sna: Fix URB offset shift on 3DSTATE_SBE
Unfortunatelly this doesn't the bug I was hunting, but let's follow the spec. Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
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@ -125,7 +125,7 @@
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# define SBE_SWIZZLE_ENABLE (1 << 21)
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# define SBE_POINT_SPRITE_LOWERLEFT (1 << 20)
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# define SBE_URB_ENTRY_READ_LENGTH_SHIFT 11
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# define SBE_URB_ENTRY_READ_OFFSET_SHIFT 4
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# define SBE_URB_ENTRY_READ_OFFSET_SHIFT 5
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#define GEN8_3DSTATE_PS GEN8_3D(3, 0, 0x20)
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/* DW1: kernel pointer */
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