In theory we should be able to disable dual-stream mode and so be
subject to much looser restrictions (such as the pitch need only be
dword aligned). However, achieving single-stream mode seems quite
difficult!
Reported-by: Paul Neumann <paul104x@yahoo.de>
References: https://bugs.freedesktop.org/show_bug.cgi?id=43706
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Our goal is to achieve "single-stream" rendering where the entire
RenderCache is allocated to the colour buffer (rather than split between
colour and depth). In theory all that is required is for the pipeline
not to reference the depth buffer at all, however it is not made clear
when that evaluation is made.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
The binding table is intended to be after all the surface descriptions,
so make sure we write it with the appropriate offset into the buffer.
Fixes regression from 699888a64 (uxa/video: Use the common bo
allocations and upload)
Reported-by: Cyril Brulebois <kibi@debian.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=43704
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
A VMA cache appears unavoidable thanks to compiz and an excrutiatingly
slow GTT pagefault, though it does look like it will be ineffectual
during everyday usage. Compiz (and presumably other compositing
managers) appears to be undoing all the pagefault minimisation as
demonstrated on gen5 with large XPutImage. It also appears the CPU to
memory bandwidth ratio plays a crucial role in determining whether
going straight to GTT or through the CPU cache is a win - so no trivial
heuristic.
x11perf -putimage10 -putimage500 on i5-2467m:
Before:
bare: 1150,000 2,410
compiz: 438,000 2,670
After:
bare: 1190,000 2,730
compiz: 437,000 2,690
UXA:
bare: 658,000 2,670
compiz: 389,000 2,520
On i3-330m
Before:
bare: 537,000 1,080
compiz: 263,000 398
After:
bare: 606,000 1,360
compiz: 203,000 985
UXA:
bare: 294,000 1,070
compiz: 197,000 821
On pnv:
Before:
bare: 179,000 213
compiz: 106,000 123
After:
bare: 181,000 246
compiz: 103,000 197
UXA:
bare: 114,000 312
compiz: 75,700 191
Reported-by: Michael Larabel <Michael@phoronix.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
If we are copying over the entire source onto the destination,just copy
across the GPU bo. This is often used for caching images as pixmaps.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
We have to be careful to assume bo via exposed are under our full
control, in particular not to assert their state. :(
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
gen2/3 have a restriction that the 3D pipeline cannot render to a pixmap
with a pitch less than 8/16 respectively. Rather than mandating all
pixmaps to be created with a stride greater than 16, fixup the bo for
the rare occasions when it is necessary.
Reported-by: Paul Neumann <paul104x@yahoo.de>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=43688
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
For the long interval events (such as expiring the caches), we do not
need precise timing and so can use a coarse timer to allow the system
to coalesce and reduce wakeup events.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
If a pixmap lies around for a couple of minutes not being used, it is
unlikely to be used again in the near future. Reap the GPU buffers of
any of those idle pixmaps (copying to a more compact buffer in system
memory) in order to free up resources for use elsewhere. Any object
that is exposed via DRI is obviously exempt from this reaping.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
In order to avoid inconsistent usage of coherency domains and to avoid
completely unnecessary clflushing during video playback, use the same
buffer allocation and upload functions as the rest of the driver.
Reported-by: Christophe Roland <roll68@gmail.com>
Bugzilla: http://bugs.debian.org/cgi-bin/bugreport.cgi?msg=60;bug=651316
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
A typo confused left and right, rejecting true vertical edges, and worse
might have incurred false positives.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
The operations when setting dpms on should be in the order opposite
of what's done when setting dpms off.
This is because of potentially conflicting effects:
~ drmModeConnectoSetProperty() enables/disables the backlight driver.
Some backlight drivers such as intel_backlight set the backlight to 0
when disabled and to max when enabled.
~ intel_output_dpms_backlight() saves the backlight value when turning
DPMS off and restores it when turning DPMS on.
Here's the current order of operations:
xset dpms force off (backlight is nonzero)
drmModeConnectoSetProperty(DPMSModeOff)
kernel: disable backlight, backlight=0
intel_output_dpms_backlight(DPMSModeOff)
save backlight value (0) <-- it has been set to 0 by kernel
set backlight to 0
xset dpms force on
drmModeConnectoSetProperty(DPMSModeOn)
kernel: enable backlight, backlight=max
intel_output_dpms_backlight(DPMSModeOn)
set backlight to saved value (0)
The correct way to do this would be to reverse the operations during
xset dpms force off:
intel_output_dpms_backlight(DPMSModeOff)
save backlight value (nonzero)
set backlight to 0
drmModeConnectoSetProperty(DPMSModeOff)
kernel: enable backlight, backlight=0
This restores the saved nonzero backlight value during the force on.
Signed-off-by: Simon Que <sque@chromium.org>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
A partial buffer is considered finished upon the next batch submission,
so one needs to be careful that it is completely written to before such
an event is triggered. move-to-cpu is such a trigger as demonstrated by
the picture fixup routine for handling convolution filters.
Reported-by: Victor Machado <machado.prx@gmail.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=43607
Signed-off-by: Chris Wilson <ickle@crestline.(none)>
Otherwise we may exhaust the per-process vma limit and cause
applications to stop rendering and eventually crash the X server.
Will only work in conjunction with a new libdrm (2.4.28) and commit
c549a77c (intel: Unmap buffers during drm_intel_gem_bo_unmap)
in particular.
Reported-by: nobled@dreamwidth.org
References: https://bugs.freedesktop.org/show_bug.cgi?id=43075
References: https://bugs.freedesktop.org/show_bug.cgi?id=40066
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
As we never use these with a depth nor attach them to scanout, we can
safely relax the multiple-of-64 byte pitch restriction. In the unlikely
event that we do need A8 surfaces with depthbuffers, this is broken...
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
The basis for the constraints are what we can map into the aperture for
direct writing with the CPU, so use the size of the mappable region as
opposed to the size of the total GTT.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Benchmarking on the current code base, says this is now a win. A
reversal of older benchmarks, so expect further tuning.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>