uxa/glamor: Let glamor do the GC validation
If we are using GLAMOR, then a tile pixmap or stipple pixmap may be pure glamor pixmap and thus UXA will not know how to render to them, and we need to let glamor do the validation. Signed-off-by: Zhigang Gong <zhigang.gong@linux.intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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@ -45,12 +45,14 @@
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#define glamor_set_spans_nf(...) FALSE
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#define glamor_get_image_nf(...) FALSE
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#define glamor_glyphs_nf(...) FALSE
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#define glamor_glyph_unrealize(...) ;
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#define glamor_glyph_unrealize(...) do { } while(0)
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#define glamor_composite_nf(...) FALSE
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#define glamor_composite_rects_nf(...) FALSE
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#define glamor_trapezoids_nf(...) FALSE
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#define glamor_triangles_nf(...) FALSE
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#define glamor_add_traps_nf(...) FALSE
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#define glamor_create_gc(...) FALSE
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#define glamor_validate_gc(...) do { } while(0)
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#endif
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#endif /* UXA_GLAMOR_H */
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12
uxa/uxa.c
12
uxa/uxa.c
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@ -38,6 +38,7 @@
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#include <X11/fonts/fontstruct.h>
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#include "dixfontstr.h"
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#include "uxa.h"
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#include "uxa-glamor.h"
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#if HAS_DEVPRIVATEKEYREC
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DevPrivateKeyRec uxa_screen_index;
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@ -183,11 +184,21 @@ void uxa_finish_access(DrawablePtr pDrawable, uxa_access_t access)
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static void
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uxa_validate_gc(GCPtr pGC, unsigned long changes, DrawablePtr pDrawable)
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{
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uxa_screen_t *uxa_screen = uxa_get_screen(pGC->pScreen);
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/* fbValidateGC will do direct access to pixmaps if the tiling has
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* changed.
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* Preempt fbValidateGC by doing its work and masking the change out, so
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* that we can do the Prepare/finish_access.
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*/
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/* If we are using GLAMOR, then the tile or stipple pixmap
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* may be pure GLAMOR pixmap, then we should let the glamor
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* to do the validation.
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*/
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if (uxa_screen->info->flags & UXA_USE_GLAMOR) {
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glamor_validate_gc(pGC, changes, pDrawable);
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goto set_ops;
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}
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#ifdef FB_24_32BIT
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if ((changes & GCTile) && fbGetRotatedPixmap(pGC)) {
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(*pGC->pScreen->DestroyPixmap) (fbGetRotatedPixmap(pGC));
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@ -256,6 +267,7 @@ uxa_validate_gc(GCPtr pGC, unsigned long changes, DrawablePtr pDrawable)
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fbValidateGC(pGC, changes, pDrawable);
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}
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set_ops:
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pGC->ops = (GCOps *) & uxa_ops;
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}
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