Remove CS URB allocation since we don't use any constants.
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@ -2902,8 +2902,8 @@ BroadwaterDisplayVideoTextured(ScrnInfoPtr pScrn, I830PortPrivPtr pPriv, int id,
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#define URB_SF_ENTRIES 8
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#define URB_SF_ENTRY_SIZE 11
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#define URB_CS_ENTRIES 2
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#define URB_CS_ENTRY_SIZE 32
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#define URB_CS_ENTRIES 0
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#define URB_CS_ENTRY_SIZE 0
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urb_vs_start = 0;
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urb_vs_size = URB_VS_ENTRIES * URB_VS_ENTRY_SIZE;
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