Commit Graph

58 Commits

Author SHA1 Message Date
Chris Wilson 39c4be2b0b uxa: Distinguish forms of pinning
This allows us to replace the prime bo to meet sharing requirements, but
still maintain the integrity with other users.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2012-09-06 11:28:49 +01:00
Chris Wilson 031fa1c1c1 uxa/prime: Mark the pixmap as pinned once exported (similar to flink)
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2012-09-06 11:08:23 +01:00
Chris Wilson fbe4080816 prime: Align pitch of shared untiled buffers to 256 bytes
In order for nvidia to handle the buffers we are currently generating,
they need to have a pitch alignment of 256 bytes. Make it so.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2012-09-06 09:03:02 +01:00
Dave Airlie 69827126ab intel/uxa: add pixmap sharing support.
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-09-03 12:25:07 +10:00
Chris Wilson c289b607d1 uxa: Check for failed mmapping of the scanout
Reported-by: Zdenek Kabelac <zkabelac@redhat.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2012-08-16 20:54:53 +01:00
Chris Wilson 0c32be15b0 uxa: Remove Shadow hack
This was an incomplete hack so deprecate in favour of Shadow-on-Steriods,
SNA.

References: https://bugs.freedesktop.org/show_bug.cgi?id=47324
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2012-07-15 20:56:58 +01:00
Dave Airlie 43a34186d1 intel: convert to new screen conversion APIs
The compat header takes care of the old server vs new server.

this commit was autogenerated from util/modular/x-driver-screen-scrn-conv.sh

Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-23 11:02:20 +01:00
Chris Wilson 84d7a82122 uxa: Simplify allocation of backing pixmap
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2012-03-15 12:43:12 +00:00
Chris Wilson 9c6f79440e uxa: Remove unused tracking of the current render target
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2012-03-15 12:43:12 +00:00
Chris Wilson 219467ac8b uxa: Simplify flush tracking
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2012-03-15 12:43:12 +00:00
Chris Wilson bd8fafe0c4 uxa: Kill the complicated in-flight tracking
Reference leak hunting.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2012-03-15 12:43:11 +00:00
Chris Wilson 2715a455f7 uxa: Prevent laggy applications by throttling after rendering
Before blocking and waiting for further input, we need to make sure that
we have not developed too large a queue of outstanding rendering. As we
rendering to the front-buffer with no natural throttling and allow X
clients to render as fast as they wish, it is entirely possible for a
large queue of outstanding rendering to develop. For such an example,
watch firefox rendering the fishietank demo and notice the delay that
can build up before the tooltips appear.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2012-02-21 14:49:30 +00:00
Chris Wilson 87bed52180 Include a local copy of list.h
In 1.11.903, the list.h was renamed to xorg-list.h with a corresponding
change to all structures. As we carried local fixes to list.h and
extended functionality, just create our own list.h with a bit of
handwaving to protect us for the brief existence of xorg/include/list.h.

Reported-by: Armin K <krejzi@email.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=45938
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2012-02-11 21:02:22 +00:00
Zhigang Gong 70092bfbc5 uxa/glamor: Refine CloseScreen and InitScreen process.
The previous version calls glamor_egl_close_screen and
glamor_egl_free_screen manually which is not align with
standard process. Now glamor change the way to follow
standard method:

glamor layer and glamor egl layer both have their internal
CloseScreens. The correct sequence is after the I830CloseScreen
is registered, then register glamor_egl_close_screen and
the last one is glamor_close_screen. So we move out the
intel_glamor_init from the intel_uxa_init to I830ScreenInit
and just after the registration of I830CloseScreen.

As the glamor interfaces changed, we need to check the
glamor version when load the glamor egl module to make
sure we are loading the right glamor module. If
failed, it will switch back to UXA path.

This depends upon glamor commit 1bc8bf tagged with version 0.3.0.

