY,
pI830->transform[1],
&mask_x[0], &mask_y[0]);
i830_get_transformed_coordinates(maskX, maskY + h,
pI830->transform[1],
&mask_x[1], &mask_y[1]);
i830_get_transformed_coordinates(maskX + w, maskY + h,
pI830->transform[1],
&mask_x[2], &mask_y[2]);
}
{
int vertex_count;
if (has_mask)
vertex_count = 3*6;
else
vertex_count = 3*4;
BEGIN_LP_RING(6+vertex_count);
OUT_RING(MI_NOOP);
OUT_RING(MI_NOOP);
OUT_RING(MI_NOOP);
OUT_RING(MI_NOOP);
OUT_RING(MI_NOOP);
OUT_RING(PRIM3D_INLINE | PRIM3D_RECTLIST | (vertex_count-1));
OUT_RING_F(-0.125 + dstX + w);
OUT_RING_F(-0.125 + dstY + h);
OUT_RING_F(src_x[2] / pI830->scale_units[0][0]);
OUT_RING_F(src_y[2] / pI830->scale_units[0][1]);
if (has_mask) {
OUT_RING_F(mask_x[2] / pI830->scale_units[1][0]);
OUT_RING_F(mask_y[2] / pI830->scale_units[1][1]);
}
OUT_RING_F(-0.125 + dstX);
OUT_RING_F(-0.125 + dstY + h);
OUT_RING_F(src_x[1] / pI830->scale_units[0][0]);
OUT_RING_F(src_y[1] / pI830->scale_units[0][1]);
if (has_mask) {
OUT_RING_F(mask_x[1] / pI830->scale_units[1][0]);
OUT_RING_F(mask_y[1] / pI830->scale_units[1][1]);
}
OUT_RING_F(-0.125 + dstX);
OUT_RING_F(-0.125 + dstY);
OUT_RING_F(src_x[0] / pI830->scale_units[0][0]);
OUT_RING_F(src_y[0] / pI830->scale_units[0][1]);
if (has_mask) {
OUT_RING_F(mask_x[0] / pI830->scale_units[1][0]);
OUT_RING_F(mask_y[0] / pI830->scale_units[1][1]);
}
ADVANCE_LP_RING();
}
}
/**
* Do any cleanup from the Composite operation.
*
* This is shared between i830 through i965.
*/
void
i830_done_composite(PixmapPtr pDst)
{
#if ALWAYS_SYNC
ScrnInfoPtr pScrn = xf86Screens[pDst->drawable.pScreen->myNum];
I830Sync(pScrn);
#endif
}