xf86-video-intel/uxa
Chris Wilson 94217ed5f5 uxa: Always clip glyphs to destination.
Even if there is only a single clip rect, since the clip may be smaller
than the drawing rectangle on the destination we need to actually
compute the clipped glyph rectangle.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-06-12 18:07:17 +01:00
..
Makefile.am uxa make: remove unused XORG_INCS and DIX_CFLAGS variables 2010-03-25 15:49:14 -04:00
uxa-accel.c Use libc instead of deprecated libc wrappers for malloc/calloc/free. 2010-06-06 15:56:35 -07:00
uxa-glyphs.c uxa: Always clip glyphs to destination. 2010-06-12 18:07:17 +01:00
uxa-priv.h Use the direct dixGevPrivate() API when available 2010-06-07 00:20:35 +01:00
uxa-render.c Fallback implementation for trapezoids for hung GPUs. 2010-06-10 23:02:31 +01:00
uxa-unaccel.c uxa_check_composite: Minor whitespace. 2009-12-02 14:14:39 +00:00
uxa.c Revert "xp:trapezoids" 2010-06-09 10:03:29 +01:00
uxa.h Revert "xp:trapezoids" 2010-06-09 10:03:29 +01:00