xf86-video-intel/src/sna
Chris Wilson f6573fe757 sna: Compute aligned tiled heights for gen2 correctly
We were underestimating the height of X-tiled surfaces (and less
harmfully overestimating the height of Y-tiled surfaces.)

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-07-06 13:06:14 +01:00
..
Makefile.am sna: Downsample sources 2x too large to fit in the 3D pipeline 2011-07-01 21:41:23 +01:00
README sna: Introduce a new acceleration model. 2011-06-04 09:19:46 +01:00
blt.c sna: Introduce a new acceleration model. 2011-06-04 09:19:46 +01:00
gen2_render.c sna/gen2: Restore invariant ENABLES 2011-07-05 22:22:41 +01:00
gen2_render.h sna/gen2: Use specular component for solid spans 2011-07-01 21:41:23 +01:00
gen3_render.c sna/gen[23]: Do as the comments suggest and prefer the BLT 2011-07-05 21:07:10 +01:00
gen3_render.h sna: Introduce a new acceleration model. 2011-06-04 09:19:46 +01:00
gen4_render.c sna/video: Use EXTEND_PAD to avoid mixing in the border color 2011-06-27 21:08:52 +01:00
gen4_render.h sna: Introduce a new acceleration model. 2011-06-04 09:19:46 +01:00
gen5_render.c sna/video: Use EXTEND_PAD to avoid mixing in the border color 2011-06-27 21:08:52 +01:00
gen5_render.h sna: Introduce a new acceleration model. 2011-06-04 09:19:46 +01:00
gen6_render.c sna/video: Use EXTEND_PAD to avoid mixing in the border color 2011-06-27 21:08:52 +01:00
gen6_render.h sna: Introduce a new acceleration model. 2011-06-04 09:19:46 +01:00
kgem.c sna: Compute aligned tiled heights for gen2 correctly 2011-07-06 13:06:14 +01:00
kgem.h sna: Remove unused aperture_size member 2011-07-05 17:48:11 +01:00
kgem_debug.c sna: Force tiled modes for large pitches 2011-07-04 15:27:40 +01:00
kgem_debug.h sna: Downsample sources 2x too large to fit in the 3D pipeline 2011-07-01 21:41:23 +01:00
kgem_debug_gen2.c sna/gen2: Add missing stub debug files 2011-07-02 07:51:15 +01:00
kgem_debug_gen3.c sna: Force tiled modes for large pitches 2011-07-04 15:27:40 +01:00
kgem_debug_gen4.c sna: Introduce a new acceleration model. 2011-06-04 09:19:46 +01:00
kgem_debug_gen5.c sna: Introduce a new acceleration model. 2011-06-04 09:19:46 +01:00
kgem_debug_gen6.c sna: Introduce a new acceleration model. 2011-06-04 09:19:46 +01:00
sna.h sna: Copy the fbcon contents onto the front buffer upon X startup 2011-06-17 09:20:33 +01:00
sna_accel.c sna: Correct typo in computing damage of PolyPoint 2011-06-25 14:04:37 +01:00
sna_blt.c sna: Also allow BLT copies to discard the alpha channel 2011-06-24 13:35:22 +01:00
sna_composite.c sna/composite: Tweak setup for the minimal composite extents 2011-06-10 08:24:27 +01:00
sna_damage.c sna: Add some more debug commentary to render picture source migration 2011-06-07 00:24:17 +01:00
sna_damage.h sna: Add some more debug commentary to render picture source migration 2011-06-07 00:24:17 +01:00
sna_display.c sna/display: Protect against drmModeGetCrtc returning NULL 2011-06-25 16:33:31 +01:00
sna_dri.c sna: Disable XVideo using the TexturedAdapter if the GPU is wedged 2011-06-27 15:26:49 +01:00
sna_driver.c sna: Only create bo up to half the size of the mappable aperture 2011-06-26 16:56:55 +01:00
sna_glyphs.c sna/glyphs: Fix glyphs to dst fallback path 2011-06-10 08:24:27 +01:00
sna_gradient.c sna/gradient: Check solid busy status not current domain 2011-06-10 08:17:26 +01:00
sna_io.c sna: Don't change tiling modes on replace 2011-07-04 15:27:54 +01:00
sna_module.h sna: Add zaphod support 2011-06-07 16:54:57 +01:00
sna_reg.h sna: Introduce a new acceleration model. 2011-06-04 09:19:46 +01:00
sna_render.c sna: Trim number of downsample passes 2011-07-04 15:27:54 +01:00
sna_render.h sna/gen2: Use specular component for solid spans 2011-07-01 21:41:23 +01:00
sna_render_inline.h sna: Also allow BLT copies to discard the alpha channel 2011-06-24 13:35:22 +01:00
sna_stream.c sna: Introduce a new acceleration model. 2011-06-04 09:19:46 +01:00
sna_tiling.c sna: Introduce a new acceleration model. 2011-06-04 09:19:46 +01:00
sna_transform.c sna: Introduce a new acceleration model. 2011-06-04 09:19:46 +01:00
sna_trapezoids.c sna: Finer-grained debugging for trapezoids 2011-07-04 14:45:00 +01:00
sna_video.c sna: Distinguish 830/845 vs 855/865 using the generation id 2011-06-30 16:31:28 +01:00
sna_video.h sna/video: Use pwrite for upload of unclipped, unrotated frames 2011-06-22 11:04:56 +01:00
sna_video_hwmc.c sna: Introduce a new acceleration model. 2011-06-04 09:19:46 +01:00
sna_video_hwmc.h sna: Introduce a new acceleration model. 2011-06-04 09:19:46 +01:00
sna_video_overlay.c sna/video: Downgrade severity of "overlay not found" message 2011-07-02 09:53:11 +01:00
sna_video_textured.c sna: Disable XVideo using the TexturedAdapter if the GPU is wedged 2011-06-27 15:26:49 +01:00

README

SandyBridge's New Acceleration
------------------------------

The guiding principle behind the design is to avoid GPU context switches.
On SandyBridge (and beyond), these are especially pernicious because the
RENDER and BLT engine are now on different rings and require
synchronisation of the various execution units when switching contexts.
They were not cheap on early generation, but with the increasing
complexity of the GPU, avoiding such serialisations is important.

Furthermore, we try very hard to avoid migrating between the CPU and GPU.
Every pixmap (apart from temporary "scratch" surfaces which we intend to
use on the GPU) is created in system memory. All operations are then done
upon this shadow copy until we are forced to move it onto the GPU. Such
migration can only be first triggered by: setting the pixmap as the
scanout (we obviously need a GPU buffer here), using the pixmap as a DRI
buffer (the client expects to perform hardware acceleration and we do not
want to disappoint) and lastly using the pixmap as a RENDER target. This
last is chosen because when we know we are going to perform hardware
acceleration and will continue to do so without fallbacks, using the GPU
is much, much faster than the CPU. The heuristic I chose therefore was
that if the application uses RENDER, i.e. cairo, then it will only be
using those paths and not intermixing core drawing operations and so
unlikely to trigger a fallback.

The complicating case is front-buffer rendering. So in order to accommodate
using RENDER on an application whilst running xterm without a composite
manager redirecting all the pixmaps to backing surfaces, we have to
perform damage tracking to avoid excess migration of portions of the
buffer.