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Eric Anholt f5d528f8ea Don't limit cachelines to a vertical of 2048, and increase default allocation.
The cachelines are used for two things: XAA pixmap cache and XV memory.
Only XAA pixmap cache is referred to using an offset pointing at the
beginning of the front buffer in rendering, and XAA only uses the 2d BLT
engine, which actually has a vertical limit of 65536.  So, pixmap cache is now
limited to that much vertical.

Additionally, the previous cachelines allocation was too small for our
advertised XV limits, so video at the limits would fail with BadAlloc.  Now,
XAA allocates the same approximate amount of offscreen memory as EXA:
3 times the screen size, plus one packed HD video.
2007-01-11 11:03:13 -08:00
man Don't limit cachelines to a vertical of 2048, and increase default allocation. 2007-01-11 11:03:13 -08:00
src Don't limit cachelines to a vertical of 2048, and increase default allocation. 2007-01-11 11:03:13 -08:00
.gitignore ignore edited man page 2006-11-08 21:39:28 -08:00
COPYING Stub COPYING files 2005-12-19 16:25:53 +00:00
ChangeLog Fix non-dri build. 2006-05-01 10:47:09 +02:00
Makefile.am - For all drivers that have a <driver>.sgml file, add code in their build 2005-10-03 21:22:07 +00:00
README Fix README typos from in the generated file. 2006-08-10 15:38:14 -07:00
README.sgml Correct typos in README source. 2006-08-09 16:11:30 -07:00
TODO Remove some dead VBE code. 2006-04-06 15:57:41 -07:00
autogen.sh Update autogen.sh to one that does objdir != srcdir. 2005-08-18 09:03:47 +00:00
configure.ac Typo disabled new DRI MM on all chips. 2007-01-02 14:04:10 -08:00

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