xf86-video-intel/uxa
Keith Packard fe08b81d0f Use CopyArea to load glyphs from per-glyph pixmap to cache pixmap
With glyphs sitting in per-glyph pixmaps, there's no reason to use the CPU
to move them to the cache pixmap, and lots of reasons to use the accelerator.

Signed-off-by: Keith Packard <keithp@keithp.com>
2009-03-13 15:03:38 -07:00
..
Makefile.am Add UXA - the unified memory acceleration architecture. 2008-08-05 15:29:50 -07:00
uxa-accel.c Fix UXA for server 1.4. 2009-02-26 14:20:42 -08:00
uxa-glyphs.c Use CopyArea to load glyphs from per-glyph pixmap to cache pixmap 2009-03-13 15:03:38 -07:00
uxa-priv.h Fix UXA for server 1.4. 2009-02-26 14:20:42 -08:00
uxa-render.c Fix UXA for server 1.4. 2009-02-26 14:20:42 -08:00
uxa-unaccel.c Fix UXA for server 1.4. 2009-02-26 14:20:42 -08:00
uxa.c Fix UXA for server 1.4. 2009-02-26 14:20:42 -08:00
uxa.h uxa: hook up the fallback debug to the driver's fallback debug option. 2009-02-10 15:35:20 -08:00