xvmc: add missed vld g4i sources in Makefile and fix distcheck

Don't miss the vld shader programs for dist.
This commit is contained in:
Zhenyu Wang 2009-03-26 10:54:02 +08:00
parent 91886f82a1
commit fe96e51769
1 changed files with 26 additions and 0 deletions

View File

@ -1,3 +1,25 @@
INTEL_G4I = addidct.g4i \
do_iq_intra.g4i \
do_iq_non_intra.g4i \
idct.g4i \
iq_intra.g4i \
iq_non_intra.g4i \
motion_field_uv.g4i \
motion_field_y.g4i \
motion_frame_uv.g4i \
motion_frame_y.g4i \
read_field_x0y0_uv.g4i \
read_field_x0y0_y.g4i \
read_field_x0y1_y.g4i \
read_field_x1y0_y.g4i \
read_field_x1y1_y.g4i \
read_frame_x0y0_uv.g4i \
read_frame_x0y0_y.g4i \
read_frame_x0y1_y.g4i \
read_frame_x1y0_y.g4i \
read_frame_x1y1_y.g4i
INTEL_G4A = ipicture.g4a \
lib.g4a \
frame_forward.g4a \
@ -16,6 +38,10 @@ INTEL_G4B = ipicture.g4b \
field_backward.g4b \
field_f_b.g4b
EXTRA_DIST = $(INTEL_G4I) \
$(INTEL_G4A) \
$(INTEL_G4B)
if HAVE_GEN4ASM
SUFFIXES = .g4a .g4b