Signed-off-by: Zhigang Gong <zhigang.gong@linux.intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2012-02-08 09:07:42 +00:00
Zhigang Gong 2f09363a6e uxa/glamor: Create glamor pixmap by default.
When creating native glamor pixmaps we will get much better performance
than using the textured-drm pixmap, this commit is to make that the
default behaviour when configured to use glamor. Another advantage
of this commit is that  we reduce the risk of encountering the
"incompatible region exists for this name" and the associated
render corruption. And since we now never intentionally allocate
a reusable pixmap we could just make all (intel_glamor) allocations
non-reusable without incurring too great an overhead.

A side effect is that those glamor pixmaps do not have a
valid BO attached to them and thus it fails to get a DRI drawable. This
commit also fixes that problem by adjusting the fixup_shadow mechanism
to recreate a textured-drm pixmap from the native glamor pixmap. I tested
this with mutter, and it works fine.

The performance gain to apply this patch is about 10% to 20% with
different workload.

Signed-off-by: Zhigang Gong <zhigang.gong@linux.intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
2012-01-16 10:49:21 +00:00
Zhigang Gong e2c8bac972 uxa/glamor: Fallback to new glamor pixmap if failed to create textured pixmap.
If we failed to create textured pixmap from BO's handle, we
turn to create a new glamor pixmap by call glamor_create_pixmap
rather than fallback to in-memory pixmap. Have to introduce
a new wrapper function intel_glamor_create_pixmap.

Signed-off-by: Zhigang Gong <zhigang.gong@linux.intel.com>
2011-12-16 20:23:09 +08:00
Chris Wilson eb8e979b4d uxa/glamor: Allocate a fbPixmap with storage for fallbacks
When we try to create a glamor pixmap and fail we need to create a real
pixmap along with its pixel allocation, instead of detaching ourselves
and returning the fake pixmap header.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-12-14 23:08:34 +00:00
Zhigang Gong f8b9a2a547 uxa/glamor: Enable the rest of the glamor rendering routines
This commit hooks up all the remaining rendering routines to call into
glamor; the takeover is nearly complete! When tested with the latest
glamor master branch, it passes rendercheck.

One thing need to be pointed out is the picture's handling.
Pictures support many different color formats, but glamor's
texture only support a few color formats. And the most common
scenario is that we create a pixmap with a color depth and
then attach it to a picture which has a specific color format
with the same color depth. But there is no way to change a
texture's internal format after the texture was allocated.
If you do that, the OpenGL will allocate a new texture. And
then the glamor side and UXA side will be inconsitent. So
for all the picture related operations, we can't fallback to
UXA path directly, even it is rather a straight forward
operation. So for the get_image, Addtraps.., we have to add
wrappers function for them to jump into glamor firstly.

Signed-off-by: Zhigang Gong <zhigang.gong@linux.intel.com>
[ickle: prefer access; ok = glamor(); finish; if (!ok) goto fallback; return; ]
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-12-14 11:29:29 +00:00
Chris Wilson 1128825efb uxa: Wakeup 3s after the last rendering to reap the bo-cache
libdrm expires its bo 2s after entry into the cache, but we need to free
a buffer to trigger the reaper. So schedule a timer event to trigger 3s
after the last rendering is submitted to free any resident bo during
long periods of idleness.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-12-13 11:27:17 +00:00
Chris Wilson 101942d41d uxa: Unmap the buffer after swrast
Otherwise we may exhaust the per-process vma limit and cause
applications to stop rendering and eventually crash the X server.

Will only work in conjunction with a new libdrm (2.4.28) and commit
  c549a77c (intel: Unmap buffers during drm_intel_gem_bo_unmap)
in particular.

Reported-by: nobled@dreamwidth.org
References: https://bugs.freedesktop.org/show_bug.cgi?id=43075
References: https://bugs.freedesktop.org/show_bug.cgi?id=40066
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-12-05 10:30:06 +00:00
Chris Wilson 4a27dd287c uxa: Make the glamor/uxa transition more verbose
And so hopefully make it clearer. In the process we restore the flushing
behaviour for UXA back to before the glamor intervention.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-11-21 13:02:34 +00:00
Zhigang Gong fbabe60f48 glamor: Initial commit to introduce glamor acceleration.
Added one configuration option --enable-glamor to control
whether use glamor. Added one new file intel_glamor.c to
wrap glamor egl API for intel driver's usage.
This commit doesn't really change the driver's control path.
It just adds necessary files for glamor and change some
configuration.

Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-off-by: Zhigang Gong <zhigang.gong@linux.intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-11-17 01:10:21 +00:00
Chris Wilson 3771387ad1 Compile out UXA if so desired
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-11-16 22:15:39 +00:00
Chris Wilson 2174f84015 uxa: Remove caching of surface binding location
If the pixmap were to be used multiple times within a batch with
mulitple formats, the cache would only return the initial location with
the incorrect format and so cause rendering glitches. For instance, GTK+
uses the same pixmap as an xrgb source and as an argb mask in order to
premultiply and composite in a single pass. Rather than introduce an
overly complication caching (handle, format) mechanism, kiss and remove
the invalid implementation.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=40926
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-11-03 20:41:31 +00:00
Chris Wilson 46f97127c2 snb,ivb: Workaround unknown blitter death
The first workaround was a performance killing MI_FLUSH_DW after every
op. This workaround appears to be a stable compromise instead, only
requiring a redundant command after every BLT command with little
impact on throughput.

Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=27892
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=39524
Tested-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-10-17 13:09:17 +01:00
Chris Wilson 0a74cd77a3 video: check that the pixmap exists before use
Now, the pixmap being used is meant to the Screen pixmap and by rights
that has to exists in a GPU buffer! Evidence contrary to the above
exists and so we had better check that we have a bo before using...

Reported-by: Toralf Förster <toralf.foerster@gmx.de>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=40439
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-08-29 10:41:26 +01:00
Chris Wilson 97e9557619 intel: Restore manual flush for old kernels
Daniel Vetter pointed out that the automagic flush by the kernel for the
busy-ioctl was only introduced upstream in 2.6.37. So we still need to
manually emit a flush on old kernels.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-04-08 13:38:48 +01:00
Chris Wilson 6f104189bb Take advantage of the kernel flush for dirty bo in the busy ioctl
Rather than just creating and submitting a batch that simply contains a
flush in order to periodically ensure that rendering reaches the
scanout, we can simply ask the kernel whether the scanout is busy. The
kernel will then submit a flush on our behalf if it is dirty, which
takes advantage of the kernel's dirty state tracking.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-04-04 19:24:30 +01:00
Daniel Vetter f660df2cb4 Cleanup gen2 tiling confusion
A tile on gen2 has a size of 2kb, stride of 128 bytes and 16 rows.

Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-29 18:02:50 +02:00
Chris Wilson 0bb1a5f19e Update priv->stride after bo reallocation
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-03-09 08:26:44 +00:00
Daniel Vetter d21d781466 Fix relaxed tiling on gen2
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-22 18:33:04 +01:00
Chris Wilson 3e28a0c0b4 Create the UXA generational resources during screen create
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-01-20 15:13:33 +00:00
Chris Wilson 968151898b Remove unused GTT/Map sizes and addresses
These have been made obsolete by KMS and GEM.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-01-08 19:46:36 +00:00
Chris Wilson 53fbc9f176 Don't replace the scanout bo through PutImage
As the bo may be pinned for either use by the scanout or through sharing
with another application, under those circumstances we cannot replace
the bo itself but must force the blit for PutImage.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=31367
Reported-and-tested-by: Bjørn Mork <bjorn@mork.no>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-12-30 16:48:52 +00:00
Chris Wilson 875d482835 i830: amalgamate consecutive composites into a single primitive
Improve aa10text on i845 from 218kglyphs/s to 234kglyphs/s

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-12-23 19:42:19 +00:00
Chris Wilson d90c8f4d0b i965: Invalidate pixmap binding location on reuse.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-12-07 19:22:30 +00:00
Chris Wilson 4a186a6123 Always flush the batch before blocking for new X requests
This should prevent any lag when waiting upon user input, for example
whilst logging in with gdm.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-12-07 16:56:57 +00:00
Chris Wilson e8f41c3710 uxa: Prevent reading past the last byte on upload/download
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=29752
Reported-by: Sergey Samokhin <prikrutil@gmail.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-12-05 22:36:21 +00:00
Chris Wilson 3cc74044ce i965: Amalgamate surface binding tables
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-12-03 14:05:30 +00:00
Chris Wilson a1fa0dbfda i965: Upload an entire vbo in a single pwrite, rather than per-rectangle
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-12-03 14:05:30 +00:00
Chris Wilson cc930a3761 uxa: Relax fencing some more for gen3
Allow fenced allocations even for small pixmaps if the kernel supports
relaxing fencing (where only the used pages are allocated).

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-11-14 19:47:00 +00:00
Zou Nan hai 42363134bd Support BLT acceleration on gen6
Signed-off-by: Zou Nan hai <nanhai.zou@intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-11-01 10:38:37 +00:00
Eric Anholt a1c54f6964 Fix violation of gen6 requirements for depthbuffer tiling.
In general, demoting of tiling of DRI2 buffers seems dubious, as we've
got various bits of functionality that won't all work together unless
buffers are tiled as expected.  This just covers one instance of the
problem, caught by assertions in Mesa.

Fixes:
fbo-1d
fbo-d24s8.
glean/readPixSanity
glean/rgbTriStrip
glean/scissor
2010-10-18 14:39:25 -07:00
Chris Wilson 4083197a44 Include a chipset generation number to clarify device specific paths.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-10-07 13:26:07 +01:00
Chris Wilson 707901bf98 uxa: Re-enable acceleration.
A side-effect of discriminating offscreen based on the devPrivate.ptr
was that it broke uxa_finish_access and so after any fallback to s/w on
a Pixmap, it remained in software for the reminder of its life.

Introduce an explicit boolean to mark whether or not hardware
acceleration is enabled for a pixmap (with a GEM buffer).

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-10-06 12:17:14 +01:00
Chris Wilson 54f545e063 Revert "Clear pixmap->devPrivate.ptr [regression in 7c7294e]"
This reverts commit 48b4e224297fa807be0e2bc7a67bf7e94579e8de.

The better fix is to manually mark the pixmap when acceleration is and
is not permitted. Whilst the devPrivate.ptr are invalid upon creation,
it is not worth carring code that serves no purpose.
2010-10-06 12:17:14 +01:00
Chris Wilson d1925deedd Clear pixmap->devPrivate.ptr [regression from 7c7294e]
ModifyPixmapHeader(pixdata = NULL) does not clear the
pixmap->devPrivate.ptr, instead the NULL value is interpreted as meaning
to keep the current value. (This is similar to the interpretation of the
other invalid values like depth=-1 which also mean not to change the
current property). However pixadata=NULL is indeed a valid value, and in
7c7294e, devPrivate.ptr == NULL was used to differentiate a bo pixmap
from a system pixmap. Except that we never did clear the ptr as
intended, and so X would immediately crash.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-10-06 00:23:57 +01:00
Chris Wilson 7c7294ec00 shadow+dri2: Allow dri2 to be independently enabled with shadow
To enable DRI we create GEM buffers for the client to render into with
hardware acceleration. In order to maintain coherency between any 2D
render operations with the independent 3D clients (this includes the
reading of 2D rasterisation by the direct rendering client, e.g.
compiz using texture_from_pixmap) we need to replace the shadow pixmap
with the GTT mapping. Therefore 2D rendering to a DRI buffer will be to
uncached memory and thus penalised -- but the direct rendering clients
will have full hardware acceleration.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-10-04 20:24:36 +01:00
Chris Wilson 516d235c5b Split shadow handling routines to their own file.
This is about to get messy, so separate out the shadow from the normal
code.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-10-04 11:10:57 +01:00
Chris Wilson 08c2caca48 uxa: Apply source clipping to blits
Yes, this should be done in the higher layers. Yes, I have written code
to that. No, it is not ready, hence add the sanity check to the
SRC_COPY_BLT.

This isn't the first report that I've seen, but will be the last.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=30120
Reported-by: rezbit.hex@gmail.com
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-09-13 01:10:48 +01:00